Krehm Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a +0 whip (3, -27, D:1) 17 arrows (3, -2, D:1) a +0 whip (3, 1, D:1) a +0 leather armour (7, -29, D:1) a +0 ring mail (17, -17, D:1) 18 stones (17, -2, D:1) a +0 club (18, -16, D:1) 17 bolts (19, -23, D:1) a +0 dagger (20, -32, D:1) a +0 short sword (20, -21, D:1) a +0 dagger (20, -5, D:1) a +0 club (24, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 0, D:2) a +2 leather armour of cold resistance (9, 12, D:2) a +0 club (9, 27, D:2) 2 stones (11, 20, D:2) a +0 dagger (14, 17, D:2) a +0 club (17, 18, D:2) 11 stones (18, -3, D:2) a +0 leather armour (18, 4, D:2) 5 boomerangs (18, 36, D:2) a +0 robe (20, 12, D:2) a +0 hunting sling (29, -1, D:2) 21 stones (30, -10, D:2) a +0 chain mail (32, 6, D:2) a +0 leather armour (32, 37, D:2) a +0 club (34, 40, D:2) a +0 long sword (36, -8, D:2) a +0 club (40, 8, D:2) 11 sling bullets a throwing net (41, 39, D:2) 19 arrows (46, 11, D:2) 15 arrows (48, 25, D:2) a +0 robe (51, 28, D:2) a +0 club Level 3 of the Dungeon (0, 43, D:3) a potion of degeneration (13, 4, D:3) 14 stones (19, 15, D:3) a +0 short sword a +0 ring mail (24, 42, D:3) 21 stones a +0 club a +0 hunting sling (24, 45, D:3) 9 stones (26, 40, D:3) a stone (28, 40, D:3) a stone (31, 19, D:3) a +0 ring mail (32, 15, D:3) a +0 flail (34, 33, D:3) a +0 spear (36, 28, D:3) a +0 halberd (39, 28, D:3) a +0 whip (56, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 24 stones (2, 1, D:4) a +0 leather armour (2, 4, D:4) 17 stones (3, 4, D:4) a +0 short sword a +0 ring mail (9, -16, D:4) a +0 ring mail a cursed -1 club (11, -17, D:4) 15 stones (13, -29, D:4) a +0 short sword (13, -12, D:4) a +0 robe (unseen) (22, -29, D:4) 5 large rocks (22, -9, D:4) a +0 club (25, -11, D:4) a +0 giant spiked club (28, -20, D:4) 2 boomerangs a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, -4, D:5) a +0 robe (14, 5, D:5) 17 arrows (20, 9, D:5) a +0 whip (21, 17, D:5) a +0 scale mail a +0 mace (22, 18, D:5) a +0 robe a cursed -1 dagger (25, 18, D:5) a +0 mace (unseen) (30, -15, D:5) a cursed -3 mace (32, 5, D:5) 29 stones (43, 9, D:5) 21 bolts (44, 5, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 15, D:6) a +0 giant club (2, 16, D:6) 21 stones (6, 3, D:6) a +0 giant spiked club (16, 13, D:6) 21 arrows a +0 shortbow (17, 4, D:6) a +0 giant club (19, 9, D:6) 17 stones (21, 8, D:6) 12 arrows a +0 shortbow (23, 16, D:6) a cursed +0 chain mail (24, 6, D:6) an arrow (30, -20, D:6) a +0 hand axe (31, -23, D:6) a cursed -2 club a +0 mace (36, -4, D:6) an arrow (37, -5, D:6) an arrow (40, 1, D:6) 2 arrows a +0 plate armour a +0 mace (40, 4, D:6) a +0 mace 22 arrows a +0 shortbow (40, 5, D:6) a +0 mace (40, 26, D:6) a potion of curing (42, 0, D:6) a +0 robe a +0 dagger (47, 6, D:6) a +0 leather armour (50, 23, D:6) a manual of Slings (57, 32, D:6) 11 stones (60, 17, D:6) a +0 quarterstaff Level 7 of the Dungeon (7, 28, D:7) 23 sling bullets (33, 11, D:7) 18 arrows (37, 4, D:7) a -4 ring of