Kisielow Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, 2, D:1) a +0 leather armour (2, 3, D:1) a +0 dagger a +0 hunting sling 11 stones (3, 8, D:1) 29 arrows (20, 20, D:1) a ring mail (22, 3, D:1) 24 bolts (23, -4, D:1) a dagger (29, 4, D:1) a ring mail (30, -2, D:1) a +0 club (30, -1, D:1) a +0 club (32, 12, D:1) 11 sling bullets (46, 5, D:1) a leather armour Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, -2, D:2) a +0 hunting sling 31 stones (4, -22, D:2) a mace (4, -3, D:2) a stone (6, -7, D:2) a +0 club (7, -4, D:2) a stone (11, -15, D:2) a +0 dagger of electrocution a +0 dagger (12, -15, D:2) a stone (12, -12, D:2) a stone (12, -10, D:2) a +0 hunting sling 10 stones (14, -8, D:2) a short sword (16, 0, D:2) 4 stones (18, 1, D:2) a stone (28, -34, D:2) a +0 robe (30, -5, D:2) a +0 club (32, 9, D:2) 30 stones (43, -16, D:2) 18 sling bullets (43, -10, D:2) a +0 flail a +0 chain mail (45, -28, D:2) a robe (48, -19, D:2) a +0 dagger (49, -7, D:2) a +0 club Level 3 of the Dungeon (25, 4, D:3) 17 stones (26, -26, D:3) a +0 club (27, -1, D:3) a stone (28, 0, D:3) a stone (29, 2, D:3) a +0 dagger a +0 short sword 2 stones a war axe (31, -31, D:3) a mace (31, -14, D:3) a stone (32, -14, D:3) 3 stones (34, -32, D:3) a +2 quarterstaff of chaos (34, -15, D:3) a +0 club a +0 hunting sling 13 stones (35, -5, D:3) 4 poisoned darts (37, -24, D:3) a +0 dagger (40, -32, D:3) a glowing mace (41, -14, D:3) a spear (42, -33, D:3) a mace (42, -14, D:3) a +0 scale mail (42, -7, D:3) 5 boomerangs (44, -36, D:3) a +0 dagger a cursed -3 club 5 silver boomerangs a +0 scale mail (44, -35, D:3) a +0 dagger a +0 robe (48, 0, D:3) an uncursed amulet of faith Level 4 of the Dungeon (0, 0, D:4) 3 potions of degeneration (7, -39, D:4) 2 throwing nets (16, -38, D:4) 25 stones (17, -17, D:4) a runed falchion (22, -33, D:4) 28 stones (22, -3, D:4) the +1 falchion of Distant Shores {slice, rElec rPois Int-3 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. (24, -38, D:4) a quarterstaff (26, -32, D:4) a cursed +0 giant club (27, -14, D:4) a glowing war axe (30, -13, D:4) a quarterstaff (30, -12, D:4) a flail (31, -12, D:4) a fustibalus (35, -36, D:4) a +0 mace a +0 club (36, -37, D:4) a cursed +0 leather armour (36, -36, D:4) a +0 flail a +0 dagger a +0 robe (53, -41, D:4) 22 bolts Level 5 of the Dungeon (2, -42, D:5) a +0 club a +0 chain mail (3, -32, D:5) a +0 scale mail (14, -24, D:5) a hand axe (19, -30, D:5) a scale mail (21, -26, D:5) a +0 club a +0 leather armour (22, -28, D:5) a +0 halberd (22, -27, D:5) a cursed -2 club a +0 club a +0 club (24, -22, D:5) 7 atropa-tipped darts (31, -29, D:5) a robe (31, -17, D:5) a robe (34, -7, D:5) an arrow (35, -6, D:5) an arrow (36, -23, D:5) a +0 scythe a +0 robe (37, -5, D:5) a +0 shortbow 16 arrows (39, -34, D:5) a ring mail (42, -22, D:5) a +0 chain mail (48, -32, D:5) a glowing hand axe (48, -2, D:5) 15 sling bullets