Krehm Level 1 of the Dungeon (2, 20, D:1) 29 bolts (14, -19, D:1) 15 sling bullets (16, 9, D:1) a +0 whip (21, -6, D:1) a +0 dagger (22, -4, D:1) a +0 short sword (22, 9, D:1) a +0 leather armour (41, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword an adder corpse (skeletalised by now) (1, 23, D:2) 50 stones (7, 29, D:2) a +0 club (11, 11, D:2) a +0 mace (12, -2, D:2) a +0 leather armour (16, 5, D:2) a staff of earth (16, 32, D:2) a +0 whip (34, 13, D:2) a +0 whip (37, 24, D:2) a +0 helmet (42, 11, D:2) a worm corpse (44, 28, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (2, -1, D:3) a +0 whip (13, -1, D:3) the +1 chain mail of Axuruygra {Contam rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. Contam: It causes magical contamination when unequipped.