Kriby Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 5, D:1) a +0 ring mail (16, 24, D:1) a +0 club (23, 38, D:1) a +0 club (32, -1, D:1) a +0 hand axe (32, 32, D:1) a +0 club (38, 36, D:1) a +0 dagger (38, 38, D:1) a +0 club a +0 club (41, 52, D:1) a stone (42, 50, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) a +0 pair of boots (10, 10, D:2) a throwing net (15, -5, D:2) a +0 scythe a +0 robe (20, 4, D:2) a stone (23, 13, D:2) a +0 short sword (27, 4, D:2) 3 stones (31, 39, D:2) a cursed +0 dagger (36, 7, D:2) a +0 hunting sling (39, 13, D:2) a +0 club (40, 8, D:2) 29 stones (45, -11, D:2) 10 stones (46, 19, D:2) a cursed +0 falchion a +0 scale mail (50, 16, D:2) 16 stones (52, 8, D:2) a +0 club (52, 10, D:2) a +0 club (52, 21, D:2) 21 stones (60, 38, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an arrow (0, 2, D:3) an arrow (2, -5, D:3) a +0 shortbow 11 arrows (2, -3, D:3) an arrow a +0 club (4, 23, D:3) a +0 club (18, 15, D:3) a +0 club (23, 14, D:3) 2 stones (25, 13, D:3) a stone (26, 1, D:3) a +0 dagger of flaming (27, 0, D:3) a +0 trident (27, 12, D:3) a stone (30, 11, D:3) a +0 club a +0 hunting sling 14 stones (30, 28, D:3) 6 tomahawks (32, -10, D:3) 24 stones (33, -10, D:3) a +0 leather armour (37, 27, D:3) a +0 club (42, 1, D:3) 5 curare-tipped needles Level 4 of the Dungeon (0, 0, D:4) 10 stones (5, -3, D:4) a +0 whip (8, 27, D:4) a +0 ring mail (12, 24, D:4) a +0 dagger (14, 10, D:4) 12 stones (15, 11, D:4) a +0 leather armour (23, -20, D:4) a +0 quarterstaff (25, -26, D:4) a +0 dagger of holy wrath a +0 leather armour (28, -22, D:4) 17 stones (29, 0, D:4) 15 stones (32, 22, D:4) a +0 falchion (42, 3, D:4) a +2 halberd of freezing (43, 2, D:4) a +0 club (44, 6, D:4) a +0 club a +0 club (47, 21, D:4) a +0 dagger a +0 robe a +0 club (48, -15, D:4) a +0 dagger a +3 ring mail of magic resistance (48, 21, D:4) a +0 flail a cursed +0 leather armour a +0 hand axe (49, 23, D:4) a +0 dagger (51, -7, D:4) a +0 war axe (61, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 short sword a +0 robe (5, -2, D:5) 28 arrows (8, 20, D:5) a +0 shortbow 6 arrows a cursed -3 glaive 5 tomahawks (9, 21, D:5) an arrow (10, 21, D:5) 11 arrows (11, 20, D:5) a +0 ring mail (12, 14, D:5) a +0 halberd 16 stones a +0 chain mail (12, 17, D:5) a stone (12, 18, D:5) a +1 hand axe of chopping a +1 falchion of electrocution a stone (12, 22, D:5) 2 arrows (12, 23, D:5) a +0 dagger (18, -7, D:5) a +0 dagger a +0 robe (18, -6, D:5) a +0 giant club (24, -14, D:5) 13 arrows (26, -4, D:5) 28 stones (45, -12, D:5) 15 arrows (46, 25, D:5) a tomahawk (46, 27, D:5) a tomahawk (46, 28, D:5) a tomahawk (46, 29, D:5) a stone (46, 31, D:5) a +0 hand axe 2 tomahawks a +0 scale mail (48, 24, D:5) 20 stones Level 6 of the Dungeon (3, 5, D:6) a +0 giant club (20, 8, D:6) the +4 falchion "Oleffiff" {flame, +Fly rN+ Str+3 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. It lets you fly. (20, 34, D:6) 26 sling bullets (21, 10, D:6) a +0 shortbow 6 arrows (21, 37, D:6) 21 bolts (22, 20, D:6) 8 arrows (22, 28, D:6) a +0 spear (23, 10, D:6) an arrow (24, -3, D:6) an uncursed staff of air (24, 10, D:6) 3 arrows (24, 34, D:6) a +0 giant spiked club (25, 11, D:6) an arrow a +0 giant