Dungeon Crawl Stone Soup version 0.22.0 (webtiles) character file. 9 Kirk the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on Aug 12, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (534 turns). Kirk the Magician (Demonspawn Wizard) Turns: 534, Time: 00:00:48 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/6 EV: 12 Int: 19 God: Gold: 11 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls f - a scroll of remove curse {unknown} Potions c - a potion of degeneration {unknown} Comestibles d - 3 rations g - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting * Level 1.2 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 34% 3 ###.... Slow Hex #....... 22% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#. ###...# #.####...# ###### #.#........########..... #.....##.#..........#### #.###.##.##########.# #....# #.# ..###..### #.## #.........# #..# #.##....@.# ##.### #....$(# #.##. #......# #### #.##. #......# ##..###.### #.####.# #....##.... #. .# #.#..##.### # .# #<#..'..##. .# #.#..##.##> #....##.### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kirk the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 533 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 533 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 534 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 21 Dodge: Dodged || 2