Krildir Level 1 of the Dungeon (10, 27, D:1) 18 arrows (12, 28, D:1) a +0 club (14, 19, D:1) a +0 dagger (15, 19, D:1) 19 stones (23, 26, D:1) a +0 dagger (36, 36, D:1) a +0 whip a stone Level 2 of the Dungeon [Shop] Beefae's Magic Scroll Shop a scroll of torment (75 gold) a scroll of fear (35 gold) a scroll of teleportation (30 gold) a scroll of fog (20 gold) a scroll of teleportation (30 gold) a scroll of fear (35 gold) a scroll of noise (10 gold) (0, 0, D:2) a +0 leather armour (6, 11, D:2) a ring of see invisible a +0 club (10, 15, D:2) a +0 whip (19, 1, D:2) a +0 pair of boots (23, 25, D:2) a +0 robe (29, 12, D:2) a +0 robe (31, 11, D:2) a +0 scythe (48, 14, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -31, D:3) a +0 mace of protection (11, -25, D:3) a +0 club (11, -24, D:3) 15 stones a +0 club (12, -24, D:3) a +0 trident a +0 club (13, -26, D:3) a +0 leather armour (13, -25, D:3) a +0 hand axe (18, 0, D:3) a +0 dagger (32, -25, D:3) 9 stones a +0 dagger a +0 hunting sling (32, -20, D:3) 5 stones a +0 club (37, -24, D:3) a +0 mace Level 4 of the Dungeon [Shop] Noasups's Weapon Boutique a +1 great mace of protection (162 gold) a +0 mace (33 gold) a +0 trident (38 gold) a +0 whip (27 gold) 21 sling bullets (115 gold) a +3 vampiric falchion (286 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (816 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 spear (33 gold) (0, 0, D:4) a +0 giant club (8, 6, D:4) a +0 club (12, 9, D:4) 4 stones a +0 whip a +0 dagger (13, -7, D:4) a +0 long sword (13, -6, D:4) a +0 robe (14, -6, D:4) a +0 robe (14, -1, D:4) a stone (15, -6, D:4) 21 sling bullets (15, 1, D:4) a stone (16, -6, D:4) a +0 hand axe (16, -2, D:4) a stone (17, 0, D:4) 5 large rocks (18, -6, D:4) a +3 trident (18, -2, D:4) a stone (18, 2, D:4) a stone (19, -6, D:4) a +1 short sword of flaming (20, -7, D:4) a +0 robe (20, -6, D:4) a +0 robe (21, -6, D:4) a +0 robe (30, -11, D:4) 27 stones (31, 31, D:4) a +0 club (32, 25, D:4) a +0 robe (32, 26, D:4) a +0 mace (37, 3, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 7, D:5) 25 stones (2, -43, D:5) a +0 dagger (5, -44, D:5) a +2 vorpal flail (9, -30, D:5) a +0 war axe (34, -36, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (38, -9, D:5) a +0 ring mail (42, -33, D:5) a +1 pair of boots (43, -19, D:5) 2 boomerangs a +0 chain mail (44, -21, D:5) a +0 robe (45, -2, D:5) a +0 dagger (47, -28, D:5) a +0 ring mail (48, -12, D:5) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 scimitar a +0 plate armour (56, -42, D:5) a +0 spear a +0 whip a +0 club a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -7, D:6) a +0 robe a +1 whip of flaming (3, 13, D:6) a throwing net (4, 13, D:6) a +0 whip (still there?) a gnoll corpse (still there?) (4, 18, D:6) a water moccasin corpse (18, -5, D:6) 28 arrows (18, 1, D:6) a scroll of noise the Ecumenical Temple