Kinoniko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 10, D:1) a +0 robe (19, -3, D:1) a +0 club (22, -10, D:1) a +0 leather armour (23, -12, D:1) a +0 leather armour (23, 0, D:1) a stone a +0 short sword (29, -12, D:1) a +0 ring mail (30, 16, D:1) a +0 club (31, 13, D:1) a +0 club (45, -25, D:1) a +0 dagger (45, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, -4, D:2) a +0 dagger (14, -17, D:2) 17 stones (20, 13, D:2) 15 stones (21, -4, D:2) 10 arrows (24, 2, D:2) a +0 mace (24, 23, D:2) a +0 hunting sling (28, 18, D:2) 20 sling bullets (29, -12, D:2) 17 stones (34, 18, D:2) 15 sling bullets (35, 11, D:2) a +0 trident (40, 6, D:2) a +0 ring mail (42, 12, D:2) a +0 club (43, 11, D:2) a +0 falchion Level 3 of the Dungeon (8, 22, D:3) a +0 dagger (10, 1, D:3) a +0 plate armour (19, -12, D:3) a +0 robe (20, 26, D:3) a +0 leather armour (22, 17, D:3) a +0 club (22, 18, D:3) a +0 club (24, 19, D:3) 20 arrows (26, -8, D:3) a +0 hand axe (29, -2, D:3) a +0 club (34, -15, D:3) a +0 dagger (45, 0, D:3) a +0 plate armour (50, -1, D:3) a +0 whip a +0 dagger a +0 chain mail (51, -1, D:3) a +0 dagger a +1 robe of fire resistance Level 4 of the Dungeon [Shop] Vionav's Distillery 2 potions of curing (72 gold) a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of magic (96 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of ambrosia (96 gold) a potion of berserk rage (60 gold) (0, 0, D:4) 4 sling bullets (8, -2, D:4) a +0 cloak (9, -4, D:4) a +0 whip a +0 leather armour (10, -4, D:4) a +0 whip a +0 whip (12, -3, D:4) a +0 spear (14, -22, D:4) a +0 club (14, -21, D:4) a +0 whip a +0 whip a +0 plate armour a +0 spear a +0 scale mail a +0 buckler (14, -4, D:4) a +0 flail (15, 11, D:4) a +0 rapier (21, -6, D:4) a +0 club (39, 9, D:4) a +0 robe (40, -6, D:4) a +0 robe (45, -8, D:4) 20 arrows (58, -28, D:4) 15 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, -5, D:5) a +0 hand axe a +0 short sword a +0 leather armour (5, -5, D:5) a +0 hand axe (8, -5, D:5) a +0 spear (8, -4, D:5) a +2 vorpal hand axe a +0 robe of fire resistance a +0 whip a +0 ring mail a +0 kite shield (9, -4, D:5) a +0 flail (11, -9, D:5) a +0 club (12, -9, D:5) a +0 whip a +0 robe (19, -7, D:5) a +0 flail 3 boomerangs (19, -6, D:5) a +0 dagger a +0 robe (21, -7, D:5) a +0 dagger a +0 robe (29, -9, D:5) a +0 falchion (40, 12, D:5) 16 poisoned darts Level 6 of the Dungeon [Shop] Mewkah's Book Shop a book of Conjurations (330 gold) a book of Changes (275 gold) a book of Maledictions (275 gold) a book of Unlife (715 gold) a book of Minor Magic (220 gold) a book of Necromancy (330 gold) a book of Changes (275 gold) a book of Clouds (495 gold) a book of Geomancy (385 gold) [Shop] Kanyos's General Store a wand of acid (9) (286 gold) the +8 rapier of Elyekh {venom, rElec rPois rN+ Dex-2} (693 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. a book of Hexes (550 gold) a +0 battleaxe (71 gold) 20 arrows (44 gold) 20 stones (22 gold) a +0 long sword (38 gold) a potion of berserk rage (55 gold) a book of Maledictions (275 gold) [Shop] Rooczes's Antique Armour Emporium a +0 barding (391 gold) a +2 ring mail of positive energy (306 gold) a +0 robe (11 gold) a +3 leather armour of fire resistance (408 gold) a +1 cloak of poison resistance (229 gold) a +0 buckler (76 gold) a +0 robe (11 gold) a +1 leather armour of fire resistance (238 gold) a +0 scale mail (68 gold) (0, 0, D:6) a +0 ring mail (4, -12, D:6) a +0 giant club (8, -3, D:6) a +0 robe (16, -33, D:6) a +0 flail a +0 plate armour (16, 3, D:6) a +0 scale mail (17, -1, D:6) the +4 short sword of Impatience {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (18, -33, D:6) a +0 club a +0 chain mail (20, -30, D:6) a +0 dagger (20, -22, D:6) 21 arrows (23, -20, D:6) a +0 hand axe (28, -1, D:6) a +0 dagger a +0 scale mail (29, -18, D:6) 26 stones (29, -15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -16, D:6) a +0 dagger a +0 robe (30, -15, D:6) a +0 flail a +0 chain mail (30, -14, D:6) a +0 hand axe (36, -14, D:6) a +0 mace a +0 ring mail (39, -13, D:6) a +1 dagger of pain a +0 robe (39, -12, D:6) a +0 trident (42, -5, D:6) a +0 leather armour (51, -38, D:6) a +0 spear a +0 ring mail (52, -37, D:6) a +0 spear (52, -36, D:6) a +0 spear (54, -36, D:6) a +0 spear (57, -43, D:6) 27 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (10, 0, D:7) a +0 spear (10, 9, D:7) a +0 robe (24, -40, D:7) a +0 hand crossbow a +0 club 15 bolts (25, -41, D:7) a +0 short sword 7 poisoned darts (25, 3, D:7) a +0 leather