Kenran Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -15, D:1) a +0 whip a stone (10, -34, D:1) a +0 sling (15, -24, D:1) a +0 dagger of holy wrath (17, -5, D:1) a +0 club (24, -18, D:1) a +0 club (31, -21, D:1) a +0 short sword a stone (45, -20, D:1) a +0 club (45, -17, D:1) a +0 hand axe (45, -4, D:1) 6 poisoned darts (56, -22, D:1) a +0 pair of boots (59, -22, D:1) 5 stones (60, -1, D:1) a +0 club Level 2 of the Dungeon (8, -9, D:2) a +0 dagger (13, -6, D:2) a +0 dagger (14, -9, D:2) a +0 short sword (16, -24, D:2) a +0 dagger (18, -26, D:2) a +0 robe a +0 dagger (18, -4, D:2) a +0 quarterstaff (19, -23, D:2) a +0 club (21, -33, D:2) the +2 pair of gloves "Ecunog" {Int+4} Int+4: It affects your intelligence (+4). (23, -22, D:2) a +0 club (32, -30, D:2) a +0 whip (33, -4, D:2) a +0 short sword (33, 11, D:2) a +0 dagger (34, -15, D:2) 9 stones (44, -4, D:2) a +0 whip (50, -22, D:2) a +0 dagger (55, -13, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (10, 4, D:3) a beast talisman (12, -2, D:3) a +0 dagger a +0 robe a +0 club (19, 13, D:3) a +0 dagger (27, -3, D:3) a +0 scale mail (34, 32, D:3) a +0 hand axe (37, 11, D:3) 6 stones Level 4 of the Dungeon (0, 6, D:4) Sif Muna's Precepts of the Geologist Spells Type Level a - Sandblast Earth 1 (unseen) (10, 36, D:4) 5 stones (11, 29, D:4) a +2 war axe of electrocution (22, 20, D:4) a +0 dagger (26, 33, D:4) a +0 ring mail (27, 5, D:4) a +0 ring mail (27, 7, D:4) a +0 leather armour (27, 23, D:4) a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger (32, 10, D:4) a +0 whip (33, 10, D:4) a +0 hand axe a +0 ring mail (34, 39, D:4) a +0 dagger (35, 33, D:4) 5 poisoned darts (36, 42, D:4) a +0 whip (39, -5, D:4) a +0 trident (41, 27, D:4) a +0 short sword (44, 29, D:4) an orb of guile (45, 9, D:4) a +0 dagger (48, 3, D:4) a +0 dagger of venom (54, 3, D:4) a scroll of poison {!r} a scroll of immolation {!r} (54, 10, D:4) a +0 falchion (64, 32, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a flux talisman (1, -2, D:5) a +0 scale mail (1, 0, D:5) a Young Poisoner's Handbook (16, 18, D:5) a +0 short sword a +0 leather armour (18, 20, D:5) a +0 whip a +0 robe (22, 29, D:5) a +0 dagger a +0 dagger a +0 leather armour (23, 51, D:5) a +0 short sword (26, -2, D:5) a +0 whip a +0 leather armour (28, 21, D:5) a +4 hand axe of electrocution a +0 robe (28, 39, D:5) a +0 robe (28, 44, D:5) a +0 robe (31, 46, D:5) a +0 club (35, 56, D:5) a +0 hand axe (36, 26, D:5) a +0 long sword a +0 plate armour (36, 48, D:5) a +0 flail (45, 35, D:5) a +0 great sword (47, 39, D:5) a +0 robe a +0 whip of flaming (48, 39, D:5) a +0 glaive a +0 chain mail (49, 38, D:5) a +0 pair of boots (50, 20, D:5) a +0 short sword a +0 club (50, 21, D:5) a +0 ring mail 3 boomerangs a +0 vampiric short sword (51, 41, D:5) a +0 dagger (56, 18, D:5) 7 stones (62, 17, D:5) a +0 pair of gloves (64, -1, D:5) a +0 ring mail (64, 23, D:5) a +0 robe (65, 0, D:5) a +0 robe (67, 17, D:5) a potion of degeneration (68, 19, D:5) a scroll of teleportation (69, 17, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (70, 19, D:5) a potion of cancellation (71, 17, D:5) a scroll of teleportation (74, -1, D:5) a +0 club 3 poisoned darts Level 6 of the Dungeon [Shop] Luag's Magic Scroll Emporium a scroll of noise (14 gold) (0, 0, D:6) a +0 club (0, 1, D:6) a +0 spear (2, 26, D:6) 3 stones (5, 2, D:6) a +0 club (7, 14, D:6) a +0 dagger (8, 14, D:6) a +0 hand axe (8, 19, D:6) a +0 pair of gloves (9, 6, D:6) 4 stones (22, -17, D:6) a scroll of torment {!r} (35, 35, D:6) a +0 giant club (38, 38, D:6) a +0 hand axe (52, -1, D:6) 2 curare-tipped darts (52, 10, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 8 stones (1, 9, D:7) a +0 spear (1, 10, D:7) a +0 club (2, 10, D:7) a +0 whip (3, 5, D:7) a +0 halberd (18, 5, D:7) a +0 dagger a +0 ring mail (19, 17, D:7) a +0 dagger (20, -18, D:7) a scroll of poison {!r} (25, 18, D:7) a +0 dagger a +0 robe (25, 19, D:7) a +0 mace a +0 dagger a +0 scale mail (26, 19, D:7) a +0 hand axe a +0 long sword a +0 plate armour a +0 dagger a +0 robe (30, 2, D:7) a +0 leather armour a +0 flail (31, 1, D:7) a +0 giant club (31, 2, D:7) a +0 chain mail a +0 scimitar (32, -20, D:7) a +2 rapier of venom (32, 1, D:7) a +0 ring mail a +0 club (32, 2, D:7) a +0 flail (47, 13, D:7) a scroll of poison {!r} (49, -5, D:7) a +0 heavy hand axe (56, 3, D:7) a +0 dagger (57, 3, D:7) a +0 club (58, 3, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 robe (1, -2, D:8) a +0 spear a +0 robe (1, -1, D:8) a +1 battleaxe a +0 robe a +1 mace of freezing a +0 robe (4, -4, D:8) a howler monkey corpse (4, -3, D:8) a +3 long sword a +0 robe (5, -4, D:8) a howler monkey corpse (8, 10, D:8) a +0 ring mail a +0 club an orc corpse (skeletalised by now) (9, 10, D:8) a +0 club (10, 10, D:8) a +0 mace (11, 10, D:8) a +0 animal skin (12, 21, D:8) 3 stones a +0 short sword (13, 21, D:8) a +0 short sword (13, 22, D:8) a +0 dagger a +0 club 6 poisoned darts a +0 dagger (13, 23, D:8) a +0 whip (14, 20, D:8) a +2 trident of draining an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (16, 9, D:8) a +0 dagger (18, 10, D:8) a box of beasts (19, 9, D:8) a +2 sling of flaming (unseen) (20, 8, D:8) a lightning rod (4/4) the Ecumenical Temple