Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 994065672540509814 676 Krehm the Cleaver (level 7, 0/60 HPs) Began as a Minotaur Fighter on Feb 20, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:16:20 (4262 turns). Krehm the Cleaver (Minotaur Fighter) Turns: 4262, Time: 00:16:20 Health: 0/60 AC: 9 Str: 22 XL: 7 Next: 33% Magic: 6/6 EV: 7 Int: 5 God: Gold: 160 SH: 4 Dex: 10 Spells: 6/6 levels left rFire + . . SeeInvis . s - +2 dagger (venom) rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . m - +0 chain mail rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... Clarity + (no boots) Stlth .......... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -3), resistant, attractive A: horns 2, retaliatory headbutt, clarity, strong-willed 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +0 war axe s - a +2 dagger of venom (weapon) Missiles v - 5 silver javelins (quivered) w - a throwing net Armour c - a +0 buckler (worn) m - a +0 chain mail (worn) Jewellery n - a ring of ice Wands h - a wand of paralysis (5) Scrolls f - a scroll of magic mapping {unknown} g - a scroll of teleportation {unknown} i - a scroll of torment {unknown} j - a scroll of silence {unknown} p - 3 scrolls of fear {unknown} q - a scroll of noise {unknown} u - a scroll of enchant weapon {unknown} x - 2 scrolls of identify Potions b - 2 potions of flight d - 2 potions of might l - a potion of cancellation o - a potion of magic Skills: + Level 4.6 Fighting - Level 8.9 Axes + Level 4.6 Armour - Level 4.0 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 0% N/A 100% 2 Poisonous Vapours Pois/Air 0% N/A 100% 2 Conjure Flame Conj/Fire 0% 6-21 100% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Sticky Flame Conj/Fire 0% 2d3 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ** Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You possess an exceptional clarity of mind. You are strong-willed. (Will+) Message History You feel very sick. The water moccasin barely misses you. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin looks even sicker. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the water moccasin! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. Really quaff the potion of mutation? Okay, then. Really quaff the potion of mutation? You feel extremely strange. You feel stupid. You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. Really quaff the potion of mutation? You feel extremely strange. You feel agile. You feel strong-willed. You feel more strong-willed. You feel a hidden potential growing inside you. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Really quaff the potion of mutation? You feel extremely strange. You no longer feel a hidden potential within. You feel clumsy. You feel less strong-willed. Your thoughts seem clearer. You die... .## #. #..............# .# #.[.......###...S. .# #.........# ... .# #.........# . ## #.........# # #.........# # #.........# #...†.....# #...@.....# ##.......## ##.....## ####### There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) An ogre (D:5) Blork the orc (D:4) 2 hounds A hound skeleton (D:5) Robin (D:4) 6 gnolls 8 adders An ufetubus (D:5) An adder skeleton (D:5) 2 worms 5 dart slugs 5 orcs 9 ball pythons 6 endoplasms 3 giant cockroaches 15 goblins 12 hobgoblins 2 jackals (D:1) 6 kobolds 3 quokkas 7 bats 3 frilled lizards 5 rats 107 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:2) 6 plants (D:2) 9 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krehm the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 71 | D:1 | Reached skill level 3 in Axes 71 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 367 | D:1 | Reached skill level 4 in Axes 369 | D:1 | Reached XP level 3. HP: 30/31 MP: 2/2 1065 | D:2 | Found a faded altar of an unknown god. 1334 | D:2 | Reached skill level 5 in Axes 1512 | D:3 | Reached XP level 4. HP: 39/39 MP: 3/3 2186 | D:3 | Reached skill level 6 in Axes 2423 | D:3 | Reached XP level 5. HP: 43/45 MP: 4/4 2829 | D:4 | Found Naipyps's General Store. 2845 | D:4 | Found Biaxt's Specific Store. 2979 | D:4 | Noticed Blork the orc 3005 | D:4 | Killed Blork the orc 3006 | D:4 | Reached skill level 7 in Axes 3383 | D:4 | Reached XP level 6. HP: 51/51 MP: 5/5 3472 | D:4 | Noticed Robin 3484 | D:4 | Killed Robin 3795 | D:5 | Entered Level 5 of the Dungeon 3807 | D:5 | Reached skill level 8 in Axes 4129 | D:5 | Noticed an ice beast 4139 | D:5 | Killed an ice beast 4140 | D:5 | Reached XP level 7. HP: 59/59 MP: 6/6 4259 | D:5 | HP: 3/60 [poisoned by a water moccasin] 4260 | D:5 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 4260 | D:5 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 4261 | D:5 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 4261 | D:5 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4261 | D:5 | Gained mutation: You are highly strong-willed. (Will++) | [potion of mutation] 4261 | D:5 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 4261 | D:5 | HP: 1/60 [poisoned by a water moccasin] 4262 | D:5 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 4262 | D:5 | Lost mutation: You are agile. (Dex +2) [potion of mutation] 4262 | D:5 | Lost mutation: You are highly strong-willed. (Will++) | [potion of mutation] 4262 | D:5 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 4262 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:3: minmay_recursive_quarters, layout_loops_ring, st_stairs_7 D:4: layout_basic, nicolae_specific_store, uniq_blork_the_orc, uniq_robin D:5: layout_rooms, st_stairs_6, minivault_19 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shields | 4 | 4.0 Axes | 3 4 5 6 7 8 | 8.9 Fighting | 4 | 4.6 Armour | 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 81 | 107 | || 188 Headbutt | 7 | 22 | 1 || 30 Dagger | | 34 | 11 || 45 Throw: Javelin | | 4 | || 4 Evoke: Wand | | 2 | || 2 Use: Scroll | | 5 | || 5 Potion | | | 6 || 6 Stab: Paralysed | | 4 | || 4 Armor: Scale mail | 27 | 15 | || 42 Chain mail | | 44 | 4 || 48 Dodge: Dodged | 34 | 53 | 6 || 93 Block: Buckler | 16 | 18 | 1 || 35