KoningWillie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, 31, D:1) a +0 dagger (21, 37, D:1) a +0 club (22, 15, D:1) a +0 dagger (23, 3, D:1) a cursed +0 club (31, 3, D:1) a +0 dagger (31, 5, D:1) a +0 dagger (31, 16, D:1) a +0 club (33, 7, D:1) 17 sling bullets (36, 41, D:1) a +0 dagger (37, 41, D:1) a +0 club (43, 26, D:1) 17 stones (44, 5, D:1) 16 arrows (44, 31, D:1) 5 tomahawks Level 2 of the Dungeon (0, 0, D:2) 24 stones (20, 0, D:2) a +0 robe (20, 2, D:2) 16 sling bullets (21, -16, D:2) a stone (22, -22, D:2) a +0 hunting sling 4 stones (22, -20, D:2) a stone (22, -19, D:2) a stone (22, -16, D:2) a stone (22, -15, D:2) a stone (22, 1, D:2) a +0 shield a +0 war axe a +0 scale mail (27, 18, D:2) a +0 hand axe (29, 15, D:2) 16 sling bullets (42, 3, D:2) a +0 short sword (50, 14, D:2) a +0 spear (54, 8, D:2) a +0 robe (55, 31, D:2) a +0 mace Level 3 of the Dungeon (4, -24, D:3) a +0 hand axe a +0 leather armour (4, -19, D:3) a +0 dagger a +0 scale mail (5, -32, D:3) a +0 hand axe (9, -27, D:3) a stone (10, -26, D:3) a stone (11, -27, D:3) a stone (11, -25, D:3) a stone (13, -21, D:3) a +0 dagger (16, -26, D:3) a +0 hunting sling (22, 4, D:3) a cursed -1 club (24, -25, D:3) a +0 giant club (37, -23, D:3) a +0 leather armour a cursed -3 flail (48, -35, D:3) 23 bolts (48, -22, D:3) a +0 robe Level 4 of the Dungeon (3, -5, D:4) 7 stones (11, -8, D:4) 11 stones (43, -24, D:4) 28 arrows (48, -27, D:4) a +0 mace (53, 2, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, 13, D:5) a +0 club (10, 23, D:5) a cursed -2 short sword (14, -12, D:5) a +0 robe (23, 11, D:5) 14 sling bullets (24, 16, D:5) 8 tomahawks (25, -15, D:5) 22 arrows (32, -6, D:5) a +0 spear (35, -19, D:5) a +0 leather armour (37, -6, D:5) a +0 dagger a cursed +0 robe (37, -2, D:5) 7 curare-tipped needles (38, -9, D:5) a +0 dagger a +0 robe (39, -9, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 19 bolts (2, -25, D:6) a +0 ring mail (3, -30, D:6) a +0 giant club (6, -13, D:6) a +0 war axe (13, 8, D:6) a +0 whip (24, -37, D:6) a +0 giant club (27, -14, D:6) a +0 morningstar (31, -13, D:6) 21 arrows (43, -30, D:6) 8 sling bullets (46, 7, D:6) a +0 flail a cursed -3 dagger a +0 robe a +0 war axe (46, 8, D:6) a +0 short sword a +0 plate armour (63, 6, D:6) a +0 robe (64, 6, D:6) a +3 dagger of freezing a +0 robe (65, -1, D:6) 18 stones (65, 9, D:6) a +2 trident a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (3, -48, D:7) a +0 ring mail (5, -8, D:7) a cursed -2 whip (10, -42, D:7) 18 bolts (10, -11, D:7) a +0 giant club (39, -5, D:7) a +0 leather armour (46, -41, D:7) 2 javelins of returning (51, 11, D:7) a +0 giant spiked club (54, -34, D:7) a +0 dagger (62, 0, D:7) a +0 trident (63, -44, D:7) 17 bolts Level 8 of the Dungeon (5, 2, D:8) a +0 hunting sling (11, -6, D:8) 11 potions of degeneration Level 9 of the Dungeon [Shop] Keowebumo's Assorted Antiques the +10 great mace of Karma {speed, +Blink rC- SInv} (2017 gold) Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It lets you see invisible. It lets you blink. a +0 ring mail (100 gold) a fan of gales (1000 gold) a scroll of amnesia (87 gold) (0, 0, D:9) a +0 pair of boots (13, -19, D:9) a +0 club a +0 trident a +0 ring mail a +0 buckler (13, -18, D:9) a +0 spear (13, -2, D:9) a cursed -1 dagger a +0 robe (14, -19, D:9) a +0 flail (14, -18, D:9) a +0 spear (24, -2, D:9) a +0 rapier (27, 27, D:9) a +0 giant club a +0 giant club (36, 21, D:9) a stone (38, 22, D:9) a +0 club (38, 23, D:9) a cursed -3 dagger (41, 27, D:9) a stone (42, 30, D:9) a +2 dagger of flaming a +0 cloak (46, -17, D:9) a cursed +3 battleaxe a +0 dagger 77 poisoned needles a +2 pair of boots a +0 blowgun a +2 hand axe of venom (64, -12, D:9) a cursed +3 spear 7 stones a +0 robe (66, -21, D:9) a +0 giant club (68, -17, D:9) a stone (68, -16, D:9) a stone (68, -15, D:9) a stone (71, -16, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) (1, 3, D:10) a yak corpse (skeletalised by now) a porcupine corpse (skeletalised by now) (2, 4, D:10) a yak corpse (skeletalised by now) (11, 5, D:10) a +0 whip (14, 17, D:10) a +0 flail (18, -9, D:10) a jackal corpse (skeletalised by now) (19, -7, D:10) a bullfrog corpse (skeletalised by now) (20, -7, D:10) a bullfrog corpse (skeletalised by now) (20, 3, D:10) a potion of mutation (28, 9, D:10) a cursed -3 blowgun Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (1, -6, D:11) a +0 mace (1, -4, D:11) a scroll of teleportation (2, -8, D:11) a +0 flail (unseen) (2, -5, D:11) a +2 flail of crushing a +0 flail a gnoll corpse (2, -4, D:11) a +0 whip a gnoll corpse (7, -12, D:11) 12 gold pieces (7, -2, D:11) 21 sling bullets