Kirk Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 6, D:1) 18 stones (9, -5, D:1) a +0 club (10, -4, D:1) a +0 dagger (14, 7, D:1) a +0 club (15, -31, D:1) a +0 hand axe (19, -18, D:1) a +0 dagger (20, -14, D:1) a +0 whip (22, -28, D:1) a +0 spear (24, -23, D:1) a +0 club (25, -5, D:1) a +0 robe (27, 4, D:1) 21 stones (31, -8, D:1) 22 stones (43, -3, D:1) 23 bolts (47, -30, D:1) 14 stones (47, -17, D:1) 10 stones (50, -16, D:1) 21 stones (54, -26, D:1) a +0 hand axe (54, -24, D:1) a +0 falchion (54, -20, D:1) 15 stones (55, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -16, D:2) 14 arrows (1, -1, D:2) a stone (2, -6, D:2) a +0 short sword (2, -5, D:2) a cursed -2 club (3, -4, D:2) a stone (3, -3, D:2) 2 stones (4, -1, D:2) a +0 robe (7, 5, D:2) a +0 ring mail (18, -10, D:2) 17 stones (18, 11, D:2) 24 stones (18, 26, D:2) a +0 hunting sling (21, 30, D:2) 15 stones (23, 3, D:2) 25 bolts (25, 15, D:2) a +0 club (30, 15, D:2) a +0 leather armour (38, -16, D:2) 9 arrows Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (3, 4, D:3) 10 stones (9, -4, D:3) an adder skeleton (11, 4, D:3) 19 stones (14, 20, D:3) a +0 dagger a stone (17, 1, D:3) a +0 club (18, 8, D:3) 14 stones (26, -9, D:3) 20 stones (29, 21, D:3) a wand of paralysis (15) (40, -15, D:3) a hobgoblin corpse (skeletalised by now) (44, -15, D:3) a bat corpse (skeletalised by now) (47, -12, D:3) 17 arrows