Dungeon Crawl Stone Soup version 0.12.2-14-g7c90c79 (webtiles) character file. Khamul the Magician (Vampire Wizard) Turns: 522, Time: 00:01:19 HP 11/11 AC 2 Str 6 XL: 1 Next: 83% MP 6/6 EV 12 Int 20 God: Gold 56 SH 0 Dex 12 Spells: 1 memorised, 5 levels left Res.Fire : . . . See Invis. : + (no weapon) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not thirsty. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Scrolls f - a scroll labeled HEH NICEINWA h - a scroll labeled CUHEUN SERIF i - a scroll labeled BEITENGAMI Potions d - a potion of blood e - 2 silvery potions g - a purple potion Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting + Level 1.1 Conjurations Level 1.0 Summonings Level 0.7 Translocations You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant newt Aim: a giant newt The magic dart hits the giant newt. The giant newt is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant newt Aim: a giant newt (severely wounded) The magic dart hits the giant newt. You kill the giant newt! You start resting. Magic restored. You now have 56 gold pieces (gained 7). You open the door. A giant newt comes into view. ...........#....# #...# #...# #######....#.##.###...###...## >.%.........................'. .######....#.##.#########...## #....#.##.##### #...# #....#..#.....# #...## #%...##.#####.# #..... ####+##.# #.#####..... #@#####(.......... .......'............##... ......#######......##... ...l.. #......##... ###+### #......##### ###.....### #......# ##...#.#...## ######## ##..###.###..## ##..## #.# ##..## You can see a giant newt (sleeping). Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A giant gecko (D:1) 2 giant newts (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Khamul, the Vampire Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 456 | D:1 | Reached skill level 1 in Conjurations Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 15