Kirk Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (3, 29, D:1) a +0 mace (5, 31, D:1) 17 stones (5, 36, D:1) 7 stones (10, 18, D:1) a cursed -3 club (12, 31, D:1) a stone (16, 14, D:1) a cursed -3 short sword (20, 25, D:1) 18 bolts (20, 37, D:1) a +0 spear of piercing (21, 31, D:1) a +0 hand axe (22, 29, D:1) 16 arrows (26, 5, D:1) a +0 club (31, 27, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (6, -31, D:2) a +0 hand axe (11, 7, D:2) a +0 scale mail (12, -11, D:2) a +0 dagger (13, -12, D:2) a +0 club (16, 0, D:2) a goblin corpse (17, -9, D:2) 19 stones (19, -14, D:2) a hobgoblin corpse (skeletalised by now) (22, -30, D:2) a +0 hunting sling (26, -24, D:2) a leopard gecko skeleton (26, 3, D:2) 26 arrows (28, -21, D:2) a +0 club (28, -3, D:2) a bat corpse (skeletalised by now) (29, -21, D:2) 26 stones (38, -5, D:2) a +0 dagger (41, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (26, -10, D:3) a throwing net