club (26, 12, D:6) 2 arrows (26, 16, D:6) 18 arrows (26, 18, D:6) a +0 hunting sling (28, 32, D:6) a cursed +4 spear a +0 robe (29, 32, D:6) a +5 falchion a +0 robe (30, 32, D:6) a cursed +5 short sword of freezing a +0 robe (33, 28, D:6) a +3 dire flail a +0 robe a +6 dagger a +0 robe (34, 41, D:6) 14 sling bullets (40, 17, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) an arrow (1, 7, D:7) a +0 dagger a +0 robe (2, 5, D:7) a +0 shortbow 23 arrows (6, 0, D:7) a +0 war axe a +0 leather armour a +0 hand axe (6, 1, D:7) a +0 hand axe a +0 leather armour (7, 0, D:7) a +0 dagger (23, 23, D:7) 22 stones (25, 20, D:7) a +0 dagger (25, 25, D:7) a +0 club a +0 mace (25, 27, D:7) a tomahawk (26, 25, D:7) a +0 mace (26, 29, D:7) 2 tomahawks (26, 31, D:7) a tomahawk (28, -6, D:7) 19 arrows (29, 19, D:7) a +0 spear (29, 21, D:7) a +0 spear (44, -8, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 12 bolts (13, -17, D:8) a +0 dagger a +0 robe (13, -16, D:8) a +0 chain mail (14, -17, D:8) a +0 dagger (21, 4, D:8) a +3 rapier (33, 6, D:8) a +0 giant club (34, -35, D:8) a +0 mace a +0 robe (35, -36, D:8) a +4 flail a +0 robe (36, -36, D:8) a +2 long sword of slicing a cursed -1 robe (36, -35, D:8) a +1 long sword of freezing a +0 robe (37, -32, D:8) a +0 dagger (49, -2, D:8) 24 stones (53, -16, D:8) a +0 robe (55, -14, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 7 stones (4, 23, D:9) a +0 shortbow (11, 33, D:9) 6 tomahawks (14, 9, D:9) a +0 whip a +0 whip (15, 9, D:9) a +0 whip (16, 9, D:9) a +0 spear a +0 scale mail (26, 30, D:9) a +0 pair of gloves (40, 12, D:9) a +0 buckler (43, 21, D:9) a +0 giant club a +0 giant club (47, 17, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Largheif's Assorted Antiques a scroll of remove curse (87 gold) a +6 halberd of venom (1067 gold) a scroll of noise (29 gold) a scroll of torment (217 gold) the cursed +1 robe "Wumoyk" {Dex+4} (524 gold) It affects your dexterity (+4). It has a curse placed upon it. (0, 0, D:10) the amulet of Moral Flaws {+Rage rF+} [amulet of rage] It protects you from fire. It lets you go berserk. a +3 ring of intelligence an uncursed amulet of magic regeneration a +0 chain mail an uncursed ring of ice (5, -9, D:10) a +0 robe (12, 8, D:10) a +0 centaur barding (15, -7, D:10) a +0 lajatang (18, -28, D:10) a +0 long sword (18, -27, D:10) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (21, 16, D:10) a +0 giant spiked club a +0 giant club (24, -21, D:10) the cursed +0 short sword of the Dragonfly {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (26, -19, D:10) a +0 rapier (29, -29, D:10) 24 arrows (44, 3, D:10) a +0 giant club (50, -29, D:10) a +0 scale mail (52, -13, D:10) a +0 club a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 5 needles of confusion (12, -19, D:11) a lightning rod (4/4) (14, -32, D:11) a +0 quarterstaff (15, -9, D:11) a +0 hunting sling (17, -38, D:11) a scroll of random uselessness (22, -12, D:11) a +0 trident (23, -16, D:11) a +0 chain mail (25, -13, D:11) 2 arrows (29, -10, D:11) 14 arrows a +0 flail a +0 shortbow (30, -11, D:11) an arrow (32, -9, D:11) 2 arrows (37, -20, D:11) a +0 hand axe (46, -40, D:11) 17 stones (48, -42, D:11) a +0 dagger a cursed +0 robe (48, -41, D:11) a +0 flail a +0 war axe a +0 chain mail (48, -40, D:11) a cursed -3 mace Level 12 of the Dungeon [Shop] Ririsepp's Distillery a potion of haste (160 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of haste (160 gold) a potion of cancellation (128 gold) a potion of agility (64 gold) a potion of haste (160 gold) (0, 0, D:12) the +1 robe of the Gate {Str+2 Int+3 Stlth-} It affects your strength (+2). It affects your intelligence (+3). It makes you less stealthy. (8, 42, D:12) 13 bolts (11, 35, D:12) a cursed +0 flail (12, 57, D:12) 20 stones (15, 41, D:12) a +0 leather armour (25, 38, D:12) a +0 scimitar a +0 chain mail (26, 61, D:12) a stone (28, 44, D:12) a +0 dagger a +0 robe (28, 60, D:12) a stone (29, 43, D:12) a +0 hand axe a +0 chain mail (29, 44, D:12) the scarf "Zauffap" {rPois rF- Str+3 Stlth+} It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. (30, 43, D:12) a +0 dagger a +0 robe (30, 58, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 59, D:12) a +0 club (31, 59, D:12) a +0 dagger a +0 robe (32, 59, D:12) a +0 club a stone (34, 51, D:12) a stone (34, 55, D:12) a poisoned needle (35, 52, D:12) 3 stones (35, 54, D:12) a +0 blowgun a +0 short sword 12 poisoned needles (36, 51, D:12) a +0 dagger (36, 53, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 22, D:12) 17 bolts (43, 21, D:12) 32 sling bullets (47, 56, D:12) a +0 trident (52, 42, D:12) a cursed +0 chain mail (54, 40, D:12) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (4, 41, Lair:1) a cursed +0 ring mail (11, -8, Lair:1) a +0 ring mail (14, 33, Lair:1) 7 javelins (16, 7, Lair:1) a wand of confusion (13/48) a wand of flame (17/48) a wand of enslavement (19/24) a wand of polymorph (11/24) a wand of confusion (10/48) a +0 hunting sling (21, -7, Lair:1) 16 stones (27, 41, Lair:1) 20 poisoned needles (36, 33, Lair:1) 7 tomahawks (40, 32, Lair:1) a +0 hand crossbow (45, 31, Lair:1) 15 poisoned needles (50, 41, Lair:1) a potion of degeneration (51, -6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (9, 23, Lair:2) a +0 shield (16, 31, Lair:2) 6 stones (19, -3, Lair:2) 15 stones (20, 41, Lair:2) a lightning rod (4/4) (28, -12, Lair:2) a +1 war axe of chopping a +1 war axe +0 acid dragon scales (51, 15, Lair:2) 19 stones (51, 37, Lair:2) an uncursed ring of poison resistance (52, 38, Lair:2) a lightning rod (4/4) (55, 37, Lair:2) a +0 rapier (56, -5, Lair:2) 18 stones (58, 22, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (3, 5, Lair:3) 21 arrows (24, 17, Lair:3) a +0 scimitar a +0 robe (25, 29, Lair:3) a +0 robe (28, -11, Lair:3) 2 needles of sleeping (28, 17, Lair:3) a +0 scale mail (33, -11, Lair:3) a sack of spiders (33, -10, Lair:3) an uncursed ring of poison resistance (33, -9, Lair:3) a potion of might (33, 28, Lair:3) a +0 club (33, 29, Lair:3) 14 bolts (34, -11, Lair:3) a +0 leather armour (34, -9, Lair:3) a fan of gales (34, 35, Lair:3) a +0 long sword (35, -11, Lair:3) 13 gold pieces (unseen) (35, -9, Lair:3) a royal jelly (36, -11, Lair:3) 17 gold pieces (36, -10, Lair:3) 27 gold pieces (36, -9, Lair:3) a sack of spiders (37, 2, Lair:3) 20 sling bullets (37, 29, Lair:3) 23 arrows (41, 26, Lair:3) 8 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (3, 