dexterity (46, 17, D:7) 19 bolts (48, 26, D:7) 21 stones (58, -32, D:7) a cursed +0 club (58, -18, D:7) a +0 giant spiked club Level 8 of the Dungeon (9, -4, D:8) a +0 ring mail (11, -10, D:8) a +0 flail (12, -1, D:8) a +0 robe a +0 scimitar of flaming (27, 33, D:8) an arrow (28, 30, D:8) a +0 ring mail a +0 hunting sling 25 sling bullets a +0 vorpal quarterstaff (28, 33, D:8) 21 arrows a +0 shortbow (32, -7, D:8) a +0 pair of gloves (53, 17, D:8) a +0 spear (56, 13, D:8) 8 stones (57, 10, D:8) 24 stones Level 9 of the Dungeon [Shop] Zopsar's Weapon Shop a +0 morningstar (52 gold) a +0 war axe of draining (107 gold) a +0 longbow (58 gold) a +0 mace (39 gold) a +1 mace of protection (137 gold) a +0 club (13 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1370 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +8 whip "Snakebite" {curare, rPois} (704 gold) It poisons the flesh of those it strikes. It protects you from poison. 7 datura-tipped darts (36 gold) 8 boomerangs (52 gold) a +0 mace (39 gold) 16 bolts (41 gold) 20 sling bullets (130 gold) a +0 glaive (84 gold) (0, 0, D:9) a +0 dagger (18, -27, D:9) a +0 leather armour (19, -27, D:9) a +0 short sword (20, -55, D:9) 28 bolts (21, -43, D:9) a +0 robe (22, -23, D:9) 9 stones a +0 club a +0 scale mail (22, -21, D:9) a +0 war axe (23, -20, D:9) a stone (24, -18, D:9) a stone (25, -18, D:9) 2 stones (26, -22, D:9) a +0 dagger of venom a +1 dagger (27, -50, D:9) 7 stones (27, -24, D:9) a +0 plate armour a +0 mace (27, -21, D:9) 3 stones (29, -1, D:9) a +0 robe (30, -18, D:9) a +0 giant spiked club (34, -24, D:9) a +0 leather armour a +1 dagger of draining (37, -33, D:9) a +0 dagger a +0 club (37, -9, D:9) 15 sling bullets (38, -40, D:9) 2 stones (38, -34, D:9) a +0 short sword (38, -33, D:9) a stone (50, -6, D:9) a +0 flail (52, -11, D:9) a +0 dire flail (60, 0, D:9) a +0 giant spiked club (61, -2, D:9) a +0 giant spiked club (65, -1, D:9) a cursed +0 ring mail Level 10 of the Dungeon (1, -8, D:10) 14 gold pieces (3, 1, D:10) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 11 gold pieces (0, 5, Orc:1) 11 gold pieces (6, 10, Orc:1) 18 gold pieces (7, 6, Orc:1) a bolt (8, 7, Orc:1) a +0 hand axe (9, 5, Orc:1) a +0 giant club (9, 7, Orc:1) 11 bolts a +0 chain mail a +0 great sword a +0 arbalest (10, 5, Orc:1) a +0 giant club (10, 7, Orc:1) a bolt (11, 5, Orc:1) a +0 trident an orc corpse (skeletalised by now) (12, 6, Orc:1) 2 bolts a +0 plate armour a +0 long sword an orc corpse (skeletalised by now) (16, 6, Orc:1) a +2 robe of positive energy a +0 dagger (16, 7, Orc:1) a +0 robe (unseen) (16, 8, Orc:1) a +0 ring mail (unseen) (17, 10, Orc:1) a +1 flail of holy wrath (17, 19, Orc:1) 28 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 14 gold pieces (22, -34, Orc:2) 13 gold pieces (33, -37, Orc:2) 23 gold pieces (34, -36, Orc:2) 10 gold pieces (37, -20, Orc:2) 20 gold pieces an ice cave (0, 0, IceCv) a +2 demon trident of freezing (1, -1, IceCv) a +2 quick blade of freezing