Kinoniko Level 1 of the Dungeon (4, 24, D:1) a +0 flail (8, 26, D:1) a +0 dagger (30, 9, D:1) a +0 club (36, 1, D:1) 13 stones (39, 3, D:1) a +0 dagger (39, 4, D:1) a +0 dagger of protection (52, 30, D:1) a +1 dagger of venom (55, 50, D:1) a +0 club (64, 18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 dagger (16, 7, D:2) 19 arrows (17, -7, D:2) a +0 dagger (19, -8, D:2) 13 arrows (28, 6, D:2) 18 arrows (34, 29, D:2) a +0 club (56, -12, D:2) 22 poisoned darts (58, -4, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Ufamir's Book Shop Sif Muna's Disquisition on Summoning and Unholy Rituals (1636 gold) Spells Type Level Known a - Summon Mana Viper Hexes/Summoning 5 no b - Simulacrum Ice/Necromancy 6 no c - Dragon's Call Summoning 9 no Trog disapproves of the use of such an item. a book of Conjurations (420 gold) a Young Poisoner's Handbook (560 gold) a book of the Tempests (980 gold) the Reference Book on the Oath and Heat (996 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Leda's Liquefaction Hexes/Earth 4 no c - Silence Hexes/Air 5 yes d - Ignition Fire 8 no Trog disapproves of the use of such an item. a book of Geomancy (490 gold) a book of Cantrips (280 gold) a book of Air (490 gold) a book of Maledictions (350 gold) (0, 0, D:3) a +0 club (1, 31, D:3) a +0 club a +0 club (1, 32, D:3) a +0 flail a +0 club (5, 8, D:3) a +0 hand axe (7, 11, D:3) a +0 club a +0 ring mail (9, 14, D:3) 17 sling bullets (9, 31, D:3) 6 stones (9, 32, D:3) 12 stones (10, 31, D:3) 12 arrows (10, 32, D:3) 18 stones (10, 34, D:3) a +0 helmet (15, 32, D:3) a +0 dagger (26, 16, D:3) a +0 mace (26, 17, D:3) a +0 hand axe (26, 19, D:3) a +0 hand axe a +0 leather armour (27, 15, D:3) a +0 dagger a +0 hunting sling 14 stones (27, 19, D:3) a +0 whip a +0 dagger a +0 leather armour a +0 short sword 41 stones (27, 23, D:3) a +0 leather armour (28, 14, D:3) a +0 dagger (33, 21, D:3) 2 large rocks (33, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 28 arrows (4, -24, D:4) a +0 club a +0 spear (4, -22, D:4) a +0 spear (5, 11, D:4) 18 stones (13, -13, D:4) a +1 short sword of holy wrath (23, -6, D:4) a +0 short sword a stone (32, -40, D:4) a +0 dagger (42, -8, D:4) a +0 robe (55, -1, D:4) 25 arrows Level 5 of the Dungeon [Shop] Zoylaos's General Store a +2 vorpal war axe (258 gold) a potion of mutation (120 gold) a +0 scale mail (60 gold) a +0 trident (52 gold) a potion of haste (150 gold) 23 stones (34 gold) 25 stones (37 gold) a +0 hand crossbow (52 gold) a scroll of teleportation (45 gold) (0, 0, D:5) 13 sling bullets (5, 3, D:5) a book of Spatial Translocations (5, 8, D:5) 15 stones (5, 19, D:5) 26 stones (11, 8, D:5) a potion of magic (12, 30, D:5) 11 stones (15, 2, D:5) 9 gold pieces (16, 8, D:5) the +9 spear "Maom" {chaos, rElec rC+ rN++ Dex+4} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. (22, 13, D:5) a staff of poison (27, 23, D:5) a +0 scale mail a +0 ring mail a +0 animal skin (28, -4, D:5) a +0 leather armour (28, -1, D:5) 15 arrows (28, 15, D:5) a +0 flail a +0 whip a +0 leather armour (28, 18, D:5) a +0 dagger (29, -7, D:5) a +0 whip (29, 14, D:5) a +0 giant club (29, 15, D:5) a +0 whip a +0 robe (30, 14, D:5) a +0 spear (30, 15, D:5) a +0 flail a +0 hand axe a +0 ring mail a +0 hand axe a +0 scale mail (31, 26, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, 32, D:6) a +0 hunting sling (8, 27, D:6) an amulet of faith (17, -5, D:6) a +0 whip (18, -7, D:6) a +0 spear (18, -6, D:6) a +0 halberd (18, -5, D:6) a +1 flail of protection 18 stones a +0 spear a +0 scale mail (20, 16, D:6) a scroll of holy word (40, -12, D:6) a +0 mace (41, 25, D:6) a +0 flail of holy wrath a +0 chain mail (42, -5, D:6) 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 trident (4, -7, D:7) a +0 falchion (5, -2, D:7) 23 arrows (11, 15, D:7) a +0 club 2 stones (12, 11, D:7) a +0 dagger a +0 robe (12, 17, D:7) a +0 club a +0 short sword a +0 dagger a +0 whip a +0 dagger 11 poisoned darts (13, 10, D:7) a +0 dagger a +0 leather armour (13, 15, D:7) a +0 club 4 stones (14, 10, D:7) a +0 dagger a +0 leather armour (14, 11, D:7) a +0 hand axe a +0 leather armour (18, -21, D:7) 11 poisoned darts (21, 14, D:7) the +2 trident "Ulysic" {vorpal, Str+9} It inflicts extra damage upon your enemies. It affects your strength (+9). (37, -2, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) 9 poisoned darts (2, 14, D:8) a +0 leather armour (3, 5, D:8) a +0 chain mail a +0 glaive (3, 33, D:8) a +0 chain mail (4, 2, D:8) 14 stones (5, 4, D:8) a +0 hand axe a +0 scale mail (6, -2, D:8) a +0 hunting sling (8, 5, D:8) a +0 robe a +0 dagger (8, 6, D:8) a +0 trident a +0 hunting sling a +0 ring mail a +1 hand axe of electrocution a +0 leather armour a +0 whip of venom (10, 6, D:8) 16 arrows a +0 shortbow (13, 23, D:8) a +0 club (15, 22, D:8) a +0 whip (15, 23, D:8) a +0 hand axe (16, 23, D:8) 26 stones (18, 1, D:8) a +0 club (19, 31, D:8) a +0 dagger (19, 32, D:8) a +0 club a +0 leather armour (21, 31, D:8) a +0 dagger a +0 robe (23, 31, D:8) a +0 dagger a +0 leather armour a +0 club (35, 27, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, -19, D:9) 14 stones (10, -6, D:9) 22 stones (13, 14, D:9) a staff of fire (13, 15, D:9) 13 gold pieces (13, 16, D:9) a phial of floods (14, 14, D:9) a potion of degeneration (14, 16, D:9) 5 datura-tipped darts (15, 14, D:9) a +7 scimitar of holy wrath (15, 15, D:9) 12 gold pieces (15, 16, D:9) the ring "Wiuk" {rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. (34, -16, D:9) 16 stones