Kerbtree Level 1 of the Dungeon (46, 6, D:1) a +0 dagger (24, 18, D:1) 2 stones (17, 19, D:1) a +0 leather armour (25, 19, D:1) a +0 dagger a stone (44, 19, D:1) 13 stones (51, 19, D:1) 21 bolts (45, 20, D:1) a +0 club a +0 whip (46, 21, D:1) a +0 club (56, 25, D:1) 14 arrows (58, 29, D:1) 2 potions of degeneration 25 stones (62, 33, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets of frost (-11, 1, D:2) 13 poisoned needles (-34, 7, D:2) a potion of curing (-5, 9, D:2) a +0 club (-20, 12, D:2) a potion of cure mutation (4, 12, D:2) 10 bolts (9, 18, D:2) a +0 hunting sling 24 stones (-34, 23, D:2) 15 poisoned arrows (-18, 23, D:2) 18 stones (22, 23, D:2) a potion of might (-14, 25, D:2) a stone (1, 25, D:2) a +0 dagger (-15, 26, D:2) a +0 club 2 stones (-15, 27, D:2) 2 stones (-4, 32, D:2) a +0 dagger (-12, 33, D:2) a +0 spear (14, 34, D:2) a bat corpse (skeletalised by now) (1, 36, D:2) a rat corpse (skeletalised by now) (24, 36, D:2) 23 bolts (24, 37, D:2) a bat corpse (skeletalised by now) (-31, 39, D:2) a cursed +0 club (4, 39, D:2) 2 stones (-28, 40, D:2) a cursed +0 ring mail (5, 40, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 40, D:2) a +0 shield (8, 41, D:2) a rotting kobold corpse (-31, 43, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) a potion of might (-2, 9, D:3) a +0 club a goblin corpse (6, 19, D:3) a +0 club (-10, 21, D:3) 15 arrows (-4, 22, D:3) a +0 dagger (still there?) a +0 club (still there?) (14, 23, D:3) a +0 ring mail