Krehm Level 1 of the Dungeon (2, 13, D:1) 20 sling bullets (5, 34, D:1) a +0 short sword (7, 32, D:1) a +0 dagger (11, 32, D:1) 20 arrows (19, 1, D:1) a +0 dagger (20, 23, D:1) a +0 dagger (34, 13, D:1) a +0 robe (35, 10, D:1) 23 bolts (38, 11, D:1) a +0 robe (41, 23, D:1) a +0 short sword (50, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (29, 11, D:2) 21 stones (32, 1, D:2) a +0 dagger (36, 12, D:2) a +0 leather armour (40, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (16, 26, D:3) a +0 club a +0 dagger (24, 31, D:3) a +1 leather armour of cold resistance (25, 31, D:3) a +0 dagger a +0 dagger a +0 hand axe (38, 30, D:3) a +1 barding (44, 2, D:3) the +7 whip "Arbiter" {vorpal, Will+ Int-5 Dex+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). Will: It increases your willpower. Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (0, 20, D:4) 8 gold pieces (5, 2, D:4) a +0 rapier (5, 17, D:4) a ball python corpse