KoningWillie Level 1 of the Dungeon (1, -3, D:1) a stone (2, -4, D:1) a stone (2, 0, D:1) a +0 dagger 2 stones (8, -19, D:1) a +0 leather armour (11, 4, D:1) an uncursed ring of teleportation (14, 12, D:1) a +0 dagger (18, -15, D:1) 23 arrows (18, -11, D:1) a +0 club (20, 2, D:1) 4 tomahawks (23, -20, D:1) 11 stones (25, -18, D:1) a cursed -3 short sword (26, -5, D:1) a +0 robe (28, -19, D:1) a +0 hunting sling (42, -14, D:1) a +0 club (43, -20, D:1) a cursed -3 short sword (45, -15, D:1) a stone (47, -8, D:1) a +0 whip (51, 12, D:1) a +0 dagger (57, -10, D:1) a +0 scale mail (58, -15, D:1) a +0 club (59, -12, D:1) a +0 club (63, -17, D:1) a +0 helmet Level 2 of the Dungeon (9, 26, D:2) a +0 leather armour (10, -1, D:2) a +0 spear (11, 11, D:2) 20 stones (21, 22, D:2) 28 stones (30, 18, D:2) a +0 club (31, -9, D:2) a +0 robe (31, -2, D:2) a +2 dagger of speed (31, 17, D:2) a +0 hunting sling (32, -6, D:2) 12 arrows (32, 27, D:2) a +0 whip (33, 28, D:2) a +0 flail (44, 6, D:2) a +2 robe (47, 18, D:2) a +0 scale mail a +0 mace (47, 29, D:2) a +0 long sword (49, 10, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -2, D:3) a +0 morningstar a +0 scale mail (8, -9, D:3) a +0 club (8, -6, D:3) 17 gold pieces (14, 20, D:3) a +0 ring mail (30, 23, D:3) 21 bolts (40, 17, D:3) a stone (42, 16, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (8, 20, D:4) a +0 robe (15, 22, D:4) a +0 long sword (26, 27, D:4) a +0 spear (27, 3, D:4) a +0 hat (38, 6, D:4) a +0 hand axe (39, 6, D:4) a +0 ring mail a +0 dagger a +0 robe a +1 dagger of speed a +0 hand axe a +2 morningstar of protection (44, 11, D:4) a +0 hand axe a +0 short sword of draining a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 35, D:4) 8 stones (48, 40, D:4) a stone (49, 37, D:4) a +0 animal skin a +0 animal skin a +0 animal skin a cursed +0 animal skin a +0 animal skin a +0 animal skin (49, 38, D:4) a throwing net 14 stones (49, 39, D:4) a stone (50, 34, D:4) 19 stones (59, 29, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ojoezocu's Antique Weapon Emporium a +0 short sword (102 gold) a +0 trident (119 gold) a +5 hunting sling of velocity (992 gold) a +0 dagger (68 gold) a +0 flail (119 gold) the cursed +3 long sword "Pebius" {slice, MR++} (1108 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. a cursed -2 club (3 gold) the +8 flail "Concordance" {chaos, rElec} (2050 gold) Each time it hits an enemy it has a different, random effect. It insulates you from electricity. a +0 quarterstaff (136 gold) (0, 0, D:5) a cursed -2 dagger (0, 33, D:5) a +0 whip (3, 30, D:5) a cursed -2 shortbow 24 arrows (4, 31, D:5) a +0 leather armour a +0 mace (4, 32, D:5) a +0 dagger (4, 33, D:5) a +3 hand axe (5, 6, D:5) a +0 dagger a +0 robe (7, 6, D:5) a +0 short sword a +0 leather armour a +0 ring mail (8, 5, D:5) 8 stones (16, 27, D:5) 24 arrows (25, 13, D:5) a +0 ring mail (59, 39, D:5) a +0 short sword a +0 ring mail Level 6 of the Dungeon [Shop] Eshroj's Gadget Emporium a wand of iceblast (7/15) (121 gold) a fan of gales (440 gold) a fan of gales (440 gold) a phial of floods (440 gold) a phial of floods (440 gold) a wand of scattershot (2/9) (198 gold) a wand of polymorph (10/24) (132 