Killerpretzel Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (7, -8, D:1) a +0 dagger (7, -3, D:1) a +0 spear (9, -3, D:1) a +0 club (10, -1, D:1) 8 stones (14, 17, D:1) a staff of conjuration (16, 17, D:1) a +0 club 4 stones (22, -12, D:1) a +0 dagger 8 stones (24, -10, D:1) a +0 club (24, 10, D:1) a +0 hand axe (27, 12, D:1) a +0 ring mail (33, -2, D:1) 8 stones (45, -10, D:1) a +0 whip (51, 18, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (6, -14, D:2) a +0 dagger 5 stones (12, 6, D:2) a +0 long sword (16, -25, D:2) a +0 dagger (19, -4, D:2) a +0 short sword (20, -15, D:2) a +0 leather armour (29, -6, D:2) a +0 chain mail (30, -26, D:2) the +0 leather armour of Midu {+Inv rElec Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (36, -5, D:2) 3 stones (42, -29, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a gold piece (2, 7, D:3) a +0 hand axe (still there?) a +0 flail (still there?) (7, 1, D:3) a +0 robe (29, -5, D:3) 9 gold pieces (30, -5, D:3) 10 gold pieces (31, -5, D:3) 17 gold pieces (39, 1, D:3) 4 stones (41, -1, D:3) a hobgoblin corpse (44, -3, D:3) a bat corpse (51, 25, D:3) a +0 dagger a kobold corpse