Krildir Level 1 of the Dungeon (0, 0, D:1) a short sword (1, -12, D:1) a hand axe (6, -15, D:1) a +0 dagger (11, -5, D:1) a dagger (11, 12, D:1) a hand axe (13, 6, D:1) 18 stones (33, -5, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a robe (3, 14, D:2) 19 stones (3, 19, D:2) a +0 club (10, 9, D:2) a +0 club (11, 5, D:2) a +0 dagger a +0 dagger a +0 club a +0 club (12, 19, D:2) a +0 spear a +0 animal skin a +0 helmet (12, 22, D:2) a +0 club (13, 22, D:2) a +0 dagger (37, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) 21 arrows (1, 4, D:3) a +0 falchion (6, 13, D:3) a ring mail (7, 19, D:3) 2 scrolls of noise (12, 2, D:3) a plate armour (15, -30, D:3) a +0 mace a +0 ring mail (21, -11, D:3) a robe (24, -18, D:3) 15 gold pieces (26, -29, D:3) a +0 short sword (27, -24, D:3) a +0 club a +0 chain mail (29, -22, D:3) a +0 falchion (30, -23, D:3) a +0 hunting sling a +0 club 31 stones (30, -17, D:3) a +0 whip 2 stones (31, -17, D:3) a +0 club (41, 15, D:3) a +0 robe (47, 20, D:3) a +0 robe (48, 20, D:3) a +2 scythe of protection (52, -20, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a flail (6, -6, D:4) a +0 club (7, -37, D:4) a +0 whip (still there?) a +0 ring mail (still there?) (7, -8, D:4) a +0 dagger a +0 hand axe (7, -7, D:4) a +0 club a +0 dagger a +0 robe (7, -6, D:4) a +0 mace a +0 leather armour (8, -42, D:4) a ring mail (8, -7, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (9, -39, D:4) 3 gold pieces (11, -4, D:4) a +0 hand axe an orc corpse (skeletalised by now) (12, -35, D:4) a +3 spear (15, -35, D:4) a +0 flail (18, -34, D:4) a +0 whip a gnoll corpse (19, -38, D:4) 24 stones (19, -36, D:4) a +0 spear (19, -35, D:4) a gnoll corpse (24, -32, D:4) a ring mail (25, -3, D:4) the +3 flail of Prudence {flame, rElec Int+3 Dex+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. the Ecumenical Temple