Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. Kerbtree the Conjurer (Mummy Conjurer) Turns: 466, Time: 00:01:54 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 14 God: Gold: 87 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . SeeInvis . c - +0 whip rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 87 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 3.6 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A b - Searing Ray Conj ##.... 8% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You now have 57 gold pieces (gained 8). A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a dagger. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found 17 sling bullets and a lumpy dark potion. Found 13 gold pieces. You now have 70 gold pieces (gained 13). Found a club. You now have 87 gold pieces (gained 17). #.....)....# #..........# #..........# ##......).#### ####### ##............ .....?. #..........### ....... #..........### .......## #............. .......@###............# )........##..........#.. ##..####................ ## ####........##### ##.####....# .# ####.### ## #.... #############.... #..........%..##. There are no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kerbtree the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 379 | D:1 | Learned a level 2 spell: Searing Ray Action || total -------------------------++------- Cast: Magic Dart || 17 Use: Scroll || 2 Armor: Robe || 3 Dodge: Dodged || 2