Krehm Level 1 of the Dungeon (3, -15, D:1) a +0 hunting sling (8, -3, D:1) a +0 short sword 5 stones (30, 1, D:1) a +0 dagger (30, 4, D:1) a +0 club 17 arrows (31, -5, D:1) a +0 dagger (38, 34, D:1) a +0 short sword a stone Level 2 of the Dungeon (16, -1, D:2) a +0 dagger (21, -3, D:2) a +0 leather armour (22, -5, D:2) a +0 short sword 4 stones (29, -36, D:2) a +0 dagger (31, -36, D:2) a +0 leather armour (34, -26, D:2) 10 arrows (40, -29, D:2) a +0 dagger (47, -32, D:2) a +0 club 3 stones (54, -7, D:2) a +0 club (56, -22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 0, D:3) a +0 flail a +0 leather armour (20, -9, D:3) a +0 mace a +0 leather armour (20, 5, D:3) a +0 club (28, -14, D:3) 17 stones (30, -13, D:3) a +0 short sword (30, -7, D:3) a +0 dagger a +0 robe (32, 16, D:3) a +2 whip of flaming a +0 leather armour a +0 hand axe (34, 15, D:3) a +0 dagger a +0 robe (35, 19, D:3) a +0 dagger a +0 short sword (50, 14, D:3) a +0 chain mail (54, -1, D:3) an amulet of the acrobat (55, 26, D:3) a +0 club a +0 leather armour (58, 26, D:3) a +0 falchion a +0 club Level 4 of the Dungeon (3, 14, D:4) a +0 hunting sling a +0 dagger 27 stones (4, 8, D:4) a +0 dagger (20, 38, D:4) 22 arrows (27, 31, D:4) the +7 long sword of the Two Names {drain, rPois rN+ Will++ Str-3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-3). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It greatly increases your willpower. (30, 11, D:4) a +0 giant club (49, -3, D:4) a +0 hunting sling (49, 11, D:4) 21 stones (52, 16, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 hunting sling (0, 4, D:5) a +0 chain mail a +0 rapier a +0 mace a +0 leather armour (0, 5, D:5) a +0 hand axe 17 stones a +0 leather armour (2, 13, D:5) a +0 dagger (2, 23, D:5) 17 stones (5, -13, D:5) a +0 trident (unseen) (6, -12, D:5) a +0 mace (unseen) (6, 21, D:5) a +0 whip (7, -13, D:5) a +1 hand axe of electrocution (19, 10, D:5) 13 stones (21, -19, D:5) a +0 rapier (22, -9, D:5) a +0 giant spiked club (23, -15, D:5) a +0 mace (29, -13, D:5) a +0 dagger (31, 0, D:5) a +0 giant spiked club (32, 2, D:5) a +0 giant club (34, -3, D:5) 19 stones (49, 24, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 club (1, 1, D:6) a +0 robe a +0 dagger (4, 4, D:6) a +0 leather armour a +0 mace (5, 2, D:6) a +0 whip (6, 5, D:6) a +0 club a +0 chain mail (13, 10, D:6) a +0 ring mail (15, -13, D:6) a +0 quarterstaff (21, 1, D:6) 6 stones (36, 24, D:6) a +0 hand axe (39, 21, D:6) a +0 hand axe a boomerang (41, 19, D:6) a +0 short sword a +0 leather armour (42, 17, D:6) a +0 trident a +0 chain mail a +0 hand axe (51, 28, D:6) a +1 whip of freezing a +0 robe (53, 18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 spear (0, 18, D:7) a +0 scale mail (6, 9, D:7) a +0 club a +0 leather armour (7, 9, D:7) a +0 whip (16, 16, D:7) a +0 ring mail (22, 15, D:7) 18 stones (29, -11, D:7) a +0 leather armour (30, 9, D:7) a +0 leather armour a +0 hand axe (31, 3, D:7) 21 sling bullets (33, 9, D:7) a +0 club (34, 6, D:7) 18 stones (57, 1, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 scimitar of flaming a +2 robe of cold resistance (3, -4, D:8) a +0 trident (5, -18, D:8) a staff of cold (9, -21, D:8) 2 boomerangs a +0 dagger (12, -13, D:8) a +0 shortbow 21 arrows (12, -12, D:8) a +0 hunting sling (17, 1, D:8) the +3 hunting sling "Maum Uto" {freeze, Str+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). (17, 16, D:8) 17 stones (19, 10, D:8) a +0 war axe (21, -12, D:8) a +0 falchion a +0 ring mail (22, -19, D:8) a +0 spear a +0 scale mail (23, -24, D:8) a +0 leather armour (24, -19, D:8) a +0 spear (26, -20, D:8) a +2 spear (31, -13, D:8) a +0 club (36, -31, D:8) 14 gold pieces (36, -30, D:8) a scroll of identify (36, -29, D:8) a scroll of noise (37, -31, D:8) a +0 chain mail (37, -30, D:8) a +0 tower shield (37, -29, D:8) a scroll of brand weapon (37, 19, D:8) a +0 falchion (38, -31, D:8) 24 arrows (38, -30, D:8) a potion of curing (still there?) 