Kinoniko Level 1 of the Dungeon (0, 0, D:1) 25 sling bullets (1, 3, D:1) a +0 dagger (9, -20, D:1) a +0 dagger (16, 3, D:1) 31 stones (17, 16, D:1) a +0 dagger (18, -7, D:1) a +0 dagger (25, 2, D:1) 10 stones (33, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 2, D:2) a +0 leather armour (2, 2, D:2) 18 bolts (10, -12, D:2) a +0 flail (19, -4, D:2) a +0 short sword of speed (22, -23, D:2) a +0 club (26, 21, D:2) 32 bolts (41, -15, D:2) a +2 mace of draining (42, 13, D:2) a +0 dagger (50, 1, D:2) a +0 ring mail Level 3 of the Dungeon (4, 4, D:3) a +0 hand axe (10, -8, D:3) a +0 leather armour (11, 24, D:3) a +0 club (12, 8, D:3) a +0 club (12, 22, D:3) a +0 club (12, 23, D:3) a +0 hand axe 4 boomerangs (12, 24, D:3) a +0 dagger a +0 robe (35, 25, D:3) 23 sling bullets (38, -5, D:3) 27 arrows (42, 22, D:3) 9 stones (51, -1, D:3) a +0 short sword (53, 4, D:3) 4 boomerangs Level 4 of the Dungeon (4, 8, D:4) 11 poisoned darts (13, 12, D:4) a +0 short sword a +0 leather armour (14, -17, D:4) 26 sling bullets (15, 5, D:4) a +0 ring mail (27, 14, D:4) a +0 hand axe a +0 leather armour (32, -18, D:4) 17 arrows Level 5 of the Dungeon (4, -5, D:5) a +0 dagger (7, 3, D:5) a +0 ring mail (7, 6, D:5) a +0 robe (21, 38, D:5) a +0 robe (40, 29, D:5) a +0 giant club (41, 35, D:5) a +0 leather armour a +0 pair of gloves a +0 animal skin (45, 45, D:5) a +0 leather armour (49, 31, D:5) 21 sling bullets (49, 32, D:5) a +0 flail (53, 7, D:5) the +7 falchion "Kujuumea" {flame, rC+++ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It renders you almost immune to cold. (53, 8, D:5) 4 gold pieces (54, 8, D:5) a potion of mutation (54, 15, D:5) a potion of resistance (55, 7, D:5) 3 boomerangs (55, 8, D:5) 15 gold pieces (57, -7, D:5) a +0 dagger (61, 46, D:5) a +0 leather armour (65, 48, D:5) 29 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 short sword of venom (0, 1, D:6) a hound corpse (skeletalised by now) (1, 0, D:6) a +0 dagger a +0 robe (9, -5, D:6) a +0 rapier (16, -5, D:6) a +0 scythe a +0 robe (30, -4, D:6) a +0 robe