Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932a4c (webtiles) character file. Game seed: 8334937535444046423, levelgen mode: deterministic 30 Killmatronix the Ducker (level 3, -4/21 HPs) Began as a Deep Elf Gladiator on Sept 8, 2019. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:43 (1268 turns). Killmatronix the Ducker (Deep Elf Gladiator) Turns: 1268, Time: 00:03:43 Health: -4/21 AC: 5 Str: 12 XL: 3 Next: 5% Magic: 5/5 EV: 13 Int: 12 God: Gold: 16 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . m - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) k - a +0 mace of protection Missiles d - 3 throwing nets (quivered) g - 38 stones i - 8 poisoned darts l - 2 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 pair of gloves (worn) Jewellery j - an uncursed ring of magical power {unknown} Scrolls e - a scroll of identify {unknown} q - a scroll of magic mapping {unknown} Potions h - 2 potions of lignification {unknown} n - a potion of curing {unknown} o - 2 potions of agility {unknown} p - a potion of brilliance {unknown} Comestibles f - 3 rations Skills: + Level 2.1 Fighting * Level 3.5 Long Blades - Level 2.0 Throwing - Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You feel sick. x4 You are no longer poisoned. You start resting. HP restored. Okay, then. You are feeling very hungry. You open the door. 4 gnolls come into view. The gnoll shouts! x2 There is a stone staircase leading up here. The gnoll hits you with a +0 spear. The gnoll hits you with a +0 halberd! There is a stone staircase leading up here. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You riposte. You slash the gnoll! The gnoll is severely wounded. You climb upwards. There is a stone staircase leading down here. The gnoll hits you from afar with a +0 spear! You die... .........♣ #...# ##### .........♣ #...# #...# ###......♣ #...# #...# ........♣♣ #...# #...# ........♣ #...#############...# ###....♣♣ #.................... .......♣ #...#############...# .......♣ #..g######....###...# .......♣ #.g>@...............# .......# #...######....#####.. .......# #...######....# #.... .......# #...........### #.... ♣......# #...........# #.... ♣♣♣.#..# #...........# #.... ###..# #...........# #.... #..# #...........# ##### #..# #...........# You could see 2 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A bat (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Killmatronix the Deep Elf Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 7/17 MP: 4/4 1122 | D:2 | Reached XP level 3. HP: 18/21 MP: 5/5 1268 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_corners, marbit_many_paths, nicolae_overflow_hidden_temple Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.5 Fighting | 2 | 2.1 Throwing | | 2.0 Dodging | | 3.6 Action || total -------------------------++------- Melee: Long sword || 48 Stab: Sleeping || 1 Armor: Leather armour || 11 Dodge: Dodged || 31 Rpst.: Long sword || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------