Killmatronix Level 1 of the Dungeon (1, 11, D:1) a +0 dagger a +0 club (7, 5, D:1) a +0 club (10, 13, D:1) a +0 dagger (40, 12, D:1) a +0 club (44, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -12, D:2) a +0 club (10, -11, D:2) a +0 robe (23, -8, D:2) a +0 scythe a +0 robe (25, 6, D:2) a +0 whip (30, -32, D:2) a +0 robe (60, -8, D:2) a +0 hand axe (60, 0, D:2) a cursed -1 whip (62, -11, D:2) 23 bolts Level 3 of the Dungeon (12, -13, D:3) a +0 dagger of draining (26, 8, D:3) a +0 short sword (36, 29, D:3) a +0 club (38, -11, D:3) a +0 ring mail a +0 flail a +0 robe a +0 dagger a cursed -1 flail (38, -6, D:3) a +0 ring mail (47, 12, D:3) a +0 club (50, 9, D:3) a +0 trident (58, -1, D:3) a +0 spear Level 4 of the Dungeon [Shop] Amaunag's Antique Weapon Shoppe a +0 hand crossbow (80 gold) a +1 hand axe of electrocution (333 gold) the +9 quarterstaff of Amorality {pain, rC+ MR- Int+6 SInv} (1876 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. Elyvilon disapproves of the use of such an item. a cursed -1 flail (2 gold) a +0 flail (80 gold) a +0 rapier (92 gold) a +2 short sword of speed (483 gold) a +0 club (23 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 falchion of holy wrath (170 gold) a +0 battleaxe of venom (225 gold) (0, 5, D:4) a +0 long sword (2, -9, D:4) 17 arrows (10, -12, D:4) 16 arrows (15, -3, D:4) a +0 giant club (16, 7, D:4) a +0 dagger (17, 7, D:4) a +0 club a +0 dagger a +0 ring mail (31, -25, D:4) a +0 leather armour (42, -31, D:4) a +0 robe (42, -9, D:4) a +0 whip (44, -1, D:4) 16 bolts Level 5 of the Dungeon (3, 19, D:5) a +0 hunting sling (19, -18, D:5) a +0 rapier (36, -13, D:5) a +0 spear Level 6 of the Dungeon (4, -11, D:6) 4 arrows (5, -10, D:6) an arrow (6, -7, D:6) an arrow (8, -6, D:6) an arrow (10, -5, D:6) a +0 shortbow 8 arrows (16, -25, D:6) a +2 robe of magic resistance (17, 12, D:6) a +0 dagger (23, -18, D:6) a +0 hunting sling (26, 5, D:6) a cursed +0 dagger (35, 2, D:6) a scroll of enchant weapon (36, -6, D:6) a +0 flail (37, -20, D:6) 16 arrows (37, 4, D:6) a potion of might the Ecumenical Temple