Kniotic Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 31, D:1) a +0 club (3, 7, D:1) a +4 whip (6, 34, D:1) a +1 short sword of draining (9, 20, D:1) 11 poisoned needles (10, -9, D:1) a +0 spear (14, -4, D:1) a +0 club (15, -4, D:1) 16 stones (19, 35, D:1) a +0 club (20, 34, D:1) 16 stones (30, 37, D:1) a +0 halberd (48, 33, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 27 stones (2, 6, D:2) 8 tomahawks (4, -20, D:2) 17 stones (9, -7, D:2) a +0 mace (13, -13, D:2) a +0 dagger (14, -6, D:2) a +0 mace (17, -17, D:2) 3 stones (18, -17, D:2) a +0 leather armour (20, -2, D:2) a +0 mace (22, 6, D:2) a +0 halberd (28, -10, D:2) a +0 robe (31, -16, D:2) a +0 hunting sling 20 stones (36, -9, D:2) a +0 club (38, -16, D:2) a stone (39, -28, D:2) a +0 club (40, -17, D:2) a +0 club (40, -16, D:2) a +0 dagger (44, -25, D:2) 12 gold pieces (44, -24, D:2) 8 gold pieces (45, -26, D:2) 9 gold pieces (45, -25, D:2) 11 gold pieces (45, -24, D:2) 12 gold pieces (46, -25, D:2) 12 gold pieces (46, -24, D:2) 9 gold pieces (49, -22, D:2) 13 stones Level 3 of the Dungeon (0, 18, D:3) 3 large rocks (3, 13, D:3) a wand of polymorph (9) (4, 23, D:3) 14 bolts (9, -2, D:3) a +0 dagger (11, 14, D:3) a potion of might (13, -1, D:3) 16 stones (13, 13, D:3) the +4 ring mail "Qaxkeisk" {+Fly Str+4 Slay+3} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you fly. (14, 12, D:3) 8 gold pieces (14, 14, D:3) 16 gold pieces (16, 10, D:3) 14 stones (28, 12, D:3) a cursed -1 club (29, 4, D:3) 6 sling bullets (29, 12, D:3) a +1 dagger of venom a +0 chain mail a +0 whip a +0 scale mail a +0 whip a cursed +0 chain mail a +0 dagger a +0 robe a +0 whip a +0 leather armour (30, 22, D:3) a +0 scale mail (30, 26, D:3) a +0 hand axe (34, 7, D:3) 24 stones (37, 26, D:3) a +0 short sword (41, 23, D:3) a +0 club (42, 12, D:3) 16 bolts Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 ring mail of the Eight Boll Weevils {Dex+3} (2730 gold) It affects your dexterity (+3). the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (7420 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +4 hunting sling of Awikk {flame, +Blink Stlth+} (3950 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. It makes you more stealthy. the +7 dagger "Doecabour" {pierce, rF+ MP+9} (7090 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your magic capacity (+9). (0, 0, D:4) a +0 scythe (7, -17, D:4) 19 stones (9, -7, D:4) a +3 quarterstaff of speed (10, 2, D:4) a +0 giant club (20, -21, D:4) a +0 giant club (25, -7, D:4) 13 stones (30, 0, D:4) a +0 blowgun (31, -29, D:4) 23 arrows (31, 9, D:4) 17 arrows (34, -19, D:4) a +0 robe (46, -3, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 1, D:5) a +0 trident a +0 leather armour (11, -13, D:5) a +0 leather armour (17, 22, D:5) a +0 ring mail (18, 0, D:5) 12 stones (19, -17, D:5) 13 stones (19, -2, D:5) 23 stones (36, 3, D:5) 14 gold pieces (36, 9, D:5) a potion of might Level 6 of the Dungeon (0, 0, D:6) a scroll of magic mapping (6, -33, D:6) a +0 short sword (unseen) Level 7 of the Dungeon [Shop] Tiloke's Antique Armour Emporium +0 pearl dragon scales (3400 gold) a +0 pair of boots (153 gold) a +2 buckler (561 gold) a +2 robe of the Archmagi (1281 gold) a +2 hat of magic resistance (714 gold) a +0 robe (23 gold) a +0 cloak (153 gold) (0, 0, D:7) an arrow (2, -12, D:7) 19 arrows (2, 1, D:7) a +0 war axe (7, 6, D:7) a +0 war axe (18, 38, D:7) 26 stones (21, 30, D:7) a +0 long sword a +0 plate armour (21, 32, D:7) a +0 whip (still there?) a +0 leather armour (still there?)