Krehm Level 1 of the Dungeon (1, 0, D:1) a +0 short sword a +0 club (11, -23, D:1) 19 arrows (21, 8, D:1) a cursed -1 dagger (34, -5, D:1) a +0 club (37, 7, D:1) a cursed -3 short sword (42, -34, D:1) a +0 short sword (42, -31, D:1) a +2 cloak (46, 7, D:1) a +0 dagger (50, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (9, -6, D:2) 20 arrows (22, -4, D:2) a +0 club (33, 17, D:2) a +0 spear (34, 14, D:2) a +0 club (46, 1, D:2) 20 arrows (48, 0, D:2) 30 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -5, D:3) a +0 helmet (3, -2, D:3) 4 boomerangs (4, 4, D:3) a +0 leather armour (8, -4, D:3) 21 arrows (11, -5, D:3) a cursed -3 spear (11, 9, D:3) a +0 hunting sling (14, -30, D:3) a +0 club (17, -24, D:3) a +0 ring mail (32, -34, D:3) a +0 dagger a +0 robe (32, -22, D:3) 14 arrows (33, -18, D:3) a +0 leather armour a +0 hand axe (34, -25, D:3) a +0 helmet a +0 animal skin a +0 mace (35, -25, D:3) a +0 dagger (36, -24, D:3) a +0 dagger (36, -2, D:3) 31 sling bullets (37, -34, D:3) a +0 falchion a +0 leather armour (39, -36, D:3) a +0 dagger a +0 trident (39, -25, D:3) a +0 dagger (42, 4, D:3) a +0 leather armour (45, -29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 19 arrows (7, 11, D:4) a +0 robe (11, 15, D:4) a +1 vorpal war axe (18, 2, D:4) a potion of degeneration (28, 4, D:4) a +0 giant spiked club (32, 19, D:4) a +0 barding (34, 3, D:4) a +0 short sword a +0 mace a +0 chain mail (34, 4, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (34, 5, D:4) a +0 dagger a +0 leather armour (38, 12, D:4) a +0 robe (43, 2, D:4) 18 sling bullets (45, 15, D:4) a +0 scythe (47, 25, D:4) a +0 flail (50, 7, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Kinim's Antique Weapon Emporium a +0 spear (72 gold) a +0 long sword (84 gold) a +0 great mace (156 gold) a +0 trident (84 gold) a +0 whip of electrocution (196 gold) a +0 long sword (84 gold) a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +0 scimitar (96 gold) a +0 hand axe (72 gold) the +4 lajatang "Suonotiz" {vamp, rElec MR+ Dex+3} (2181 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 shortbow (72 gold) (0, 0, D:5) 10 gold pieces (7, -17, D:5) 16 arrows (10, -5, D:5) 11 gold pieces (12, -8, D:5) 14 stones (13, -8, D:5) 13 gold pieces (13, -7, D:5) 8 arrows (18, -21, D:5) a +0 dagger (22, -31, D:5) a +0 war axe (28, 5, D:5) 12 gold pieces (31, 2, D:5) 19 gold pieces