Kinoniko Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (14, -9, D:1) a +0 whip (17, 8, D:1) a +0 club (24, 18, D:1) a stone (24, 19, D:1) 2 stones (24, 24, D:1) a stone (26, -9, D:1) a +0 club (37, 34, D:1) a +0 scale mail (39, -2, D:1) 17 poisoned needles (39, 30, D:1) a +0 club a +0 club (46, 37, D:1) a +0 robe (49, 5, D:1) a cursed -3 club (53, 9, D:1) a +0 club (53, 11, D:1) a +0 club (54, 4, D:1) a +0 robe (54, 44, D:1) a +0 leather armour (58, 31, D:1) a +0 short sword (63, 13, D:1) 19 poisoned needles (64, 31, D:1) a +0 dagger (65, 29, D:1) a stone (67, 29, D:1) 2 stones (70, 45, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, -17, D:2) 8 stones (13, -20, D:2) a +0 club (14, -11, D:2) a +0 dagger (15, -20, D:2) a stone (15, -11, D:2) a stone a +0 dagger (15, -10, D:2) a stone (16, -20, D:2) a stone (17, -20, D:2) a stone (17, -9, D:2) a stone (18, -27, D:2) 16 stones (18, -19, D:2) a stone (18, 0, D:2) a stone (19, 1, D:2) a stone (20, -33, D:2) a +0 hunting sling 21 stones (22, 1, D:2) a +0 club a +0 hunting sling 16 stones (31, -42, D:2) a +0 mace (34, -35, D:2) a +0 club 3 stones (35, -35, D:2) a +0 club (36, -6, D:2) a +0 flail (38, -10, D:2) a +0 club (39, -11, D:2) a +0 dagger 3 stones (40, -8, D:2) a +0 dagger (48, -18, D:2) a +0 spear (49, -27, D:2) 22 bolts (52, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, 0, D:3) a +0 spear (1, 13, D:3) a +0 hand axe (8, 5, D:3) a +0 scale mail (11, 13, D:3) 22 arrows (20, -5, D:3) a +0 ring mail (21, -9, D:3) a +0 club (21, -4, D:3) a tomahawk (23, -5, D:3) a +0 hand axe 42 stones (23, -4, D:3) a tomahawk (23, -2, D:3) a stone (23, -1, D:3) a stone (24, -5, D:3) a tomahawk (24, -1, D:3) a +0 long sword a +0 robe (25, 4, D:3) 16 poisoned needles (26, -5, D:3) a +0 dagger 2 tomahawks a +0 ring mail (27, 4, D:3) a +0 club (29, -4, D:3) 8 bolts (31, 29, D:3) a stone a +0 club (33, -26, D:3) a +0 hand axe (34, -26, D:3) a +0 short sword a +0 leather armour (34, 27, D:3) a stone (34, 28, D:3) a +0 flail a +0 spear (34, 29, D:3) a +0 short sword a stone (36, 8, D:3) 22 stones (38, -5, D:3) 25 bolts (38, 11, D:3) a +0 club (38, 12, D:3) a +0 flail a +0 scale mail (38, 13, D:3) a +0 dagger a +0 leather armour (38, 17, D:3) 12 poisoned needles (41, 13, D:3) a +0 flail a +0 leather armour (42, 0, D:3) 3 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 trident (3, 12, D:4) a +0 flail a +0 ring mail (4, 12, D:4) a +0 hand axe (16, 15, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (15, 16, D:5) a +0 cloak (21, 4, D:5) a +0 dagger a +0 robe (22, -21, D:5) 16 stones (22, 14, D:5) a +0 mace a +0 chain mail a +0 flail of venom (23, 2, D:5) a cursed -1 robe (23, 9, D:5) a +0 dagger a +0 robe (24, 3, D:5) a +2 mace of protection a +0 chain mail a +0 short sword (25, 12, D:5) a +0 chain mail (34, -27, D:5) a +0 chain mail (35, -17, D:5) a +0 short sword a cursed +0 plate armour (35, -16, D:5) a +0 dagger a +1 robe of magic resistance (39, 3, D:5) a +0 chain mail (40, -11, D:5) a +0 club (40, -10, D:5) a +0 leather armour (41, -11, D:5) a +0 dagger (41, -10, D:5) 4 tomahawks (41, -6, D:5) a tomahawk (42, -11, D:5) a +0 whip a +0 scale mail (42, -10, D:5) a +0 short sword (46, -15, D:5) 6 poisoned needles Level 6 of the Dungeon [Shop] Xiudd's Jewellery Emporium the ring of Amelioration {rF+ rC- Str+5 Dex+3} (459 gold) [ring of protection from fire] It affects your strength (+5). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. an uncursed amulet of magic regeneration (330 gold) a cursed -3 ring of intelligence (22 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of poison resistance (220 gold) the ring "Serococo" {*Corrode +Fly rElec rN+} (331 gold) [ring of flight] It insulates you from electricity. It protects you from negative energy. It lets you fly. It may corrode you when you take damage. (0, 0, D:6) a +0 leather armour (5, -36, D:6) a +0 hunting sling (6, -2, D:6) a +0 chain mail (7, -10, D:6) a +0 scythe a +2 robe of fire resistance (10, -19, D:6) a +0 shield (24, -12, D:6) a cursed +0 club (27, -29, D:6) 19 sling bullets (27, -13, D:6) a +0 dagger a +0 robe a +0 short sword (28, -16, D:6) a +0 long sword (30, -18, D:6) a +0 giant club (31, -22, D:6) a +1 dagger of protection a +0 ring mail a +0 club a +0 leather armour (32, 5, D:6) 8 arrows (33, -37, D:6) 14 stones (34, -31, D:6) a +0 ring mail (43, -31, D:6) a +0 leather armour (63, -51, D:6) 18 arrows (66, -42, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 11 stones (0, 37, D:7) 28 stones (5, 26, D:7) 2 tomahawks a +0 leather armour (5, 27, D:7) a +0 dagger a +0 leather armour a tomahawk (5, 33, D:7) 2 tomahawks (9, 1, D:7) a +0 shortbow 17 arrows (10, 3, D:7) an arrow (10, 4, D:7) 2 arrows (10, 11, D:7) 16 stones (11, 5, D:7) an arrow (12, 23, D:7) a +0 shortbow 33 arrows (12, 24, D:7) a +0 shortbow 14 arrows (15, 23, D:7) 2 arrows (16, 23, D:7) an arrow (16, 45, D:7) 23 stones (19, 23, D:7) 3 arrows (20, 43, D:7) a +0 long sword (23, 8, D:7) a +0 chain mail (24, 1, D:7) a +0 spear (33, 33, D:7) a +0 ring mail (36, 0, D:7) a +2 hand axe of flaming a +2 vampiric dagger a +0 short sword of venom the +7 hunting sling of Mandamus {flame, rElec Int+2 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. a +2 quarterstaff of chaos a +1 cloak a cursed ring of attention a +0 dagger of speed an uncursed ring of poison resistance a +0 helmet a cursed -2 shield a +0 shield a +0 scale mail a +1 long sword (36, 36, D:7) a +0 robe (39, 35, D:7) a +0 trident (42, 15, D:7) 21 arrows (44, 15, D:7) a +0 dagger a +0 robe (45, 15, D:7) a +0 flail of holy wrath (51, 45, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 4 needles of confusion (9, 15, D:8) a cursed +0 ring mail (12, -15, D:8) a +0 long sword a +0 robe (15, -19, D:8) a +0 morningstar a +0 robe (16, -19, D:8) a +0 scimitar a +0 robe (19, 9, D:8) 2 tomahawks (27, 11, D:8) a +0 trident (29, 20, D:8) a +0 robe (32, 9, D:8) a +0 lajatang (unseen) (36, 8, D:8) the +9 trident "Qymeuje" {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (unseen) (36, 14, D:8) 17 stones (44, -6, D:8) a +0 leather armour