gold) a sack of spiders (220 gold) a wand of polymorph (12/24) (154 gold) a phantom mirror (330 gold) a fan of gales (440 gold) a wand of confusion (20/48) (181 gold) a wand of paralysis (6/24) (88 gold) (0, 0, D:6) a +0 giant club (5, -9, D:6) a +0 trident (9, 21, D:6) a +0 giant spiked club (10, -1, D:6) 18 bolts (15, 1, D:6) a +0 leather armour (17, 1, D:6) a +0 robe (17, 23, D:6) a cursed -2 club (18, 16, D:6) a +2 ring mail of fire resistance (19, 14, D:6) a +0 dagger (19, 16, D:6) a +0 hand crossbow (19, 20, D:6) 8 poisoned needles (19, 22, D:6) a +0 short sword (20, 8, D:6) a +0 morningstar (21, 20, D:6) a stone (22, 7, D:6) a +0 robe (22, 21, D:6) a +0 mace (22, 22, D:6) 4 stones (24, 17, D:6) 15 stones (24, 18, D:6) a +0 club (25, -1, D:6) a +0 giant spiked club (25, 23, D:6) a +0 club (26, 8, D:6) a +0 dagger a +0 robe (26, 13, D:6) a +0 leather armour (28, 17, D:6) a +0 halberd (28, 23, D:6) a stone (29, 17, D:6) a +0 whip (29, 22, D:6) a +0 leather armour a +0 club (31, 7, D:6) a +0 club (31, 8, D:6) 25 stones (31, 21, D:6) a +0 short sword 3 stones (31, 22, D:6) a cursed -2 club (32, 18, D:6) a +0 short sword (32, 19, D:6) a stone (34, 10, D:6) a +0 club (34, 20, D:6) a +0 dagger a stone (35, 19, D:6) 19 stones (35, 22, D:6) 25 sling bullets (35, 23, D:6) a +0 dagger (43, -6, D:6) a +0 robe (45, 27, D:6) 2 arrows (45, 28, D:6) 11 arrows a +0 shortbow (46, 28, D:6) an arrow (46, 30, D:6) 5 arrows (47, 25, D:6) 12 poisoned needles (58, 26, D:6) 6 arrows (59, 24, D:6) a +0 glaive (60, 29, D:6) a +0 cloak (60, 31, D:6) 16 stones (64, 28, D:6) a +0 mace Level 7 of the Dungeon [Shop] Inig's Jewellery Boutique a cursed amulet of inaccuracy (28 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of positive energy (280 gold) a +3 ring of strength (219 gold) a +2 ring of strength (105 gold) a +6 ring of protection (1092 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of stealth (245 gold) (0, 0, D:7) a +0 hand axe (6, -7, D:7) a +2 pair of boots (8, 33, D:7) a cursed -3 hand axe a +0 animal skin (13, -1, D:7) a +0 chain mail (26, -8, D:7) a +0 ring mail (28, 3, D:7) 13 bolts (39, 4, D:7) a +0 whip (48, 9, D:7) a +0 dagger a +0 leather armour a +0 battleaxe a +0 plate armour (49, 9, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -19, D:8) a +0 mace (2, -6, D:8) an uncursed staff of conjuration (4, -5, D:8) a stone (4, -3, D:8) a +0 club a +0 club a +0 whip (7, 3, D:8) a +0 chain mail (8, -21, D:8) a +0 club (8, -20, D:8) a +0 flail 5 exploding tomahawks a +0 flail (9, -22, D:8) a +0 short sword a +0 leather armour (9, -21, D:8) a +0 trident (11, -21, D:8) a +0 hand axe (14, 4, D:8) a sling bullet (15, -2, D:8) a sling bullet (16, -6, D:8) 2 sling bullets (16, -5, D:8) a +0 leather armour a +0 hunting sling 13 sling bullets a +1 quarterstaff of protection (16, 0, D:8) a sling bullet (18, -7, D:8) 20 bolts (19, -8, D:8) a sling bullet (19, -6, D:8) a sling bullet (19, -5, D:8) a sling bullet (22, 2, D:8) a +0 hand axe (22, 11, D:8) 23 stones (23, -24, D:8) 23 arrows (24, -11, D:8) a +0 war axe a +3 spear (25, -10, D:8) a +0 spear (26, -9, D:8) a +0 club (33, 1, D:8) a +0 animal skin a -1 glaive Level 9 of the Dungeon (15, -2, D:9) a +0 ring mail (27, -1, D:9) 23 stones (30, -2, D:9) a +0 club (30, 2, D:9) a +0 falchion (31, -2, D:9) a +0 mace 2 tomahawks (32, -2, D:9) a +0 war axe a +0 chain mail (33, -2, D:9) a tomahawk (37, 4, D:9) 20 stones (43, -3, D:9) a +0 battleaxe (44, -11, D:9) a +0 club (44, -10, D:9) a +0 club (45, -10, D:9) a +0 club (46, -9, D:9) a +0 flail a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 3, D:10) a tomahawk (0, 5, D:10) 4 large rocks (0, 6, D:10) 17 gold pieces (1, 1, D:10) 18 stones (1, 5, D:10) 9 stones (2, 3, D:10) a +0 club (3, 3, D:10) the +2 quarterstaff of Undoing {vamp, rPois MR+ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. (3, 6, D:10) 26 stones (5, 2, D:10) 23 stones (5, 3, D:10) 18 stones (5, 6, D:10) 6 large rocks (6, 1, D:10) a large rock (7, -1, D:10) 12 stones (7, 0, D:10) a +0 quarterstaff (7, 3, D:10) 11 stones (7, 5, D:10) 22 stones (7, 7, D:10) 2 tomahawks (8, 6, D:10) 25 stones (8, 7, D:10) a large rock (9, 7, D:10) a large rock (10, 7, D:10) a +1 dagger of distortion a +0 robe (11, 0, D:10) a tomahawk (12, 12, D:10) 19 gold pieces (19, 7, D:10) a +0 short sword a +0 ring mail (19, 8, D:10) a +0 flail a +0 chain mail a +0 mace a +0 leather armour (24, 7, D:10) a +0 trident a +0 chain mail (26, 7, D:10) a +0 flail (27, 10, D:10) a +0 short sword (still there?) 15 gold pieces (still there?) (28, 8, D:10) a +0 short sword (28, 10, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 club (0, 1, D:11) a +0 falchion a cursed +0 scale mail (1, -20, D:11) a +0 mace (1, 2, D:11) a +0 hand axe a +0 plate armour (2, -8, D:11) a +0 scale mail (2, -5, D:11) a +0 short sword (9, -5, D:11) a +0 giant spiked club a +0 giant club (11, 6, D:11) 23 stones (15, 24, D:11) a +0 scale mail (18, 27, D:11) a cursed -2 flail a +0 flail a cursed -3 dagger a +0 robe a +0 club a +0 scale mail a +0 long sword a +0 plate armour (19, 27, D:11) a +0 hand axe (20, 20, D:11) 20 arrows (21, 13, D:11) a +0 war axe (31, -18, D:11) 19 arrows (33, 25, D:11) a +0 robe (37, -10, D:11) a +0 mace (47, -12, D:11) a +0 club a +0 leather armour (51, -6, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a cursed -3 shortbow 20 arrows (1, 0, D:12) a +0 shortbow 20 arrows (1, 1, D:12) an arrow (3, -4, D:12) 7 poisoned needles (4, 5, D:12) a +0 flail (5, 5, D:12) a +0 club a +0 leather armour (5, 6, D:12) a +0 flail a +0 ring mail a +0 ring mail (8, -7, D:12) a stone (9, -14, D:12) a stone (9, -13, D:12) a +0 club a +0 short sword a +0 short sword of holy wrath 4 stones (9, -7, D:12) a +0 quarterstaff (11, -27, D:12) a +1 dagger of venom a cursed +0 cloak (12, -6, D:12) a +0 long sword (18, -40, D:12) a +0 war axe (22, -28, D:12) 14 gold pieces (40, -25, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 club (1, 15, D:13) an uncursed staff of air (33, 7, D:13) a +0 giant club a +0 giant club (56, 21, D:13) a +0 pair of gloves (57, 24, D:13) a book of Minor Magic (59, 6, D:13) a +0 flail (62, 0, D:13) 9 stones Level 14 of the Dungeon (0, 0, D:14) 12 bolts (16, 3, D:14) a cursed +5 great sword a +0 robe a +3 hand axe a +0 robe (16, 4, D:14) a +0 long sword a +0 robe a +0 spear a +0 robe (17, 5, D:14) 4 large rocks (18, -25, D:14) 5 poisoned needles (20, -34, D:14) a +0 dagger (20, 5, D:14) a +0 dire flail a +0 giant club (26, -7, D:14) 13 gold pieces (36, -13, D:14) a +0 morningstar a +0 leather armour (40, -15, D:14) a +0 giant spiked club a +0 giant club (47, -17, D:14) a +0 long sword Level 15 of the Dungeon [Shop] Fuciteke's Book Shop the Catalogue of Shifting Flight (638 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Ice Form Ice/Transmutation 4 d - Summon Lightning Spire Summoning/Air 4 e - Conjure Ball Lightning Conjuration/Air 6 a book of Debilitation (440 gold) a book of Flames (385 gold) the Handbook of Stones and Ice (476 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Lee's Rapid Deconstruction Earth 5 c - Metabolic Englaciation Hexes/Ice 5 a book of Changes (275 gold) a book of Misfortune (220 gold) a Necronomicon (1214 gold) a book of Geomancy (385 gold) a book of Geomancy (385 gold) a manual of Maces & Flails (1214 gold) a book of Minor Magic (220 gold) (0, 0, D:15) a curare-tipped needle (1, 0, D:15) a +0 scale mail (2, -1, D:15) a +0 plate armour (5, -6, D:15) 29 gold pieces (5, 30, D:15) 24 bolts (6, 25, D:15) a +0 plate armour (6, 31, D:15) a phantom mirror (7, -8, D:15) 12 gold pieces (7, -3, D:15) a curare-tipped needle (8, -6, D:15) a curare-tipped needle (8, -4, D:15) 15 gold pieces (8, 25, D:15) a +0 mace (10, 26, D:15) a +0 pair of gloves (11, -3, D:15) 20 gold pieces (11, 0, D:15) a curare-tipped needle (11, 1, D:15) a +0 cloak a scroll of teleportation (11, 4, D:15) an arrow (12, -1, D:15) 16 gold pieces (12, 4, D:15) a +2 morningstar of crushing (12, 5, D:15) a +0 rapier a +0 shortbow 21 arrows a +0 robe 16 gold pieces an elf corpse (skeletalised by now) (12, 6, D:15) an arrow (13, -1, D:15) an arrow (15, -5, D:15) a bread ration (20, 21, D:15) a +0 plate armour (21, 18, D:15) a +0 short sword of freezing (26, 18, D:15) a +0 robe (29, 31, D:15) 3 curare-tipped needles (35, 24, D:15) a +0 flail (36, 23, D:15) a book of Minor Magic a book of Misfortune (37, 6, D:15) a wand of disintegration (14/24) (37, 7, D:15) a royal jelly (41, 10, D:15) a +0 hand axe (44, 14, D:15) a wand of iceblast (6/15) a wand of lightning (9/15) a wand of polymorph (14/24) a wand of lightning (8/15) a wand of polymorph (9/24) a wand of paralysis (6/24) a wand of lightning (9/15) a wand of disintegration (11/24) a +4 ring of intelligence the +7 hand axe "Fohul" {freeze, rN+ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from negative energy. an uncursed ring of wizardry an uncursed ring of ice an uncursed ring of ice a +0 club a +4 war axe (47, 18, D:15) a +0 battleaxe a +0 chain mail (48, 11, D:15) a potion of heal wounds (51, 22, D:15) a +0 leather armour a +0 war axe a +0 plate armour (51, 23, D:15) a +0 morningstar (51, 24, D:15) a +0 halberd a +0 chain mail (53, 28, D:15) 20 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 arrows (2, 4, Lair:1) a +0 leather armour (13, -29, Lair:1) a +0 flail (14, -24, Lair:1) 19 sling bullets (21, -25, Lair:1) a +0 pair of boots (29, 1, Lair:1) 11 bolts Level 2 of the Lair of Beasts (10, -9, Lair:2) a +0 robe (23, 5, Lair:2) a scroll of magic mapping Level 1 of the Abyss (0, 0, Abyss:1) a royal jelly (13, -4, Abyss:1) 20 stones