Kirk Level 1 of the Dungeon (0, 0, D:1) 12 stones (8, -16, D:1) 22 bolts (9, 15, D:1) a +0 short sword (13, 19, D:1) 16 arrows (18, -19, D:1) a +0 club (26, 2, D:1) a +0 short sword (29, -14, D:1) a +0 scale mail (35, 16, D:1) a +0 leather armour (38, -7, D:1) 21 stones (40, -8, D:1) a +0 club Level 2 of the Dungeon (1, -40, D:2) a stone (2, -42, D:2) a stone (2, -41, D:2) a stone a goblin corpse (skeletalised by now) (2, -15, D:2) a +0 leather armour (11, -38, D:2) a hobgoblin corpse (skeletalised by now) (11, -37, D:2) an uncursed ring of attention (11, -30, D:2) 12 sling bullets (11, 1, D:2) a +0 club (12, -33, D:2) 29 stones (18, -5, D:2) a +0 club (27, -31, D:2) a jackal skeleton (28, -29, D:2) a jackal corpse (skeletalised by now) (29, -29, D:2) a jackal skeleton (29, -25, D:2) 12 stones (31, -26, D:2) a stone (32, -40, D:2) a +0 ring mail (32, -24, D:2) a stone (33, -6, D:2) 19 stones (35, -44, D:2) a rat corpse (37, -20, D:2) a +0 short sword a +0 animal skin a +0 helmet a cursed +0 club (37, -19, D:2) a +0 club (38, -42, D:2) a +0 club a hobgoblin skeleton (38, -20, D:2) a +0 club a +0 club (38, -18, D:2) a +0 club a +0 club (39, -20, D:2) a +0 dagger (39, -19, D:2) a +0 club a +0 club a +0 hunting sling 28 stones (44, -42, D:2) a +0 hand axe (45, -14, D:2) a stone (45, -13, D:2) 2 stones (45, -7, D:2) a +0 whip (46, -52, D:2) a bat corpse (skeletalised by now) (46, -43, D:2) a +0 quarterstaff (47, -10, D:2) a +0 club (48, -10, D:2) a stone a +0 club