Kriby Level 1 of the Dungeon (3, -37, D:1) a ration (10, -31, D:1) a +0 hunting sling (23, 5, D:1) a +0 club (30, -29, D:1) a +0 club (31, -5, D:1) a +0 club (52, -19, D:1) a +0 dagger (53, -6, D:1) a +0 robe (54, -38, D:1) 22 sling bullets (54, -35, D:1) a ration (54, -5, D:1) 2 potions of might (59, -26, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) 12 sling bullets (3, 21, D:2) 2 potions of degeneration (4, 16, D:2) a +0 pair of boots (10, 0, D:2) a +0 hunting sling (15, -1, D:2) a +0 club (21, 24, D:2) 17 stones (28, 0, D:2) a +0 dagger (30, 14, D:2) a +0 hand axe (37, 14, D:2) a +0 robe (41, -4, D:2) a +0 club (41, 5, D:2) a +0 trident (44, 10, D:2) 14 bolts (50, 12, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 23 stones (6, -5, D:3) a cursed +0 club (14, -7, D:3) a +0 club (16, 29, D:3) a +0 leather armour (18, -10, D:3) 4 tomahawks (20, 20, D:3) a +0 dagger a +0 robe (24, 31, D:3) 23 arrows (25, 26, D:3) a +0 mace (26, 16, D:3) a +0 club (27, 1, D:3) a potion of invisibility (29, -3, D:3) a poisoned needle (30, -3, D:3) a poisoned needle (35, -1, D:3) a +0 blowgun a +0 short sword 8 poisoned needles (36, -4, D:3) a +0 whip a +0 scale mail (45, 6, D:3) a stone (47, 2, D:3) 2 poisoned needles (47, 3, D:3) a stone a +0 scale mail a +0 whip a +0 leather armour a +0 dagger (47, 4, D:3) a stone (48, 1, D:3) 2 poisoned needles Level 4 of the Dungeon [Shop] Luill's Weapon Emporium a +0 falchion (42 gold) 3 needles of sleeping (21 gold) a +0 dagger (28 gold) 15 arrows (42 gold) a +0 mace (42 gold) a +0 long sword (49 gold) a +3 hand axe of chopping (301 gold) 19 sling bullets (133 gold) a +4 hunting sling of flaming (345 gold) a +1 flail of holy wrath (186 gold) the +5 hand crossbow of Trog's Favour {freeze, rElec rPois rC-} (595 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. a +0 spear (42 gold) 13 stones (18 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (518 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. 14 bolts (39 gold) (0, 0, D:4) 13 stones (2, -28, D:4) a +0 dagger a +0 robe (3, -22, D:4) a +0 robe (4, -11, D:4) 28 stones (6, -13, D:4) a +0 whip (9, 1, D:4) 3 javelins (12, 15, D:4) a potion of curing (14, -26, D:4) a +0 scythe (18, -2, D:4) a +0 leather armour (18, 2, D:4) a +0 plate armour (22, -12, D:4) 2 potions of heal wounds (24, -4, D:4) a +0 leather armour (25, 0, D:4) a potion of mutation (27, -7, D:4) a +0 war axe (33, -9, D:4) 23 arrows (36, 6, D:4) a +0 scale mail a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 1, D:5) a +0 flail (0, 3, D:5) a ration (6, 13, D:5) a +0 dagger a +0 robe (7, 17, D:5) 27 arrows (7, 33, D:5) a ration (12, 24, D:5) a +0 trident (19, 4, D:5) a +0 spear (21, 5, D:5) a ration (24, 35, D:5) 14 stones (26, 23, D:5) a +0 rapier (28, 9, D:5) 2 potions of curing (30, 11, D:5) a +0 spear (39, 28, D:5) a +0 hand axe a +0 leather armour a potion of mutation (40, 7, D:5) 8 needles of frenzy (41, 29, D:5) 4 large rocks (42, 4, D:5) a +0 ring mail a +0 whip (42, 48, D:5) a potion of lignification (45, 25, D:5) a +0 spear (45, 46, D:5) 11 stones (46, 25, D:5) a +0 hand axe (47, 3, D:5) a potion of heal wounds Level 6 of the Dungeon (0, 0, D:6) 23 stones (1, 0, D:6) a +0 great sword (5, 5, D:6) a +0 chain mail (8, 3, D:6) 25 stones (20, 12, D:6) 19 arrows (22, -2, D:6) a ration (22, -1, D:6) a +0 leather armour (24, 6, D:6) 23 bolts (36, 13, D:6) a potion of mutation (38, -8, D:6) a ration (38, -4, D:6) 7 bolts (44, 2, D:6) a ration (51, 2, D:6) a +0 trident a +0 plate armour (51, 3, D:6) a +0 short sword (51, 4, D:6) a +0 flail Level 7 of the Dungeon [Shop] Muc Kole's Assorted Antiques a cursed +0 scale mail (31 gold) a +1 pair of gloves (356 gold) a scroll of enchant weapon (232 gold) a +0 quarterstaff (124 gold) a scroll of identify (62 gold) a potion of curing (93 gold) the +5 robe of Night {Dark MR+ SInv} (1860 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a scroll of identify (62 gold) a scroll of vulnerability (232 gold) the +8 chain mail of Tender Moments {rPois rF++ Slay-5} (1618 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. It protects you from poison. a +0 dagger (62 gold) (0, 0, D:7) 12 bolts (3, -13, D:7) a tomahawk (4, 33, D:7) a +0 leather armour (6, -11, D:7) a tomahawk 22 bolts (6, 33, D:7) a potion of heal wounds (8, -8, D:7) a tomahawk (13, 5, D:7) a scroll of immolation (16, 1, D:7) a +0 pair of gloves (22, 3, D:7) a book of Minor Magic (37, -3, D:7) a ration (37, 23, D:7) a +0 whip a +0 chain mail (38, 2, D:7) a +0 dagger (38, 19, D:7) a +0 falchion (44, 2, D:7) a +0 dagger (45, -7, D:7) a +0 war axe a cursed -2 leather armour (45, -5, D:7) a +0 rapier (50, 0, D:7) a potion of agility (53, 5, D:7) a tomahawk (53, 39, D:7) a +0 dagger a +2 robe of resistance a +0 dire flail a +0 chain mail of fire resistance (54, 5, D:7) a tomahawk (59, 16, D:7) a +0 falchion (60, 7, D:7) a +0 whip (62, 16, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 plate armour (0, 1, D:8) a +0 hand axe (0, 5, D:8) 19 bolts (2, 3, D:8) a +0 dagger a +0 ring mail (14, -19, D:8) a +0 giant spiked club a +0 giant club (17, -23, D:8) a +0 dagger (still there?) Sif Muna's Papyrus of Fire (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 (18, -23, D:8) a +0 dagger (unseen) (39, -50, D:8) 13 poisoned needles (41, -51, D:8) a +0 robe (48, 2, D:8) 24 sling bullets (50, 6, D:8) a ration (55, -34, D:8) a +0 giant club (56, -36, D:8) 2 arrows (58, 4, D:8) a +0 hunting sling (59, -26, D:8) a ration (59, -25, D:8) a ration (59, 0, D:8) a +0 giant club a +0 giant club (60, -34, D:8) an arrow (60, -26, D:8) a ration (60, -25, D:8) a ration (62, -34, D:8) a +0 shortbow 6 arrows (63, -34, D:8) 2 arrows (64, -34, D:8) an arrow Level 9 of the Dungeon (1, -9, D:9) an arrow (44, -4, D:9) 16 gold pieces (44, -3, D:9) 12 gold pieces (44, 0, D:9) 9 gold pieces (45, -3, D:9) 16 gold pieces (46, -3, D:9) 11 gold pieces (47, -17, D:9) a potion of might (47, -3, D:9) a wand of iceblast (7) (48, -4, D:9) 9 gold pieces (48, -3, D:9) a +0 scale mail (51, -17, D:9) 26 arrows (52, -25, D:9) 21 stones (52, 2, D:9) a ration (52, 3, D:9) 18 stones (53, -20, D:9) 2 tomahawks (53, -15, D:9) a +0 giant club (54, -20, D:9) a +0 club a +0 ring mail (54, -13, D:9) a +0 hunting sling a +0 quarterstaff 30 sling bullets a +0 leather armour (54, -12, D:9) 3 sling bullets (55, -20, D:9) a +0 short sword