KlarStein Level 1 of the Dungeon (0, 0, D:1) 14 arrows (10, 11, D:1) a +0 short sword a +0 short sword (11, -8, D:1) 18 arrows (11, 11, D:1) 3 stones (12, 12, D:1) a +0 club (13, -14, D:1) a +0 club (13, 18, D:1) a +0 ring mail (14, 10, D:1) a stone (21, -12, D:1) a +0 mace (21, 12, D:1) 22 stones (25, -3, D:1) a +0 club (29, -6, D:1) 13 arrows (42, 8, D:1) a +0 club (43, 12, D:1) a +0 hand axe (50, -15, D:1) a +0 club Level 2 of the Dungeon (11, -39, D:2) 14 arrows (11, -37, D:2) a +0 club (11, -28, D:2) 19 sling bullets (14, 1, D:2) a +0 hand axe (16, -12, D:2) a +0 quarterstaff (23, -18, D:2) 15 sling bullets (34, -14, D:2) a +0 robe (38, 0, D:2) a +0 club a +0 falchion a +0 scale mail (45, -33, D:2) a +0 short sword (48, -59, D:2) a +0 hand axe (50, 0, D:2) a +0 club (55, -45, D:2) a stone (55, -44, D:2) a stone (55, -41, D:2) a +0 hunting sling 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (4, -6, D:3) 15 stones (8, -7, D:3) 13 stones (9, -9, D:3) a +0 mace a +0 dagger a +0 robe (9, -7, D:3) a +0 ring mail 4 boomerangs a +0 hand axe a +0 short sword a +0 scale mail a +0 flail (12, -13, D:3) 21 arrows (18, -5, D:3) a +0 scale mail (20, 5, D:3) a stone (20, 6, D:3) a stone (22, 6, D:3) a stone (22, 21, D:3) 19 sling bullets (25, 6, D:3) a +0 whip (26, 31, D:3) a cursed +0 dagger (27, -9, D:3) 10 bolts (28, -25, D:3) 4 stones (30, -25, D:3) a stone (30, 1, D:3) 17 sling bullets (30, 32, D:3) a stone (31, -25, D:3) a stone (33, -24, D:3) a stone (34, -24, D:3) a stone (35, -24, D:3) a stone (36, 7, D:3) a +0 flail (48, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Egromneff's General Store a wand of flame (26) (154 gold) a +0 long sword (38 gold) 25 bolts (55 gold) a +1 robe of fire resistance (139 gold) a ration (55 gold) a wand of iceblast (10) (154 gold) a scroll of fog (22 gold) a fan of gales (440 gold) the +3 leather armour of Agoraphobia {rElec rF+++ rN+ Dex-2} (726 gold) It affects your dexterity (-2). It renders you almost immune to fire. It insulates you from electricity. It protects you from negative energy. (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a cursed +0 hand axe a +0 robe a +0 robe (14, 7, D:4) a +0 robe (29, 29, D:4) a +0 flail (29, 30, D:4) a +0 spear (29, 38, D:4) a +0 robe a +0 great sword (30, 32, D:4) a +0 robe (30, 38, D:4) a +0 robe a +0 flail a cursed +0 battleaxe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe (11, -1, D:5) a +0 hand axe (17, 28, D:5) a +0 falchion (19, 0, D:5) a +0 dagger a cursed +0 robe (20, 0, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 leather armour (20, 27, D:5) a +0 dagger (25, 25, D:5) a +0 rapier a +0 leather armour (26, 6, D:5) a +0 dagger of venom a +0 leather armour (27, 16, D:5) a +0 giant club (28, 7, D:5) 20 bolts (33, 13, D:5) a scroll of identify (33, 23, D:5) a wand of flame (16) (41, 18, D:5) 13 arrows (43, 10, D:5) 13 arrows (44, 24, D:5) 23 arrows (45, 18, D:5) a +0 ring mail (52, 9, D:5) a scroll of random uselessness Level 6 of the Dungeon (14, 5, D:6) a +0 flail a +0 club a +0 battleaxe (18, 16, D:6) a +0 giant spiked club (50, -11, D:6) a +0 flail a cursed +0 robe (51, -12, D:6) a cursed +0 flail a +0 robe (54, -6, D:6) a +0 robe a +0 glaive (60, -4, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 great mace (7, 32, D:7) 23 stones (8, 43, D:7) a stone (8, 44, D:7) a +0 dagger a +0 whip a +0 short sword a +0 short sword 7 stones 13 poisoned darts a cursed -3 short sword a +0 short sword (9, 45, D:7) 15 arrows (10, 4, D:7) a +0 falchion a +0 shortbow 7 arrows (18, 11, D:7) a +0 helmet (19, 9, D:7) a +0 robe a +0 robe a cursed +4 dire flail (21, 8, D:7) a +0 robe a +0 flail (21, 26, D:7) a cursed -2 flail (21, 33, D:7) a +0 trident (21, 35, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Yran's Antique Weapon Boutique a +0 spear (75 gold) the +11 plutonium sword {*Contam Stlth-} (2500 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 dire flail of holy wrath (230 gold) a +2 war axe of