KingHarkinian Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -6, D:1) a +0 dagger (8, 4, D:1) a +0 dagger (17, 15, D:1) a cursed -1 whip (30, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 chain mail (1, 33, D:2) 16 bolts (2, 1, D:2) a +0 mace a +0 scale mail (6, 26, D:2) a +0 club (8, 24, D:2) a +0 shield (13, 0, D:2) a +4 flail a +0 club (15, 13, D:2) 12 arrows (21, 29, D:2) a +0 club (22, 34, D:2) a stone (23, 3, D:2) a +0 dagger (26, 37, D:2) a +0 war axe (27, 44, D:2) a +0 spear (28, 26, D:2) a +0 club (33, 22, D:2) a +2 leather armour of cold resistance (54, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 14, D:3) a +0 whip (13, -12, D:3) a +0 hand axe (25, -7, D:3) a +0 dagger (28, 15, D:3) a +0 flail (29, 0, D:3) a +0 dagger a +0 robe (30, -2, D:3) a +0 dagger (30, 0, D:3) a +0 club (32, -2, D:3) a cursed +0 dagger (32, -1, D:3) a +0 robe a +0 dagger a +0 robe (55, 14, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (9, 7, D:4) 2 scrolls of random uselessness (17, 23, D:4) a +0 dagger a +0 robe a +0 dagger (17, 24, D:4) a +0 dagger a +0 dagger a +0 scale mail (18, -7, D:4) a +0 whip (22, -11, D:4) a +0 leather armour (23, -6, D:4) a +0 dagger (23, 13, D:4) the cursed +0 leather armour of Kleptomania {*Slow rPois Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. (27, 10, D:4) a cursed -1 hand axe a +0 ring mail (28, 2, D:4) a +0 dagger (28, 5, D:4) a +0 ring mail (28, 24, D:4) a +0 long sword (30, 24, D:4) a +0 dagger of venom a +0 robe a +0 flail (30, 25, D:4) an uncursed amulet of inaccuracy a +0 scale mail (32, 24, D:4) a +0 club (43, 18, D:4) a +2 falchion of protection a +0 leather armour a +0 flail (45, 18, D:4) a +0 robe a +0 war axe a +0 dagger (55, 23, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -8, D:5) a +0 flail (3, 1, D:5) a +0 flail (3, 19, D:5) a +0 leather armour (12, 4, D:5) a +0 dagger a +0 robe (12, 6, D:5) a +0 robe a +0 dagger (28, 10, D:5) a scroll of teleportation (36, -13, D:5) a +0 halberd (37, 9, D:5) a +0 robe (48, 14, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 18 poisoned needles (4, -4, D:6) a +0 leather armour (20, -9, D:6) a +0 whip (20, -8, D:6) a +0 spear (21, -13, D:6) a +0 flail a +0 trident a +0 scale mail (23, -24, D:6) a +1 spear of freezing a +0 robe (24, -24, D:6) a +0 halberd a +0 robe (25, -24, D:6) a +0 robe (25, -23, D:6) a cursed +0 short sword a cursed +0 robe (30, -28, D:6) a +0 leather armour (34, -19, D:6) a cursed -2 rapier (36, -28, D:6) 2 arrows (37, -29, D:6) a +0 shortbow 16 arrows (40, -37, D:6) a +0 club a +0 scale mail (40, -19, D:6) a +0 shortbow 5 arrows (41, -37, D:6) a +0 scale mail (42, -39, D:6) a +0 dagger a +0 robe (42, -38, D:6) a +0 short sword a +0 ring mail (42, -18, D:6) an arrow (43, -17, D:6) an arrow (43, -16, D:6) a +0 club (44, -16, D:6) an arrow (45, -16, D:6) an arrow (52, -10, D:6) a cursed -3 hand axe (60, -13, D:6) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (62, -14, D:6) a +0 dagger (64, -10, D:6) a +0 trident (65, -10, D:6) a cursed +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (7, -23, D:7) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (11, -8, D:7) a +1 falchion of distortion (12, -3, D:7) 5 tomahawks (12, -1, D:7) 34 gold pieces (13, -3, D:7) a +2 pair of boots of running (13, -2, D:7) 23 bolts (13, -1, D:7) 15 gold pieces (14, -21, D:7) a +0 ring mail (16, -8, D:7) a +0 flail a +0 flail (20, -2, D:7) a potion of resistance (35, 22, D:7) a +0 giant club (39, -2, D:7) a +0 club (40, -5, D:7) a +0 robe a +0 dagger (40, -4, D:7) a +0 club (40, -3, D:7) a +0 scale mail a +0 dagger (47, -15, D:7) a +0 leather armour (50, 7, D:7) a cursed -2 dagger (51, 7, D:7) a +0 short sword a +0 whip (58, -15, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) 13 poisoned needles (0, 3, D:8) 18 sling bullets (2, -6, D:8) a Young Poisoner's Handbook (3, -27, D:8) a cursed +0 mace (4, -29, D:8) a +0 dagger a +0 robe (4, -28, D:8) a +0 falchion a +0 ring mail a +0 flail (4, -27, D:8) a +0 flail a +0 scale mail a +0 shortbow 15 arrows (5, -28, D:8) a +0 trident a +0 leather armour (5, -26, D:8) a +0 chain mail a +0 dagger a +0 robe (6, -28, D:8) a +0 dagger a +0 leather armour (6, -26, D:8) a +0 club (12, -14, D:8) a +0 hand axe a +0 short sword (12, -13, D:8) a +0 hand axe (13, -14, D:8) a +0 war axe (13, -13, D:8) a +0 morningstar a +0 leather armour (13, -10, D:8) 27 arrows (20, -6, D:8) 18 arrows (22, -22, D:8) an arrow (23, -22, D:8) 2 arrows (24, 10, D:8) a +0 long sword (25, -20, D:8) a +0 shortbow 21 arrows (28, 1, D:8) 11 arrows (35, 4, D:8) a +0 hand axe (38, 5, D:8) a +0 war axe a +0 robe (40, 1, D:8) a +0 rapier (40, 2, D:8) a +0 dagger (43, -18, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger a +0 robe (3, 8, D:9) 2 arrows (4, 9, D:9) an arrow (5, 15, D:9) 25 sling bullets (9, 7, D:9) a +0 ring mail (11, 6, D:9) a +0 hand axe (11, 35, D:9) a +0 whip a +2 spear of flaming a +0 scale mail (12, 13, D:9) a +0 mace (12, 35, D:9) a +0 whip (12, 42, D:9) 14 sling bullets (13, 13, D:9) a +0 mace a +0 ring mail (13, 36, D:9) a +0 halberd (14, 9, D:9) a +0 short sword of draining a +0 chain mail (14, 10, D:9) a +0 flail a +0 ring mail (14, 16, D:9) a cursed -3 dagger a cursed +0 robe (15, 5, D:9) a +0 ring mail (17, 19, D:9) a +0 hand axe a +0 ring mail (25, 13, D:9) a +0 war axe a +0 ring mail (26, 12, D:9) a cursed -2 flail a +0 chain mail (27, 50, D:9) 9 bolts (28, 55, D:9) a +0 whip (33, 37, D:9) a +0 flail (35, 37, D:9) a stone (35, 51, D:9) 2 tomahawks (36, 51, D:9) a +0 dagger (37, 51, D:9) a stone (38, 47, D:9) 15 stones (39, 37, D:9) a stone (39, 42, D:9) 17 stones (39, 46, D:9) 51 stones (39, 47, D:9) a +0 hand axe (still there?) 35 stones (still there?) (39, 51, D:9) a stone (40, 44, D:9) 4 stones (40, 51, D:9) a stone (42, 43, D:9) 2 stones (42, 44, D:9) 13 stones (43, 45, D:9) a stone (44, 25, D:9) a stone (44, 46, D:9) 6 stones (45, 32, D:9) a +0 shortbow a scroll of fear 22 gold pieces 17 arrows (45, 46, D:9) a stone (45, 47, D:9) 2 stones (unseen) (46, 48, D:9) a +0 hand axe a +0 chain mail a +2 flail of protection a +0 morningstar 19 stones (46, 49, D:9) 6 stones a cursed -3 club a +0 ring mail (46, 50, D:9) a +0 scimitar a +0 plate armour (46, 60, D:9) a +0 plate armour (47, 45, D:9) a stone (47, 49, D:9) a +0 flail (unseen) (48, 49, D:9) a +0 dagger (unseen) (50, 30, D:9) a potion of resistance (52, 32, D:9) 2 needles of confusion (53, 52, D:9) 12 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (3, 33, D:10) a +0 giant club (6, 12, D:10) a +0 flail (7, 17, D:10) a book of Conjurations (8, 19, D:10) 30 sling bullets (11, 1, D:10) a +1 dagger of venom (11, 4, D:10) a +0 ring mail a +0 dagger (11, 12, D:10) a +0 leather armour a +0 short sword (11, 14, D:10) 14 bolts (16, 15, D:10) a +0 longbow a +0 leather armour a +0 dagger a +0 leather armour a +0 shortbow 17 arrows (17, 15, D:10) a +0 mace (18, 15, D:10) an arrow (19, 3, D:10) a +0 club a +0 mace a +0 ring mail (19, 15, D:10) an arrow a +0 hand axe (20, 3, D:10) a +2 flail of protection a +0 chain mail (22, 16, D:10) a +0 war axe a +0 leather armour (24, 20, D:10) a +0 club (25, 3, D:10) a +0 long sword (34, -13, D:10) 18 arrows (35, 10, D:10) a +0 dagger (40, 23, D:10) the +6 whip "Saudaz" {freeze, MR+ MP+9 Str+5 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (43, 21, D:10) a +0 flail of protection a +0 leather armour (44, 21, D:10) 2 potions of degeneration {!q} a scroll of noise {!r} Level 11 of the Dungeon [Shop] Lics's Assorted Antiques a scroll of noise (24 gold) a potion of brilliance (96 gold) a scroll of remove curse (72 gold) a scroll of identify (48 gold) a +0 plate armour (552 gold) a +0 flail of protection (148 gold) a scroll of holy word (180 gold) a +3 scale mail of positive energy (552 gold) a +0 ring mail (96 gold) a +0 short sword (72 gold) [Shop] Yhogo's Antique Armour Shoppe a +0 pair of boots (144 gold) a +0 leather armour (64 gold) the cursed +0 hat of Tommaphi {rPois rF++ rN+ Dex-2} (950 gold) It affects your dexterity (-2). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. the +6 plate armour "Sirghiro" {+Fly rF+} (2211 gold) It protects you from fire. It lets you fly. a cursed +0 chain mail (48 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) [Shop] Tel Dudoa's Armour Boutique a +0 chain mail (58 gold) a +1 ring mail of magic resistance (208 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 naga barding (299 gold) a +0 troll leather armour (195 gold) a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +1 buckler of protection (214 gold) (0, 0, D:11) a +0 halberd (4, -1, D:11) a +0 blowgun (7, -25, D:11) a +4 battleaxe of electrocution (12, -5, D:11) a +0 giant club (20, 8, D:11) a +0 dagger a +0 robe (22, 9, D:11) a +0 leather armour (23, 8, D:11) a +0 hand axe a +0 ring mail (23, 9, D:11) a +2 dagger of draining a +0 robe (23, 10, D:11) a +0 club (25, -28, D:11) a +0 club (26, -28, D:11) a +0 club (26, -26, D:11) a +0 robe a +0 dagger (26, 12, D:11) a +0 ring mail (28, -16, D:11) a +0 robe a +3 spear (29, -28, D:11) a +0 scale mail a +0 flail of crushing a +0 plate armour a +0 war axe (30, -20, D:11) a +0 robe a +2 great sword (30, -14, D:11) a +4 long sword a +0 robe (31, -29, D:11) a cursed +0 giant club a +0 giant spiked club (34, -13, D:11) the +7 short sword "Minotaur's Bane" {protect, Str+6 Int-2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It affects your intelligence (-2). a +0 plate armour (34, 1, D:11) 12 sling bullets (35, -13, D:11) a +0 mace (35, -2, D:11) 2 large rocks {=f} (36, -24, D:11) a +0 robe (36, -23, D:11) a +2 short sword (40, -29, D:11) a +0 flail a +0 hand axe a +0 chain mail a +0 flail a cursed -3 flail (40, 16, D:11) a +0 giant spiked club (48, -21, D:11) a +0 ring mail (49, -6, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 4, D:12) a +0 flail a +0 leather armour (1, 2, D:12) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (2, 7, D:12) a +0 giant club (4, 4, D:12) a cursed +0 chain mail (8, 1, D:12) a +0 dagger (10, 0, D:12) a +0 flail a +0 leather armour (14, 3, D:12) 23 arrows (21, 34, D:12) a +0 short sword (21, 35, D:12) an arrow (21, 36, D:12) a +0 leather armour a +1 dagger of venom a +0 ring mail a +0 flail (23, 37, D:12) an arrow (25, 31, D:12) the +1 ring mail of Entitlement {rElec Str+7 Dex-4 Stlth+} It affects your strength (+7). It affects your dexterity (-4). It insulates you from electricity. It makes you more stealthy. (26, 37, D:12) a +0 shortbow 8 arrows (27, 38, D:12) an arrow (27, 39, D:12) an arrow (28, 41, D:12) an arrow (32, 13, D:12) an arrow (33, 48, D:12) a +0 leather armour of poison resistance (34, 12, D:12) an arrow (34, 48, D:12) a +0 robe (35, 10, D:12) 2 stones (35, 11, D:12) 2 stones (36, 10, D:12) 2 stones (still there?) a stone (still there?) the +5 mace of Courage {venom, Int+4 Dex+2} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). a +0 shortbow (still there?) 29 arrows (still there?) a scroll of identify {@r1} (still there?) (36, 13, D:12) an arrow (37, 10, D:12) a +0 whip a +0 robe (37, 13, D:12) a +0 shortbow 20 arrows a centaur corpse (skeletalised by now) a hound corpse (skeletalised by now) (38, 12, D:12) a +2 shortbow of flaming 10 arrows a +0 dagger a +0 scale mail a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 13, D:12) a +0 shortbow (unseen) (40, 6, D:12) an arrow (40, 7, D:12) a stone (40, 9, D:12) an arrow (40, 10, D:12) an arrow (41, 9, D:12) an arrow a +0 giant spiked club an ogre corpse (skeletalised by now) (42, 8, D:12) 3 arrows (43, 7, D:12) an arrow (44, 6, D:12) an arrow (44, 11, D:12) a +0 giant spiked club (unseen) (45, 6, D:12) an arrow (45, 12, D:12) a +8 antimagic executioner's axe a howler monkey corpse (46, 6, D:12) 3 arrows (46, 11, D:12) a manticore corpse (47, 6, D:12) a +0 shortbow (unseen) (67, 19, D:12) 2 scrolls of noise the Ecumenical Temple