Kirk Level 1 of the Dungeon (0, 0, D:1) 17 stones (14, -36, D:1) 19 stones (25, -35, D:1) 14 bolts (32, -37, D:1) a +0 dagger (32, -36, D:1) a +0 dagger a +0 club (33, -38, D:1) a +0 club (38, -28, D:1) 3 needles of sleeping (38, -13, D:1) 7 arrows (40, -32, D:1) 29 stones (41, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 10 stones (1, 0, D:2) a +0 ring mail (2, 3, D:2) a +0 dagger (4, 0, D:2) a +2 flail of crushing a +0 chain mail (5, 0, D:2) a stone (17, 12, D:2) a +0 club (22, 24, D:2) a +0 war axe (24, 20, D:2) a +0 spear (30, 31, D:2) 14 stones (30, 32, D:2) a +0 hunting sling (32, 5, D:2) a +0 leather armour (34, 21, D:2) a cursed -3 whip (38, 4, D:2) a +0 helmet (39, 6, D:2) a +0 leather armour (39, 11, D:2) 25 bolts (49, 10, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 1, D:3) 17 gold pieces (4, -3, D:3) a +0 dagger (8, -1, D:3) a +0 robe (11, -2, D:3) a +0 leather armour (24, 14, D:3) a +0 mace (25, 11, D:3) a +0 chain mail a +0 club (25, 12, D:3) a +0 mace a +0 scale mail (25, 13, D:3) a +0 short sword (29, 16, D:3) a +0 leather armour