Kirk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (0, 2, D:1) a +0 club (4, -8, D:1) a +0 mace (5, 19, D:1) 25 arrows (7, 0, D:1) 27 stones (7, 13, D:1) a +0 robe (12, 5, D:1) a +0 club (14, 5, D:1) 21 stones (30, -17, D:1) a +0 club (30, 10, D:1) a +0 dagger (30, 13, D:1) a +0 club (30, 21, D:1) a +0 whip (33, -4, D:1) a +0 leather armour (33, -2, D:1) 25 sling bullets (49, -9, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 22, D:2) a +0 dagger (18, 12, D:2) a +0 club (21, 5, D:2) a +0 club (25, 16, D:2) 6 large rocks (26, -17, D:2) a +0 robe (34, 13, D:2) a +0 club (34, 20, D:2) 19 stones (35, 30, D:2) a +0 mace (43, 14, D:2) 19 bolts (44, 23, D:2) a +0 dagger (46, 32, D:2) 20 stones (50, 24, D:2) a +0 club (51, -11, D:2) a +0 whip (52, 12, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (0, 1, D:3) an adder skeleton (7, -5, D:3) a giant gecko corpse (25, 29, D:3) a +0 plate armour (28, 32, D:3) a bat corpse a rat corpse (30, 0, D:3) 4 gold pieces (35, -9, D:3) a +0 dagger (unseen) (35, 2, D:3) a +0 hand axe (38, -9, D:3) a stone (38, 16, D:3) a +0 club