Kinoniko Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 21, D:1) a stone (0, 25, D:1) a +0 whip (1, 9, D:1) a +0 club (1, 21, D:1) a stone (11, 2, D:1) a +0 dagger (14, 0, D:1) 30 sling bullets (17, 31, D:1) a +0 club (17, 32, D:1) 2 stones (17, 33, D:1) a +0 whip (17, 34, D:1) a stone (19, 25, D:1) a +0 helmet (25, 4, D:1) a +0 club (33, 39, D:1) a +0 spear (35, 23, D:1) a +0 dagger (38, 8, D:1) a +0 dagger (46, 8, D:1) a +0 leather armour (48, 21, D:1) a +0 robe (50, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, -21, D:2) a +0 club (5, -18, D:2) a +0 dagger 2 stones (5, -17, D:2) a +0 dagger (5, -16, D:2) a stone (5, 8, D:2) a +0 dagger (7, -9, D:2) a cursed -2 club (8, -8, D:2) a +0 club a +0 animal skin a +0 helmet a cursed -1 club a +0 club (8, -7, D:2) a +0 dagger (8, -6, D:2) a +0 club a +0 club (14, -49, D:2) a scroll of fog (25, 0, D:2) a +0 chain mail (38, 8, D:2) a +0 scythe a +1 robe of magic resistance (41, -12, D:2) a +0 club (43, -19, D:2) a +0 club 10 stones (45, -4, D:2) a +0 club Level 3 of the Dungeon (4, 29, D:3) 12 sling bullets (5, 20, D:3) a +0 club (17, 11, D:3) a stone (17, 13, D:3) a stone (19, 13, D:3) a stone (19, 32, D:3) a cursed +0 mace (20, 29, D:3) a +0 animal skin a +3 quarterstaff of chaos (23, 13, D:3) a +0 robe (24, 13, D:3) 17 stones a +0 hunting sling (27, 36, D:3) a +0 ring mail (29, 15, D:3) 12 bolts (30, 21, D:3) a +0 falchion a +0 ring mail (34, 21, D:3) a +0 short sword (34, 22, D:3) a +0 falchion (34, 23, D:3) a +0 trident (41, 1, D:3) a +0 hunting sling (44, 10, D:3) a +0 falchion (49, -2, D:3) a +0 whip a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (15, -24, D:4) a +0 whip (24, 11, D:4) a +0 short sword (24, 18, D:4) a +0 chain mail a +0 club (29, -9, D:4) a +0 scale mail (32, 17, D:4) a +0 leather armour (44, -11, D:4) 2 scrolls of teleportation (45, -24, D:4) a +0 hand axe (46, -22, D:4) a +0 dagger a +0 robe (46, 16, D:4) a +0 dagger (47, -22, D:4) a +0 trident 4 boomerangs a +0 leather armour (48, -18, D:4) 18 stones (48, -11, D:4) a manual of Crossbows (53, -17, D:4) a scroll of remove curse (54, 22, D:4) 21 arrows (62, 34, D:4) 13 stones (63, 0, D:4) 18 stones (64, 6, D:4) 24 arrows (64, 14, D:4) 14 bolts (67, 24, D:4) a +0 trident Level 5 of the Dungeon [Shop] Xeth's Antique Weapon Shop a +0 glaive (182 gold) a +1 dagger of draining (296 gold) a +0 trident (98 gold) a +0 fustibalus (420 gold) the +4 war axe of Change {flame, +Rage rF++ MR-} (1402 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. a +1 vorpal trident (341 gold) a +0 trident (98 gold) a +1 scythe of venom (296 gold) a +4 rapier of speed (952 gold) (0, 0, D:5) a +0 club (0, 1, D:5) a cursed +0 halberd (0, 2, D:5) a +2 halberd of pain (18, -13, D:5) a +0 long sword (31, 27, D:5) 4 poisoned darts (35, 30, D:5) a +0 giant club (38, 36, D:5) a +0 robe (39, 0, D:5) 21 bolts (39, 18, D:5) a +0 short sword (42, 18, D:5) a +0 short sword of holy wrath a +0 leather armour a +0 mace a +0 chain mail a +0 flail (42, 19, D:5) a +0 war axe a +0 leather armour (47, 32, D:5) 16 stones (48, -18, D:5) a +0 robe (51, 0, D:5) a +0 flail a +0 robe (53, 0, D:5) a +3 flail of holy wrath a +0 ring mail Level 6 of the Dungeon [Shop] Ratoll's Armour Emporium a +0 ring mail (52 gold) a +0 pair of boots (58 gold) the cursed +1 leather armour "Geyl" {rElec rF+ Stlth-} (306 gold) It protects you from fire. