Kirk Level 1 of the Dungeon (2, 26, D:1) a +0 hand axe (10, -4, D:1) 3 stones (13, 3, D:1) a stone (19, 27, D:1) 25 bolts (26, 17, D:1) a +0 club a +0 leather armour (33, 32, D:1) a +0 hand axe (33, 33, D:1) a +0 club (34, 30, D:1) a +0 mace (38, 25, D:1) a +0 hand axe (46, 10, D:1) 18 stones (50, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos a cursed -2 cloak (0, 1, D:2) a +0 mace (15, -6, D:2) a +0 club (19, 17, D:2) a +0 short sword (19, 38, D:2) 18 stones (21, 6, D:2) 23 arrows (21, 39, D:2) a +0 club (23, 39, D:2) a +0 club (40, 35, D:2) a +0 club a +0 leather armour a +0 whip a +0 scale mail (42, 3, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -6, D:3) a +0 dagger (1, -5, D:3) a +0 whip a +0 robe (5, -2, D:3) a +0 dagger (7, -3, D:3) a +0 whip (8, -14, D:3) 21 stones (8, -6, D:3) a +0 club a +0 leather armour (8, 3, D:3) a +0 mace (14, -14, D:3) 21 stones (17, -33, D:3) a +0 trident (20, 7, D:3) a +0 robe (22, -4, D:3) a +0 chain mail (22, -1, D:3) 18 sling bullets (23, 10, D:3) a +0 ring mail (25, 10, D:3) 22 bolts (32, -9, D:3) a +0 dagger (32, -7, D:3) a +0 dagger (35, 4, D:3) a +1 flail of protection (38, -13, D:3) a +0 whip (44, -3, D:3) a +0 whip a +0 spear (46, -5, D:3) a +0 halberd Level 4 of the Dungeon (1, 1, D:4) 2 tomahawks a +0 short sword (1, 3, D:4) 2 tomahawks (6, -9, D:4) a +0 club (6, 6, D:4) a +0 robe a +0 mace (12, 5, D:4) a +0 club (17, -12, D:4) a +0 whip (20, 0, D:4) a +0 club (29, 4, D:4) a +0 rapier (30, 1, D:4) a potion of degeneration (30, 2, D:4) a +0 plate armour (31, -5, D:4) a +0 club (31, 13, D:4) a +0 club (33, -6, D:4) a +0 short sword (35, 15, D:4) a +0 chain mail a +6 dire flail of crushing (36, 14, D:4) a +0 leather armour a +0 flail (37, -6, D:4) a +0 club (38, -6, D:4) a +0 club a +0 mace a +0 animal skin a +0 helmet (38, 4, D:4) a +0 ring mail (40, -4, D:4) 21 stones (40, 3, D:4) 21 stones (43, -6, D:4) a +0 club (44, -6, D:4) a +0 club (46, -7, D:4) a +0 dagger a +0 club (46, -5, D:4) a +0 club (47, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -8, D:5) a cursed +0 pair of boots (13, -8, D:5) a +0 flail (14, -8, D:5) a +0 flail (16, -7, D:5) a cursed -1 rapier a +0 hunting sling a +0 leather armour (18, 15, D:5) 4 tomahawks (25, 4, D:5) 11 stones (27, -2, D:5) a +0 giant club (34, 0, D:5) a +0 club (34, 3, D:5) a +0 club (34, 5, D:5) a +0 club (42, -8, D:5) a +1 quarterstaff of draining (42, 16, D:5) a +0 robe a +0 dagger (43, -2, D:5) a +0 robe (43, 14, D:5) 19 arrows a +0 shortbow (43, 17, D:5) a +0 war axe (44, 17, D:5) a +0 giant spiked club (48, 20, D:5) 27 stones (49, 1, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun (5, 0, D:6) 10 stones (15, -33, D:6) a +0 mace (17, -23, D:6) a +0 trident (27, -2, D:6) a +0 leather armour (28, -9, D:6) a +0 whip (29, -25, D:6) a +0 trident (29, -22, D:6) a +0 leather armour (32, 16, D:6) 27 bolts (34, -16, D:6) 12 bolts (46, -6, D:6) 20 bolts (48, -19, D:6) 11 arrows (50, 7, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -20, D:7) a +0 ring mail (8, -9, D:7) a +0 flail (11, -4, D:7) a +0 trident (16, -15, D:7) 19 stones (17, 4, D:7) 23 sling bullets (22, -10, D:7) a +0 war axe (31, -41, D:7) 13 stones (32, -39, D:7) a +0 ring mail (33, -24, D:7) a +0 robe (33, 14, D:7) 22 stones (34, -13, D:7) a +0 giant club (53, -17, D:7) a +0 spear (54, -16, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (3, -6, D:8) a +0 rapier (9, -1, D:8) a +0 hand axe (11, 3, D:8) 15 bolts (12, 14, D:8) a potion of degeneration (17, -7, D:8) a book of Flames (25, 8, D:8) a +0 long sword (26, 1, D:8) a +0 giant spiked club (29, 9, D:8) a +0 short sword a +0 falchion (29, 11, D:8) a +0 whip a +0 ring mail a +0 war axe a +0 hand axe (30, 7, D:8) a cursed +0 robe a +0 dagger (31, -5, D:8) 3 needles of sleeping (31, 26, D:8) 3 needles of paralysis (36, 16, D:8) a +0 plate armour a +0 trident (37, 27, D:8) a +0 hand axe (40, 24, D:8) 14 arrows a +0 shortbow (42, -11, D:8) 21 stones (42, 22, D:8) 2 arrows (47, 20, D:8) a +0 bardiche (49, 9, D:8) a +0 club a +0 chain mail (52, 8, D:8) a +0 morningstar the cursed +0 ring mail of Space {rPois rC- rN+} It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (53, 5, D:8) a +0 leather armour (53, 6, D:8) 13 stones (56, 13, D:8) a stone Level 9 of the Dungeon (22, -16, D:9) a +0 giant spiked club (25, -47, D:9) 2 stones (26, -19, D:9) a +0 dagger of flaming a +0 robe (27, -18, D:9) a +0 dagger a +0 robe (29, -43, D:9) a stone (29, -7, D:9) a +0 dagger a +0 robe (30, -23, D:9) 19 arrows (31, -20, D:9) a +0 dagger a +0 robe (32, -40, D:9) a stone (32, -38, D:9) a cursed -3 club a +0 blowgun (32, -36, D:9) a +0 leather armour a +0 dagger (32, -6, D:9) a +3 dagger a +0 robe (40, -5, D:9) a +0 dagger a +0 robe (41, -7, D:9) a +0 hand axe 14 stones (42, -40, D:9) 17 bolts a +0 dagger a +0 hand crossbow (42, -9, D:9) a +0 mace (43, -37, D:9) a +0 troll leather armour (43, -34, D:9) a +0 troll leather armour (44, -40, D:9) a +0 ring mail (44, -36, D:9) 2 bolts (45, -44, D:9) a +0 hand axe (45, -34, D:9) 2 bolts (45, -29, D:9) 2 arrows a +0 club (45, -28, D:9) 2 arrows (45, -24, D:9) a +0 shortbow (46, -30, D:9) an arrow (47, -43, D:9) a +0 flail (49, -45, D:9) a +0 leather armour a cursed +0 club (49, -43, D:9) a +0 hand axe (49, -28, D:9) a +0 dagger a +0 robe (55, -18, D:9) a +0 halberd (56, -30, D:9) an arrow (56, -29, D:9) 2 arrows (56, -28, D:9) an arrow (56, -25, D:9) a stone (56, -21, D:9) an arrow a +0 robe a +0 dagger (56, -20, D:9) a +0 scimitar a +0 plate armour a +0 dagger (56, -18, D:9) a potion of degeneration a +0 giant spiked club a +0 dagger a +0 robe 19 stones a +0 dagger a +0 robe a +0 flail (56, -17, D:9) a +0 spear (57, -26, D:9) an arrow (57, -16, D:9) a +0 club a +0 cloak Level 10 of the Dungeon (0, 0, D:10) an arrow (2, 3, D:10) a +0 shortbow 12 arrows (18, 2, D:10) 17 arrows (18, 8, D:10) a +0 halberd (18, 10, D:10) a +0 spear (19, 4, D:10) a +0 robe a +0 dagger (19, 9, D:10) a +0 halberd (21, -1, D:10) a +0 leather armour a cursed +0 dagger a +0 whip (28, 20, D:10) a stone (29, 6, D:10) a +0 robe (30, 5, D:10) a +0 giant club (32, 40, D:10) a +0 flail (33, 20, D:10) a +0 mace 15 stones (33, 31, D:10) a +2 halberd of flaming (33, 32, D:10) a +0 leather armour (33, 41, D:10) a +0 hand axe (34, 40, D:10) a +0 long sword a +0 chain mail a +0 halberd a +0 plate armour a +0 short sword a +2 falchion of holy wrath a cursed -1 chain mail (34, 41, D:10) a +0 leather armour (35, 0, D:10) a +0 mace (35, 42, D:10) a +0 hand axe (36, 7, D:10) a cursed +3 mace a +0 robe a cursed +1 scimitar a +0 robe (38, 39, D:10) a +0 rapier (45, 8, D:10) a +2 war axe a +0 robe (50, 23, D:10) 10 gold pieces (50, 24, D:10) the +4 great mace of the Warrior-Mage {flame, *Rage rElec rF+ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. It may make you go berserk in combat. (50, 25, D:10) 11 gold pieces (50, 35, D:10) 29 stones Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of resist corrosion (11, 5, D:11) a +0 shortbow (unseen) (13, 5, D:11) a +0 shortbow (unseen) (13, 6, D:11) a +0 shortbow (unseen) (18, 7, D:11) 2 arrows 2 tomahawks (19, 8, D:11) an arrow (20, 0, D:11) the cursed +0 great mace of Capital Punishment {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. (23, 7, D:11) 18 gold pieces (38, 11, D:11) a large rock (38, 16, D:11) 3 large rocks the Ecumenical Temple