14 gold pieces (still there?) (38, -29, D:8) a scroll of noise (41, 7, D:8) a +0 dagger (41, 13, D:8) a +0 dagger a +0 ring mail a +0 club (41, 14, D:8) a +0 dagger a +0 robe a +0 whip 3 boomerangs (41, 15, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 robe (10, -10, D:9) a +0 flail a +0 club a +0 robe a +0 trident a +0 ring mail (11, -10, D:9) a +2 vorpal spear (11, -9, D:9) a +0 spear (16, 18, D:9) a +0 quarterstaff (21, 28, D:9) 4 bolts (24, 26, D:9) a +0 war axe a +0 robe (26, 26, D:9) a +3 battleaxe a +0 robe (27, -13, D:9) a +0 hand axe (27, 31, D:9) a +0 robe a +0 hand axe (28, -12, D:9) a +0 club a +0 ring mail (28, -3, D:9) a +0 war axe (29, -12, D:9) a +0 flail a +0 war axe a +0 chain mail (29, 11, D:9) a +0 giant spiked club a +0 dire flail (33, -2, D:9) a +0 dagger a +0 dagger a +0 whip a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 scale mail a +0 dagger a +0 whip Level 10 of the Dungeon [Shop] Emisixta's Armour Shop a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +2 robe of willpower (230 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) the -4 helmet "Xeppod" {Rampage} (1 gold) Rampage: It bestows one free step when moving towards enemies. a +0 robe (9 gold) (2, -19, D:10) 21 arrows (14, -23, D:10) a +0 scale mail (21, 14, D:10) a +0 leather armour a +0 war axe (22, 14, D:10) a +0 robe a +0 dagger (23, 14, D:10) a +0 plate armour a +0 battleaxe (26, 15, D:10) a +0 war axe (44, -23, D:10) a +0 robe (48, -9, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 27 sling bullets (6, -4, D:11) a +0 mace (10, -25, D:11) a +0 dagger (10, -19, D:11) a +0 dagger a +0 robe (11, -18, D:11) a +0 club (11, -17, D:11) a +0 mace (11, -16, D:11) a +0 leather armour (12, -8, D:11) the +5 battleaxe "Xetud" {chaos, Int+2 Dex+2} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). (14, -23, D:11) a +0 ring mail (16, -37, D:11) a +0 double sword (26, -2, D:11) a +0 morningstar (41, -32, D:11) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 club (still there?) 4 stones (still there?) a +0 dagger (still there?) a +0 club (still there?) (41, -19, D:11) a +0 short sword 3 stones (42, -31, D:11) a +0 short sword (42, -21, D:11) a +0 short sword (42, -19, D:11) a +0 short sword (45, -30, D:11) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (7, 9, Lair:1) 21 stones (16, -11, Lair:1) a +0 chain mail (30, -17, Lair:1) a +0 falchion (49, -25, Lair:1) (unseen) (57, -43, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (13, 30, Lair:2) 19 bolts (14, 31, Lair:2) 21 stones (15, 33, Lair:2) a ring of poison resistance (17, 11, Lair:2) 22 stones (24, 2, Lair:2) 21 arrows (26, 6, Lair:2) 8 gold pieces (28, 1, Lair:2) 12 arrows (34, -13, Lair:2) 25 stones (37, -14, Lair:2) 12 stones (47, 4, Lair:2) a scroll of noise an ice cave (0, 0, IceCv) a +0 pair of gloves (0, 2, IceCv) a wolf corpse (1, 4, IceCv) a yak corpse (12, -6, IceCv) a polar bear corpse (skeletalised by now) (13, -7, IceCv) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a yak corpse (skeletalised by now) (13, 6, IceCv) a yak skeleton a polar bear skeleton a yak skeleton (14, -7, IceCv) a polar bear corpse (skeletalised by now) (16, 10, IceCv) 17 arrows (16, 12, IceCv) 19 sling bullets