Khamul Level 1 of the Dungeon (-47, 2, D:1) 17 sling bullets (-63, 8, D:1) a +0,+1 orcish club (-49, 8, D:1) a +0 leather armour (-27, 18, D:1) a +0 ring mail (-58, 23, D:1) a +0,+0 club (-58, 29, D:1) a +0,+0 hand axe (-17, 29, D:1) a cursed -1,-2 club (-17, 30, D:1) a dart (-47, 36, D:1) a cursed -1,-3 club (-19, 37, D:1) a dart (-23, 39, D:1) a +0,+0 dagger (-29, 40, D:1) a +0,+0 club (-37, 43, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0 orcish plate armour (1, 0, D:2) a +0,+0 whip a kobold corpse (rotten by now) (40, 0, D:2) a +0,+0 dagger (15, 6, D:2) 21 bolts (17, 6, D:2) 17 arrows (41, 6, D:2) a +0,+0 club 4 exploding darts a kobold corpse (rotten by now) (36, 11, D:2) a +1,+0 dwarven hammer of protection (46, 11, D:2) a dart a kobold corpse (rotten by now) (13, 23, D:2) an apple (55, 23, D:2) 18 silver sling bullets (43, 25, D:2) a giant newt corpse (55, 26, D:2) a giant cockroach corpse (53, 28, D:2) a -1,+1 orcish dagger (7, 32, D:2) 12 poisoned needles (26, 32, D:2) an adder corpse (skeletalised by now) (56, 33, D:2) 14 arrows