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +1 scale mail of fire resistance (208 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) [Shop] Xaumiest's Distillery a potion of flight (33 gold) a potion of attraction (33 gold) a potion of degeneration (11 gold) 2 potions of mutation (176 gold) a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of flight (33 gold) a potion of haste (110 gold) (5, 4, D:6) 24 stones (9, 9, D:6) a +0 leather armour (9, 35, D:6) a +0 mace a +0 leather armour (10, 34, D:6) a +4 trident of flaming a +0 chain mail (11, 7, D:6) 26 stones (14, 34, D:6) 22 stones (18, 39, D:6) an uncursed staff of conjuration (20, 26, D:6) a +0 robe (27, 10, D:6) 15 sling bullets (31, 27, D:6) a +0 giant club a +0 hand axe a +0 leather armour of fire resistance a +0 dagger a +0 robe (31, 28, D:6) a +0 dagger a +0 leather armour (32, 29, D:6) a cursed -3 club (32, 33, D:6) a +1 vampiric short sword (44, -12, D:6) a +0 flail (49, 28, D:6) a +2 mace of protection Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (14, 15, D:7) a cursed -3 short sword (unseen) (21, -4, D:7) a +0 chain mail a +0 long sword (22, -4, D:7) a +0 club a +0 flail (22, -1, D:7) a +1 whip of freezing a +0 robe a +3 dagger (23, -1, D:7) a +0 mace (25, 0, D:7) 2 throwing nets a +0 scale mail (26, -6, D:7) a +0 ring mail (27, 4, D:7) a +0 robe (35, -11, D:7) a cursed -3 dagger (36, 28, D:7) a +0 giant club (37, -1, D:7) a +0 falchion (37, 3, D:7) the +1 robe of the Raven {rC+} It protects you from cold. (42, -5, D:7) 25 bolts (43, -14, D:7) a +0 giant club (48, -23, D:7) a +0 club (49, -23, D:7) a +0 short sword a +0 chain mail a +0 mace a cursed -2 chain mail (49, -22, D:7) a +0 whip (49, -21, D:7) a +0 dagger (49, -16, D:7) a +0 chain mail (50, -23, D:7) a +0 short sword a +0 flail a cursed +0 ring mail (50, -22, D:7) a +0 dagger a +0 leather armour (50, -4, D:7) a +0 rapier (52, -16, D:7) a +0 long sword (55, -23, D:7) 23 sling bullets (60, -9, D:7) the +0 bardiche "Tentacled Lifebane" {flame, +Blink rF+ Int+4 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from fire. It lets you blink. It makes you less stealthy. Level 8 of the Dungeon (0, 0, D:8) a cursed +0 club (0, 18, D:8) 29 stones (8, -2, D:8) 18 stones (12, -11, D:8) 23 stones (12, 4, D:8) 12 sling bullets (15, -7, D:8) a +0 leather armour 5 boomerangs a +0 war axe (22, 7, D:8) 17 poisoned darts 20 sling bullets (25, -4, D:8) a +0 giant spiked club (32, 14, D:8) a +0 whip (35, 7, D:8) a cursed +0 giant club (36, 4, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon [Shop] Maivin's Armour Boutique a +2 pair of gloves of archery (322 gold) a +0 plate armour (345 gold) a +0 kite shield (67 gold) a +2 leather armour of cold resistance (285 gold) a +0 leather armour (30 gold) a +0 cloak (67 gold) the +3 leather armour of Youthful Indiscretion {rF+ MR- Str+4 Dex+2} (591 gold) It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 leather armour (30 gold) the cursed +1 robe of Failure {Str+4} (271 gold) It affects your strength (+4). It has a curse placed upon it. (0, 0, D:9) a +0 falchion 3 boomerangs (2, 1, D:9) a +0 dagger a +0 robe (2, 2, D:9) a +0 club a +0 scale mail (2, 3, D:9) a +0 dagger (4, 2, D:9) a +0 short sword a +0 leather armour (13, -1, D:9) a +0 mace a +0 plate armour (14, -1, D:9) a +0 hand axe (15, -1, D:9) a +0 hand axe 3 boomerangs (15, 0, D:9) a +1 dagger of flaming (16, 5, D:9) a +0 trident (17, 3, D:9) a +0 whip (25, 11, D:9) a +0 rapier (31, 9, D:9) 26 sling bullets (37, 38, D:9) a +0 whip (43, 36, D:9) 18 sling bullets (47, 14, D:9) a +0 scale mail (48, 2, D:9) 8 stones (54, 0, D:9) a +0 giant spiked club (54, 37, D:9) a +0 dagger a cursed -2 hand axe a +0 chain