Dungeon Crawl Stone Soup version 0.15.1-1-gfacfea3 (webtiles) character file. 8 Kold the Insei (level 2, 5/24 HPs) Began as a Demonspawn Monk on Sept 20, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:33 (406 turns). Kold the Insei (Demonspawn Monk) Turns: 406, Time: 00:00:34 HP 5/24 AC 3 Str 11 XL: 2 Next: 0% MP 2/2 EV 12 Int 11 God: Gold 42 SH 0 Dex 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . j - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe j - a +0 leather armour (worn) Comestibles b - a bread ration i - a meat ration Scrolls d - a scroll of fog {unknown} e - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} h - 2 scrolls of magic mapping {unknown} Potions c - a potion of lignification {unknown} k - a potion of might {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Dodging + Level 1.7 Stealth + Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.##.##.......# #.# ...........#.....# #.# #.###.....#..%..#.#####.) #..(###.....#.......# #...###.....#.#####.# ##.....#######.#####.# #..........# #........ #..#.#.#..## ##.###.## #..#)@...## #.#...# #..#.#.#.# #...... #..#.#.#.# #.#...# #. ..... . #.###.## ##..... #........ #.##### .####.## #.# #.## #.# ###... #.# ...... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 hobgoblins (D:1) A giant newt (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kold, the Demonspawn Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 405 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 405 | D:1 | Reached XP level 2. HP: 5/24 MP: 2/2 406 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 37