5, Lair:4) a +0 chain mail (8, 5, Lair:4) 21 sling bullets (36, 8, Lair:4) 16 stones (38, -2, Lair:4) a +0 robe (41, -10, Lair:4) a +0 quarterstaff (44, 24, Lair:4) a +0 plate armour (72, 7, Lair:4) a +0 halberd Level 5 of the Lair of Beasts (12, 43, Lair:5) a -3 ring of dexterity (19, 22, Lair:5) a +0 buckler of cold resistance (22, 18, Lair:5) 14 arrows (32, 37, Lair:5) 19 sling bullets (33, -3, Lair:5) 16 poisoned needles (36, 1, Lair:5) a +0 chain mail (51, 19, Lair:5) a wand of lightning (9/15) Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 stones (11, 24, Lair:6) a +0 buckler (15, -19, Lair:6) a book of Cantrips a book of Clouds a book of Burglary a book of Necromancy a book of Frost a book of Callings (24, -20, Lair:6) a +0 mace (26, 28, Lair:6) a +0 ring mail (27, 8, Lair:6) a +0 centaur barding (28, 8, Lair:6) a +0 short sword of venom (28, 9, Lair:6) a +0 longbow of freezing (28, 27, Lair:6) a +0 club (29, 7, Lair:6) an uncursed ring of poison resistance (29, 8, Lair:6) a +0 helmet (44, 0, Lair:6) a wand of random effects (27/48) (44, 2, Lair:6) a wand of digging (9/24) an uncursed ring of protection from magic (52, -4, Lair:6) the +1 animal skin of Kleptomania {MP+9} It affects your magic capacity (+9). (53, -15, Lair:6) a +0 hunting sling (54, -23, Lair:6) a +0 glaive (56, 20, Lair:6) a +0 chain mail Level 1 of the Swamp (0, 0, Swamp:1) a cursed -1 pair of boots (38, -6, Swamp:1) a +0 scythe (52, 7, Swamp:1) a +0 battleaxe (65, -7, Swamp:1) 17 stones Level 2 of the Swamp (0, 0, Swamp:2) a book of Cantrips (6, -9, Swamp:2) 24 stones (6, 0, Swamp:2) 22 stones (8, -27, Swamp:2) the +1 hand crossbow of Ofyca {penet, rN++ Int-2 Dex+8 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-2). It affects your dexterity (+8). It greatly protects you from negative energy. It makes you more stealthy. (11, -15, Swamp:2) a scroll of random uselessness (13, -2, Swamp:2) a wand of disintegration (11/24) (16, -34, Swamp:2) the cursed +2 dagger of a wizard's laboratory {antimagic, rF+ rC+ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (16, -7, Swamp:2) 27 stones (21, 6, Swamp:2) a wand of random effects (30/48) (49, 2, Swamp:2) a +0 leather armour (51, 5, Swamp:2) 17 stones (51, 11, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) an uncursed ring of poison resistance (1, 1, Swamp:3) 18 sling bullets (5, 35, Swamp:3) a +0 plate armour a +2 chain mail of cold resistance (8, 0, Swamp:3) a book of the Tempests a Young Poisoner's Handbook Uroquoki's Grimoire of the Ghastly Rocks Spells Type Level a - Corpse Rot Necromancy 2 b - Leda's Liquefaction Hexes/Earth 4 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 e - Dispel Undead Necromancy 5 (9, 40, Swamp:3) a +0 spear (10, 40, Swamp:3) a +0 spear (11, -5, Swamp:3) a +0 scale mail (12, 3, Swamp:3) a +0 whip (17, 0, Swamp:3) 14 stones (17, 25, Swamp:3) a hydra corpse (skeletalised by now) (29, 4, Swamp:3) a +0 short sword (50, 3, Swamp:3) a +3 spear (51, 3, Swamp:3) a +0 spear (51, 29, Swamp:3) a +0 chain mail (62, 30, Swamp:3) a +4 arbalest Level 4 of the Swamp (0, 0, Swamp:4) a +0 dagger a +0 robe (5, 4, Swamp:4) a +0 flail (7, 7, Swamp:4) a cursed -2 leather armour (11, 11, Swamp:4) a +0 falchion