Killerpretzel Level 1 of the Dungeon (15, -14, D:1) a +0 dagger (26, 5, D:1) a flux talisman (27, 16, D:1) a +0 dagger (28, 18, D:1) a +0 club (30, 4, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a staff of fire (1, -9, D:2) a +0 robe (13, -19, D:2) a +0 hand axe (17, -29, D:2) a rat corpse (skeletalised by now) (18, -27, D:2) a +0 ring mail (20, -24, D:2) a +0 short sword (22, 19, D:2) a +0 plate armour (28, 4, D:2) 4 large rocks (30, -4, D:2) a +0 scale mail (32, 16, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Liewn's Armour Emporium a +2 robe (127 gold) a +0 chain mail (45 gold) the +0 plate armour of the Ward {rElec Str+2 Dex+3} (475 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 leather armour (20 gold) the +2 plate armour "Amym" {rElec Stlth+} (498 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the +3 ring mail "Sipti" {Will+ Int-5 Dex+2} (253 gold) Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a +0 ring mail (40 gold) an orb of mayhem (130 gold) a +0 leather armour (20 gold) a +2 robe of cold resistance (177 gold) a +0 cloak (45 gold) (0, 0, D:3) a +0 falchion (0, 10, D:3) a rat corpse (1, 1, D:3) 9 gold pieces