Dungeon Crawl Stone Soup version 0.32-a0-135-g14f8b2e1af (webtiles) character file. Game seed: 2742080784237047128 162959 Kenran the Skinwalker (level 16, -1/121 (127) HPs) Began as a Spriggan Shapeshifter on Feb 9, 2024. Was the Champion of Ru. Slain by a merfolk ... wielding a +0 trident ... led by a merfolk aquamancer (8 damage) ... on level 1 of the Shoals on Feb 10, 2024. The game lasted 01:20:05 (31524 turns). Kenran the Skinwalker (Spriggan Shapeshifter) Turns: 31524, Time: 01:20:06 HP: -1/121 (127) AC: 16 Str: 20 XL: 16 Next: 97% MP: 17/17 EV: 18 Int: 12 God: Ru [******] Gold: 1389 SH: 0 Dex: 22 Spells: 15/15 levels left rFire + + . - Unarmed rCold . . . (shield unavailable) rNeg . . . N - melded +0 troll leather armour rPois + (helmet currently unavailable) rElec . D - melded +2 cloak {rCorr} rCorr . (gloves unavailable) SInv + (boots unavailable) Will ++... y - amulet of regeneration Stlth ++++ (ring unavailable) HPRegen 1.20/turn s - ring of protection from cold MPRegen 0.15/turn %: no passive effects @: exhausted, dragon-form, flying, mesmerised, studying Fire Magic, lightly drained A: dragon claw, dragon scales, breathe fire, flying, boosted hp, giant, no large weapons, unfitting armour, see invisible, (speed 3), screaming 1, missing a hand, inability to use devices, no earth magic, no alchemy magic, no summoning magic }: 1/15 runes: serpentine a: Breathe Fire, Begin Untransformation, Renounce Religion, Draw Out Power, Power Leap, Apocalypse You were on level 1 of the Shoals. You worshipped Ru. Ru was exalted by your worship. You were a fearsome dragon! You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Volcano. You collected 2381 gold pieces. You spent 992 gold pieces at shops. Inventory: Missiles i - 34 poisoned darts (quivered) x - 7 throwing nets I - 12 curare-tipped darts Armour w - a +0 cloak of poison resistance D - a +2 cloak of preservation (melded) N - a +0 troll leather armour (melded) Jewellery d - a ring of flight k - the ring "Neat" {+Blink rPois Str+2} (You bought it in a shop on level 15 of the Dungeon) [ring of poison resistance] Str+2: It affects your strength (+2). rPois: It protects you from poison +Blink: It lets you blink. s - a ring of protection from cold (right foreclaw) y - an amulet of regeneration (around neck) C - a ring of protection from fire E - a ring of ice H - a +5 ring of evasion Talismans p - a flux talisman z - the serpent talisman of the Bouncing Planets {Int+3} (You took it off Aizul on level 2 of the Snake Pit) [serpent talisman] Int+3: It affects your intelligence (+3). K - a dragon-blood talisman (active) O - a talisman of death Scrolls n - a scroll of summoning o - 3 scrolls of revelation q - 4 scrolls of poison {!r} r - 15 scrolls of teleportation t - a scroll of enchant weapon u - 4 scrolls of enchant armour A - 2 scrolls of fog F - 4 scrolls of vulnerability {!r} P - a scroll of blinking Potions a - a potion of ambrosia b - 3 potions of haste e - a potion of resistance f - 3 potions of brilliance g - 8 potions of curing {@q1} h - 2 potions of mutation {!q} j - 2 potions of might l - 3 potions of attraction {!q} m - 4 potions of cancellation v - 8 potions of heal wounds {@q2} B - 3 potions of enlightenment {unknown} G - 3 potions of lignification {!q} L - 3 potions of invisibility {unknown} M - a potion of berserk rage {unknown} Skills: - Level 10.0 Fighting - Level 15.7 Dodging - Level 6.3 Stealth - Level 15.3 Unarmed Combat + Level 22.6 Shapeshifting You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 32% 1 Slow Hex 0% N/A 32% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 