armour (26, -38, D:7) a +0 club (30, -9, D:7) a +0 mace (31, -8, D:7) a +0 war axe a +0 leather armour (32, -21, D:7) a +0 plate armour (32, -11, D:7) a +0 club (32, -9, D:7) a +0 club a +0 short sword a +0 chain mail (33, -11, D:7) a +0 hand axe a +0 ring mail (33, 20, D:7) a +0 ring mail (35, -21, D:7) a +0 giant club a +0 giant spiked club (43, -27, D:7) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +0 leather armour (46, 2, D:7) a +0 flail Level 8 of the Dungeon [Shop] Eqioghui's Antique Weapon Emporium a +0 long sword (108 gold) a +0 rapier (124 gold) a +0 hunting sling (46 gold) the +11 bardiche of Honour {vamp, rF+ Int+3} (3149 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. a +0 hunting sling (46 gold) a +0 club (31 gold) a +0 short sword (93 gold) the +9 hunting sling of the Beginning {vorpal, rC+ rN+} (2027 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It protects you from negative energy. a +0 dagger (62 gold) a +0 falchion (93 gold) (0, 0, D:8) a +0 spear (6, 9, D:8) a +0 leather armour (13, -13, D:8) a +0 mace (19, 2, D:8) a +0 short sword (24, 0, D:8) a +0 trident (24, 7, D:8) a +0 ring mail (28, 10, D:8) a +0 scale mail (30, -2, D:8) a +0 short sword a +0 fustibalus a +0 leather armour a +0 flail a +0 short sword a +0 dagger a +0 robe (30, -1, D:8) a +0 hand axe (47, -12, D:8) a +0 chain mail (49, -9, D:8) a +0 robe (49, -7, D:8) a +0 long sword a +0 robe a +0 hand axe a +0 robe (49, -6, D:8) a +0 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) 29 sling bullets (1, 0, D:9) a staff of death (4, 0, D:9) a +0 chain mail (5, -12, D:9) a +0 flail (5, -4, D:9) a +0 robe a +3 dagger (5, 0, D:9) a +0 robe a +0 dagger of venom the +9 arbalest of Freehold {elec, +Blink rF- rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to fire. It protects you from cold. It lets you blink. (6, -1, D:9) a +0 plate armour a +0 war axe (7, -10, D:9) a +3 flail a +0 leather armour a +0 vorpal falchion (7, -8, D:9) a +0 flail (7, -5, D:9) a +0 long sword (8, -7, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (9, -7, D:9) a +0 plate armour a +2 hand axe of electrocution (15, -3, D:9) a +0 halberd (17, -4, D:9) a +0 spear (18, -5, D:9) a +0 ring mail (18, -1, D:9) a +0 dagger (22, -25, D:9) a +0 dagger a +0 robe (23, -25, D:9) a +0 plate armour a +0 trident (23, 0, D:9) a +0 whip a +0 flail a +0 trident a +0 scale mail a +0 buckler (24, -13, D:9) a +0 dagger a +0 robe (24, -12, D:9) a +0 flail a +0 robe (24, -10, D:9) a +0 giant club a +0 giant spiked club (25, -7, D:9) a +0 dagger 4 poisoned darts a +0 flail of protection a +0 dagger a +0 robe (26, -14, D:9) 5 poisoned darts a +0 whip (26, -7, D:9) a +0 short sword a stone (27, -28, D:9) 8 poisoned darts (27, -7, D:9) a +0 short sword a +0 dagger a +0 club (29, -9, D:9) 2 stones a +0 club (31, -9, D:9) a +0 hand axe (32, -24, D:9) 15 bolts (40, -2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (2, -3, D:10) a +2 flail of protection (4, 14, D:10) a +0 short sword a stone (8, 25, D:10) 17 poisoned darts (9, 25, D:10) a +0 arbalest (10, 5, D:10) a +0 short sword (13, 40, D:10) a +0 short sword of draining (18, 44, D:10) a +0 dagger 3 stones (18, 45, D:10) a +1 dagger of venom a +0 robe (19, 45, D:10) a +0 dagger 2 poisoned darts (20, 45, D:10) a +0 short sword (23, 14, D:10) a +0 morningstar (27, 19, D:10) a +0 rapier (32, 0, D:10) a +6 flail (33, -4, D:10) a +0 spear (33, -3, D:10) a +0 flail (33, -2, D:10) a +0 whip of electrocution (33, -1, D:10) a +2 vorpal spear a +0 scale mail (35, 40, D:10) a +0 short sword (37, 10, D:10) a +0 club (38, 9, D:10) a +0 halberd (38, 10, D:10) a +0 whip (39, 9, D:10) a +0 whip a +0 robe (47, 13, D:10) 26 arrows (50, 16, D:10) 17 stones (51, 33, D:10) a +0 club 4 poisoned darts (58, -7, D:10) a +0 hand axe a +0 ring mail (58, -6, D:10) a +0 war axe a +0 dagger a +0 robe (59, -7, D:10) a +0 hand axe a +0 ring mail (61, -5, D:10) a +0 whip a +0 dagger a +0 hand crossbow 8 bolts (61, -4, D:10) a +0 whip a +0 dagger a +0 whip 15 stones (64, -3, D:10) a +5 mace a +0 robe (64, -2, D:10) a +5 mace a +0 robe (64, -1, D:10) a +0 short sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (7, -17, D:11) a +2 short sword of venom (9, 5, D:11) 18 stones (18, 5, D:11) 19 stones (26, 4, D:11) a yak corpse (skeletalised by now) (27, 4, D:11) a yak corpse (skeletalised by now) (28, 4, D:11) a yak corpse (skeletalised by now) (29, 5, D:11) a +0 flail (30, 5, D:11) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (36, 4, D:11) 21 arrows