chopping (430 gold) a +0 long sword (87 gold) a +0 glaive (162 gold) a +6 hand axe (875 gold) the +12 trident "Cimo" {vamp, rF+ Str+4} (2322 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from fire. the +1 rapier "Tooloaz" {flame, +Rage rElec} (742 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you go berserk. a +0 hunting sling (37 gold) a +0 club (25 gold) (0, 0, D:8) 11 bolts (16, 0, D:8) 13 poisoned darts (17, -20, D:8) a +0 robe (21, -12, D:8) a +2 ring of intelligence a +1 helmet a +0 scale mail (23, -36, D:8) a +0 giant spiked club (26, 1, D:8) a +0 shortbow 15 arrows (30, -37, D:8) an arrow (31, -36, D:8) an arrow (31, -35, D:8) 2 arrows (31, -34, D:8) an arrow (31, -33, D:8) an arrow (31, -32, D:8) 2 arrows (31, -31, D:8) an arrow (31, -1, D:8) an arrow (35, -18, D:8) a +0 cloak a +0 dagger (35, -4, D:8) a +0 flail of draining (38, -6, D:8) a cursed +0 giant club (46, -15, D:8) a +0 scimitar a +0 plate armour a +0 war axe (47, -14, D:8) a +0 short sword a +0 ring mail (48, -14, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (2, 5, D:9) 12 arrows (4, -22, D:9) an arrow (5, -23, D:9) 3 arrows (5, -3, D:9) a +0 scale mail (6, -24, D:9) 2 arrows (6, -23, D:9) 3 arrows (7, -23, D:9) an arrow (9, -25, D:9) a +0 shortbow 10 arrows (9, 3, D:9) a +0 flail (19, -17, D:9) 19 stones (25, 16, D:9) a +0 dagger a +0 robe (26, 15, D:9) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (26, 16, D:9) a cursed -3 dagger a +0 robe (29, -5, D:9) a +0 dire flail (30, -29, D:9) a +0 leather armour (30, -27, D:9) 4 poisoned darts (38, -14, D:9) a +0 mace a +0 leather armour (40, -12, D:9) a +0 dagger a cursed +0 robe (41, -12, D:9) a +0 flail a cursed -1 short sword a +0 plate armour (42, -12, D:9) a +0 dagger a +0 robe (44, 1, D:9) 14 arrows (52, -16, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) 16 stones (7, -2, D:10) a +0 giant club (8, -42, D:10) a cursed +0 rapier (22, -1, D:10) 3 potions of degeneration (23, -11, D:10) 3 stones (23, -10, D:10) 2 stones a +0 dagger (24, -10, D:10) a +0 dagger a +0 dagger a +0 dagger a +0 hand crossbow 23 bolts (25, -46, D:10) a +0 ring mail a +1 vampiric halberd 17 stones a +0 flail (25, -45, D:10) a +0 falchion (25, -10, D:10) 4 stones (27, -47, D:10) a +0 spear a +0 ring mail (27, -10, D:10) a stone (33, -35, D:10) a +0 ring mail (33, -8, D:10) a +0 whip (48, -34, D:10) 24 bolts (49, -21, D:10) a +0 whip (49, -15, D:10) a +0 dagger a +0 scale mail (49, 2, D:10) a +0 dagger (52, -43, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail (2, 9, D:11) a +0 leather armour a +2 dagger of flaming (3, 19, D:11) 17 stones (5, 9, D:11) a +0 hand axe (7, 9, D:11) a +0 robe a +0 dagger of pain (17, -5, D:11) a +0 short sword (18, -6, D:11) a stone (18, -5, D:11) a +0 dagger a +0 short sword 4 stones a +0 dagger a +0 robe (19, -6, D:11) 4 stones (20, -6, D:11) a +0 short sword (20, 14, D:11) a +0 leather armour a +0 club (20, 15, D:11) a +0 ring mail a +0 short sword a +0 short sword a cursed +0 leather armour (21, 15, D:11) a +0 leather armour a +0 robe a +2 dagger of venom (23, 23, D:11) 26 arrows (24, 6, D:11) 4 arrows (25, 5, D:11) 3 arrows (26, 3, D:11) an arrow (26, 4, D:11) 5 arrows (27, 1, D:11) a +0 shortbow 19 arrows (27, 3, D:11) 4 arrows (28, 0, D:11) a +0 ring mail (28, 1, D:11) a +0 shortbow 17 arrows (28, 2, D:11) 2 atropa-tipped darts an arrow (29, 1, D:11) a +0 shortbow 10 arrows (29, 2, D:11) a +0 shortbow 22 arrows (29, 3, D:11) a +0 shortbow 19 arrows (50, 19, D:11) a +0 troll leather armour (50, 20, D:11) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 robe (5, 37, Lair:1) a +0 flail (7, 11, Lair:1) a +0 leather armour (12, -11, Lair:1) a +0 spear (19, 30, Lair:1) an uncursed staff of power (27, 25, Lair:1) 16 sling bullets (33, 30, Lair:1) 6 large rocks (45, -9, Lair:1) a +0 scale mail (46, -5, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a spiny frog corpse (6, 7, Lair:2) a hippogriff skeleton (17, 23, Lair:2) a scroll of enchant weapon