45% 2 Sublimation of Blood Necr 0% N/A 45% 2 Confusing Touch Hex 0% N/A 69% 3 Dazzling Flash Conj/Hex 0% N/A 69% 3 Gell's Gravitas Tloc 0% N/A 69% 3 Inner Flame Hex/Fire 0% N/A 69% 3 Sigil of Binding Hex 0% N/A 69% 3 Swiftness Air 0% N/A 69% 3 Teleport Other Tloc 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 69% 3 Flame Wave Conj/Fire 0% 2d4 97% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 97% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Call Imp Summ Unusable N/A N/A 2 Passwall Erth Unusable N/A N/A 3 Stone Arrow Conj/Erth Unusable 3d7 N/A 3 Animate Armour Summ/Erth Unusable N/A N/A 4 Fulminant Prism Conj/Alch Unusable 3d5 N/A 4 Sticky Flame Fire/Alch Unusable 2d4 N/A 4 Summon Lightning Spire Summ/Air Unusable N/A N/A 4 Lee's Rapid Deconstruct Erth Unusable 3d4* N/A 5 Summon Hydra Summ Unusable N/A N/A 7 Lehudib's Crystal Spear Conj/Erth Unusable 10d2 N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:10 Shoals (1/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Volcano (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:6 * D:11 = D:15 !*([ Orc:1 ( Orc:2 [(?([ Portals: Trove: D:11 (give +5 ice dragon scales) Annotations: D:5 Blork the orc D:6 Jeremiah D:7 exclusion: door D:8 Erica D:11 TROVE D:13 Jorgrun Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resilient, but less evasive. You can breathe fire. You are flying. Your maximum health is greatly increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) ((You cover ground extremely quickly. (Speed+++))) You occasionally shout uncontrollably at your foes. You are missing a hand. You cannot study or use magical devices. You cannot study or cast Earth magic. You cannot study or cast Alchemy magic. You cannot study or cast Summoning magic. Message History You have got your breath back. You hit the water elemental. The water elemental is lightly damaged. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! You redirect the water elemental's attack! The water elemental hits itself. You maul the water elemental!!! You destroy the water elemental! A water nymph comes into view. The merfolk avatar begins to cast a spell, but is stunned by your conviction! The merfolk aquamancer starts to cry. You redirect the merfolk aquamancer's attack! The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! The merfolk avatar chants a haunting song. You resist with almost no effort. You hear a shout! The water nymph shouts! The water nymph points at you and mumbles some strange words. The water rises up and strikes you! The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You maul the merfolk avatar!!! The merfolk avatar is heavily wounded. The water nymph seems to regain its courage. The water nymph gestures at you while chanting. The water rises up and strikes you!!! * * * LOW HITPOINT WARNING * * * You focus your inner power and slow the water nymph in retribution! You completely miss the merfolk avatar. You tail-slap the merfolk avatar. The merfolk avatar is heavily wounded. The merfolk avatar chants its luring song. You are restored by drawing out deep reserves of power within. You feel drained. The water nymph points at you and mumbles some strange words. The water rises up and strikes you!!! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! You die... Ru respects your ultimate sacrifice. ≈≈≈≈≈~~~~~~~~~~~~~.. ≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~.#.. ≈≈≈≈≈≈≈≈≈≈~~~~~~~≈~.... ≈≈≈≈≈≈≈≈≈~~~~~~m~≈~.... ≈≈≈≈≈≈≈≈~~~~~~≈≈~~~~.. ≈≈≈≈≈≈≈~~P~~~~≈~~~~~### ≈≈≈≈≈≈≈~P~~~~~~≈≈~~~... ≈≈≈≈≈≈≈~~~..Hm.~m≈≈≈... ~~~≈≈≈≈~~..###