mail a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 mace a +0 dagger a +1 short sword of speed a +0 ring mail a +0 flail a +0 dagger a +0 leather armour a +0 whip a +0 chain mail a +0 club a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour (55, -1, D:9) a +0 war axe (55, 36, D:9) a +0 giant club a +0 mace a +0 hand axe a +2 mace of protection a +2 vorpal mace (55, 37, D:9) a +0 club a +0 ring mail (55, 38, D:9) a +0 dagger 3 boomerangs a +0 leather armour a +0 giant club a +0 scimitar a cursed +0 plate armour (56, 33, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 trident (0, 1, D:10) 2 poisoned darts (0, 2, D:10) 2 stones (0, 4, D:10) a poisoned dart (1, 0, D:10) a +0 club a +0 glaive a +0 chain mail (1, 1, D:10) a cursed -3 mace a +0 short sword 3 stones a cursed +0 ring mail (1, 2, D:10) a +0 whip 2 stones a +0 mace (1, 27, D:10) a cursed +3 flail a +0 robe a cursed +4 war axe a +0 robe (2, 27, D:10) a cursed +2 war axe a +0 robe a cursed +0 hand axe a cursed +0 robe (7, 35, D:10) a +0 scale mail (10, -10, D:10) a +0 war axe (11, 24, D:10) an arrow (12, -10, D:10) an uncursed staff of poison (13, 23, D:10) a +0 shortbow 26 arrows (16, -10, D:10) 16 sling bullets (19, 14, D:10) 2 stones (19, 15, D:10) 3 stones (20, 13, D:10) a stone (20, 14, D:10) a stone (21, 11, D:10) a +0 hand axe 28 stones a +0 ring mail (21, 15, D:10) a stone (23, 42, D:10) the +6 lightning scales {run, rElec} It insulates you from electricity. (26, 31, D:10) a +0 cloak (28, 3, D:10) a cursed -3 giant spiked club a +0 giant club (32, 27, D:10) a +2 vorpal dire flail (32, 30, D:10) a +0 mace (35, 24, D:10) 14 sling bullets (37, 24, D:10) a +0 club a +0 chain mail (38, 26, D:10) a +0 shortbow 26 arrows (38, 32, D:10) a +0 club a +0 robe a +2 mace of protection (39, 32, D:10) a +1 fustibalus of freezing a +0 mace a +0 chain mail an uncursed staff of poison (40, 26, D:10) 2 arrows (40, 31, D:10) a lightning rod (4/4) (40, 33, D:10) a cursed staff of air (41, 33, D:10) 22 sling bullets the +10 shortbow "Zaizxak" {flame, rC+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. (42, 26, D:10) an arrow (42, 30, D:10) a +1 ring mail of cold resistance (43, 25, D:10) an arrow (43, 33, D:10) a +1 trident of protection (43, 34, D:10) an uncursed staff of poison (44, 28, D:10) a +0 ring mail (51, -4, D:10) a +0 scimitar (54, 12, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (1, 0, D:11) a +0 dire flail a +0 giant club (1, 2, D:11) a large rock (1, 4, D:11) a large rock (1, 5, D:11) a large rock (11, 22, D:11) 22 stones (13, 0, D:11) a +1 scale mail of positive energy (29, 34, D:11) a cursed +0 robe a cursed -1 dagger a +0 flail a +0 plate armour a +0 scimitar (30, 33, D:11) a +0 falchion (33, 24, D:11) a cursed +0 flail a +0 robe a +0 dagger (33, 25, D:11) a +0 war axe a cursed +0 plate armour a +0 war axe (41, -4, D:11) a +0 ring mail (42, -5, D:11) 23 stones (62, 37, D:11) a cursed -2 halberd (63, 36, D:11) a +0 halberd (63, 38, D:11) a +0 spear (64, 37, D:11) a +0 halberd (69, 37, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 15, D:12) 12 arrows (1, 1, D:12) an orc corpse (skeletalised by now) (2, 3, D:12) a cursed +0 leather armour (14, -1, D:12) a hydra corpse (skeletalised by now) (21, 35, D:12) a yak corpse a yak corpse a yak corpse (22, -4, D:12) 26 stones (26, 1, D:12) 14 arrows (26, 7, D:12) a +0 chain mail (28, -12, D:12) 7 boomerangs (45, -21, D:12) 14 arrows (46, 31, D:12) a hydra corpse (skeletalised by now) (47, 12, D:12) a +0 quarterstaff (52, 11, D:12) 17 gold pieces