Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (24, 41, D:1) a +0 hand axe (27, 24, D:1) 3 stones (33, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -18, D:2) a +0 dagger a +0 sling (4, -17, D:2) a +0 whip 2 stones (5, -26, D:2) 8 stones (16, 13, D:2) a +0 whip (19, 5, D:2) a +0 club (20, -21, D:2) a +0 short sword 4 stones (23, -9, D:2) a +0 flail (26, 1, D:2) a +0 dagger (40, -21, D:2) a +0 ring mail (43, -1, D:2) a +0 club (51, 10, D:2) an amulet of magic regeneration (52, 9, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (16, 0, D:3) a staff of conjuration (26, -12, D:3) 2 stones (26, -5, D:3) a +0 club (32, 15, D:3) a +0 plate armour (35, 5, D:3) a +0 robe (38, 11, D:3) a +0 ring mail (41, 4, D:3) a +0 short sword (41, 20, D:3) 3 stones (43, 11, D:3) a +0 whip (44, 8, D:3) a +0 club a +0 leather armour (44, 11, D:3) a +0 whip a +0 scale mail (45, 10, D:3) a +0 dagger a +2 robe of fire resistance (45, 11, D:3) a +0 flail (48, -4, D:3) a +0 leather armour (50, 7, D:3) 9 stones (51, -10, D:3) a +0 short sword a +0 ring mail (51, 4, D:3) a +0 mace (51, 12, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 5 stones (16, -10, D:4) a +0 helmet a +0 dagger a stone a +0 chain mail (17, -9, D:4) a +0 robe (41, -36, D:4) a +0 club 4 stones (44, -29, D:4) 3 stones (54, -45, D:4) a +0 dagger (60, -42, D:4) a +0 club (68, -1, D:4) a +0 mace Level 5 of the Dungeon (7, -18, D:5) a +0 giant spiked club (10, -1, D:5) 3 stones (13, -27, D:5) a +0 ring mail (26, -27, D:5) a +0 ring mail (35, -31, D:5) a +0 robe (37, -26, D:5) a scroll of noise {!r} (40, -20, D:5) a +0 robe (40, -14, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, 41, D:6) a +0 whip (8, 9, D:6) a +0 dagger (12, 44, D:6) the +3 robe of the Pit {rCorr} rCorr: It protects you from acid and corrosion. (15, 29, D:6) 3 stones (16, 27, D:6) the +8 sling "Azyunearr" {flame, rElec rC+++ MP+9 Str-5} Str: It affects your strength (-5). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (23, 39, D:6) a +1 mace of protection (33, 24, D:6) a +0 sling (42, 2, D:6) a +4 hand axe of draining a +0 robe (42, 15, D:6) a +0 short sword a +0 ring mail (50, 0, D:6) a +0 short sword a +0 orcbow a +0 leather armour (50, 2, D:6) a +0 chain mail a +0 flail (50, 42, D:6) 5 large rocks (61, -2, D:6) a +0 shortbow (62, 0, D:6) a +0 sling (63, 42, D:6) a +0 ring mail Level 7 of the Dungeon (12, -13, D:7) a ring of wizardry (21, -14, D:7) a +0 club (22, 8, D:7) a +0 robe (29, -33, D:7) a +0 trident (43, -17, D:7) a staff of poison (45, -2, D:7) a scroll of noise (49, -28, D:7) a +0 whip (50, -33, D:7) a +0 club a +0 club a +0 leather armour (50, -32, D:7) a +0 club (51, -32, D:7) a +4 whip (62, -24, D:7) a +0 shortbow (64, -3, D:7) a +0 war axe (65, -17, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (16, 0, D:8) a +0 shortbow (18, -23, D:8) a +0 shortbow (20, -10, D:8) 3 stones (22, -21, D:8) a +0 plate armour (33, -14, D:8) a +0 whip (35, 0, D:8) a +0 ring mail (37, -33, D:8) 7 stones (37, -28, D:8) a +0 robe a +6 halberd of freezing (38, -28, D:8) a +0 robe a +0 dagger (42, -23, D:8) a scroll of noise {!r} (48, -8, D:8) a +0 hand axe (50, -26, D:8) a +0 short sword a +0 leather armour (58, 3, D:8) a +2 morningstar of venom a +0 kite shield of protection a +0 kite shield a +0 ring mail a +3 spear of freezing a +0 buckler a +0 ring mail a +0 spear (59, 3, D:8) a +2 trident of protection a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 chain mail (12, 8, D:9) a +3 heavy spear a +0 scale mail (18, -6, D:9) a +0 short sword a +0 scale mail (19, 17, D:9) a +0 robe a +3 spear (21, -8, D:9) a +0 club 3 boomerangs (21, -7, D:9) a +0 hand axe (21, 0, D:9) a +5 vampiric spear a +0 scale mail (21, 1, D:9) a +2 heavy trident a +0 scale mail (23, -13, D:9) a +0 flail a +0 orcbow (23, -2, D:9) a +0 war axe a +0 chain mail (24, -5, D:9) a +0 ring mail a +0 spear (26, -7, D:9) a +0 short sword (27, -3, D:9) a +0 whip (28, -7, D:9) a +0 flail (29, -6, D:9) a +0 halberd a +0 orcbow a +0 chain mail (29, 15, D:9) a +0 robe a +2 spear (32, -8, D:9) a +0 shortbow (34, -27, D:9) a +0 robe (42, -9, D:9) the +7 quarterstaff of Dim Light {vamp, *Rage +Blink Int-3 SInv} Int: It affects your intelligence (-3). SInv: It lets you see invisible. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (43, -6, D:9) a +0 giant club (43, 10, D:9) a +0 chain mail (57, -21, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -8, D:10) a +0 club (1, -3, D:10) a +0 short sword (1, -1, D:10) a +0 hand axe a +0 ring mail a +0 flail a +0 scale mail (7, -9, D:10) a +0 dagger a +0 robe (9, 3, D:10) a scroll of noise {!r} (10, -39, D:10) a +0 dagger a +0 robe a +0 spear a +0 scale mail (10, -38, D:10) a +0 mace a +0 leather armour a +0 shortbow a +0 mace a +0 robe (10, -37, D:10) a +0 club a +0 orcbow a +0 dagger a +0 robe (10, -36, D:10) a +0 trident (10, -35, D:10) a +3 short sword a +0 robe a +0 halberd a +0 robe (10, -34, D:10) a +3 spear a +0 robe (10, -33, D:10) a +2 mace a +0 robe a +0 spear a +0 robe (12, -10, D:10) a ring of see invisible (16, -19, D:10) a +0 flail a +0 leather armour a +0 club (19, -19, D:10) a +0 flail a +0 scale mail (21, -43, D:10) a +0 long sword (27, -18, D:10) a +0 falchion (27, -12, D:10) a +0 robe (33, -16, D:10) a +0 mace (36, -22, D:10) a +0 dagger (37, -25, D:10) a +0 hand axe (37, -24, D:10) a +0 short sword (41, -11, D:10) a +1 halberd of distortion a +2 robe (45, -33, D:10) a +0 halberd (46, -33, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe (46, -32, D:10) a +0 trident a +0 orcbow (51, -32, D:10) a +0 shortbow a +0 dagger of venom (54, -34, D:10) 6 gold pieces a +0 robe a +0 dagger (55, -34, D:10) 6 gold pieces a +0 leather armour a +0 dagger (56, -33, D:10) a +0 club (56, -32, D:10) a +0 plate armour a +0 dire flail (64, -44, D:10) a +0 shortbow (66, -14, D:10) a +0 short sword (67, -15, D:10) a +0 spear (68, -14, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 5 atropa-tipped darts (9, 12, D:11) 9 stones (11, 17, D:11) 25 gold pieces (11, 18, D:11) a ring of ice (11, 19, D:11) a potion of attraction (12, 8, D:11) 8 stones (12, 18, D:11) the ring of Acehe {Str+4 Dex+6} [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+6). (unseen) (14, 10, D:11) a +0 leather armour (14, 26, D:11) a +0 dagger (19, 34, D:11) a +0 whip 4 stones (20, 30, D:11) a +0 club a +0 short sword (20, 32, D:11) a +0 dagger a +0 short sword 4 stones a +0 dagger a +0 short sword (20, 34, D:11) a +0 dagger a +0 robe a +1 short sword of venom 3 stones a +0 club (20, 35, D:11) a +0 short sword 5 stones a +0 short sword (21, 30, D:11) a +0 whip of flaming a +0 club (21, 31, D:11) a +0 short sword a +0 whip a +0 flail a +0 club a +0 club (21, 32, D:11) a +0 whip (21, 35, D:11) a +0 dagger a +0 short sword (22, 32, D:11) a +0 club (22, 33, D:11) a +0 short sword (22, 34, D:11) a +0 short sword (34, 42, D:11) a +0 flail (44, 7, D:11) a +0 mace (51, 47, D:11) a +0 dagger a +0 robe (52, 48, D:11) a +0 mace a +0 short sword (53, 47, D:11) a +0 dagger a +0 robe (54, 7, D:11) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (6, 2, Lair:1) a +0 cloak (25, 3, Lair:1) 7 stones (33, -7, Lair:1) a +0 scale mail (35, -11, Lair:1) 4 stones (39, -13, Lair:1) a +0 hand axe (44, 5, Lair:1) a ring of poison resistance (46, -24, Lair:1) a +1 hat (47, -8, Lair:1) 2 scrolls of amnesia (53, -6, Lair:1) 6 stones (58, -30, Lair:1) 3 atropa-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 gold pieces (1, 0, Lair:2) 6 gold pieces (1, 1, Lair:2) 6 gold pieces (1, 2, Lair:2) 6 gold pieces (still there?) a +0 quarterstaff of freezing (still there?) a +2 robe of cold resistance (still there?) a ring of ice (still there?) a potion of lignification (still there?) a curare-tipped dart (still there?) (9, -2, Lair:2) a +0 war axe (15, 6, Lair:2) a +0 ring mail (53, 7, Lair:2) 3 stones