KrisU Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of speed (9, -13, D:1) 2 stones (9, -12, D:1) a +0 short sword (10, -14, D:1) 2 stones (10, -10, D:1) 25 arrows (11, 9, D:1) a +0 robe (12, -9, D:1) 25 stones (21, 25, D:1) a cursed +0 club (22, -17, D:1) a +0 club (24, -2, D:1) a +0 club (25, -1, D:1) a +0 dagger (26, -2, D:1) a +0 club (28, -21, D:1) 12 arrows (37, 8, D:1) a +0 club 5 stones (39, -8, D:1) 11 stones (42, -10, D:1) a +0 whip (42, -7, D:1) a +0 animal skin (42, 18, D:1) a +0 dagger (47, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -43, D:2) 15 arrows (18, 2, D:2) a +0 whip (19, -27, D:2) a +0 club (20, -37, D:2) a +0 club (20, 7, D:2) 19 stones (25, -24, D:2) a +0 dagger (28, -30, D:2) a +0 ring mail (32, 6, D:2) a +0 leather armour (36, -32, D:2) 29 stones (36, -11, D:2) a +0 club (37, -34, D:2) a +0 club a +0 robe (46, -25, D:2) a cursed -3 dagger a +0 club 3 stones (46, -24, D:2) a +0 short sword (47, -24, D:2) a +0 dagger 9 stones (49, -22, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, 7, D:3) a +0 dagger a +0 robe (17, 8, D:3) a +0 dagger a +0 robe (19, -3, D:3) a cursed +0 club (20, -3, D:3) a +0 club (20, 8, D:3) a +0 club (25, 31, D:3) 27 arrows (37, 6, D:3) a +0 flail (38, 4, D:3) a +0 club (38, 5, D:3) a +0 war axe (38, 6, D:3) a +0 robe a +0 dagger (39, 4, D:3) a +0 leather armour a +0 short sword (39, 5, D:3) a +0 club (39, 6, D:3) a +0 hand axe (43, -14, D:3) a +0 whip (54, 18, D:3) a +0 leather armour (62, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (2, 8, D:4) a +0 helmet (7, -7, D:4) 15 poisoned needles (11, -7, D:4) a +0 giant club (26, 35, D:4) a +0 giant spiked club (30, 27, D:4) a +0 leather armour a +0 ring mail (32, 29, D:4) a +0 ring mail (35, -5, D:4) a +0 hand axe (41, 3, D:4) a +0 pair of boots Level 5 of the Dungeon [Shop] Fafix's Gadget Emporium a lightning rod (4/4) (520 gold) a wand of random effects (15) (110 gold) a wand of enslavement (5) (91 gold) a lamp of fire (520 gold) a wand of random effects (9) (71 gold) a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a lamp of fire (520 gold) a lamp of fire (520 gold) a wand of random effects (18) (130 gold) a fan of gales (520 gold) a box of beasts (260 gold) (0, 0, D:5) a +0 dagger (3, -3, D:5) a +0 hand axe (21, -19, D:5) a +0 dagger a +0 short sword a cursed +0 scale mail a +0 hand axe (24, -7, D:5) a +0 ring mail (25, 16, D:5) a +0 hand axe (36, 16, D:5) a +0 giant club (36, 27, D:5) a +0 robe (37, 21, D:5) a +0 helmet of intelligence (46, 0, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Huosch's Jewellery Emporium an uncursed ring of wizardry (390 gold) an uncursed ring of see invisible (195 gold) the ring of Mirth {Wiz rF+ SInv} (626 gold) [ring of wizardry] It improves your spell success rate. It protects you from fire. It lets you see invisible. a cursed ring of teleportation (58 gold) a cursed -3 ring of evasion (26 gold) a cursed -3 ring of protection (26 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of harm (390 gold) an uncursed ring of protection from cold (325 gold) a +5 ring of dexterity (535 gold) (0, 0, D:6) a +0 club a +0 leather armour a cursed -2 war axe a +0 chain mail a +0 dagger a +0 robe (0, 1, D:6) a +0 club a +0 leather armour (0, 2, D:6) a +0 dagger a +0 robe (13, -6, D:6) a +0 ring mail (14, -8, D:6) a +0 ring mail (15, -18, D:6) a +0 flail (16, -16, D:6) a tomahawk (16, -15, D:6) a tomahawk (17, -12, D:6) a tomahawk (34, 7, D:6) a +0 trident (42, 23, D:6) a +0 flail a +0 scale mail (44, 19, D:6) a +0 club a +0 animal skin a +0 hunting sling a +0 leather armour (45, 13, D:6) 2 sling bullets (45, 19, D:6) a +0 club a cursed +0 leather armour a +0 hunting sling 19 sling bullets a +0 animal skin (46, -9, D:6) a +0 falchion (46, 19, D:6) a +0 club a +0 leather armour (49, -11, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Sytzoh's Magic Scroll Emporium a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of holy word (90 gold) a scroll of random uselessness (12 gold) a scroll of fear (42 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 whip (4, -18, D:7) a +0 club (4, -17, D:7) a +0 whip (5, -16, D:7) a +0 spear (11, -12, D:7) 2 arrows (11, -11, D:7) 5 arrows (13, -18, D:7) a +0 shortbow 11 arrows (14, 5, D:7) a +0 battleaxe (19, -8, D:7) 3 sling bullets (20, -10, D:7) a +0 club a +0 dagger (21, -6, D:7) a sling bullet (21, -4, D:7) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (21, 12, D:7) a +0 long sword (22, -11, D:7) a +0 club (22, -10, D:7) a cursed -3 dagger a +0 robe a +0 short sword (22, -4, D:7) a +1 whip of freezing a +0 robe (24, -14, D:7) a +0 shortbow (unseen) (30, -26, D:7) a +0 falchion (30, 15, D:7) an uncursed ring of wizardry (33, -9, D:7) a +0 dagger a +0 animal skin (38, -21, D:7) 14 bolts (42, 2, D:7) 4 potions of degeneration (52, 13, D:7) 27 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (2, -29, D:8) 17 arrows (12, -9, D:8) 30 arrows (13, -4, D:8) 15 poisoned needles (22, -7, D:8) a +0 robe (22, 0, D:8) 12 sling bullets Level 9 of the Dungeon [Shop] Elaqei's Weapon Shoppe a +0 dagger (30 gold) 29 stones (43 gold) 16 bolts (48 gold) a cursed -3 morningstar (1 gold) a +2 mace of protection (234 gold) a +1 antimagic morningstar (285 gold) a cursed -3 glaive (1 gold) 20 arrows (60 gold) 11 bolts (33 gold) a +0 quarterstaff (60 gold) 19 stones (28 gold) (0, 0, D:9) a +0 scale mail (2, 17, D:9) a +0 giant spiked club (2, 40, D:9) 14 arrows (12, -13, D:9) a cursed -3 shortbow 15 arrows (13, -11, D:9) an arrow (13, -9, D:9) 13 poisoned needles (14, -12, D:9) a +0 giant club a +0 dire flail (14, -10, D:9) 2 arrows (14, 31, D:9) a +0 trident a +0 leather armour (15, 27, D:9) a +0 scimitar a cursed +0 plate armour (15, 28, D:9) a +0 dagger a +0 robe (16, -7, D:9) an arrow (17, 28, D:9) a +0 long sword (28, 16, D:9) 12 poisoned needles (29, 2, D:9) a +2 leather armour of fire resistance (32, -11, D:9) a cursed +0 dagger a +0 robe (33, -11, D:9) a +4 dire flail a +0 robe (34, -12, D:9) a +0 great sword a +0 robe a +0 spear a +0 robe (34, -11, D:9) a +0 robe (46, 38, D:9) a +0 giant spiked club a +0 giant club (54, 15, D:9) a +0 dagger (56, -10, D:9) a cursed -1 dagger (58, 7, D:9) a -3 ring of intelligence (59, 12, D:9) a +0 plate armour (61, -8, D:9) an arrow (63, -9, D:9) a +0 shortbow 12 arrows (63, 19, D:9) 23 bolts Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of venom a +0 blowgun (3, -6, D:10) a curare-tipped needle (4, -8, D:10) 6 curare-tipped needles (15, -35, D:10) a +0 dagger (25, -17, D:10) a +0 war axe a +0 falchion (25, -16, D:10) a +0 dagger (26, -17, D:10) a +0 dire flail a +0 chain mail (28, -32, D:10) a +0 plate armour (28, -1, D:10) a +0 hand axe (35, -38, D:10) 28 arrows a cursed -1 shortbow (35, -32, D:10) an arrow (35, -31, D:10) an arrow (36, -33, D:10) 16 arrows a +0 shortbow (42, -29, D:10) 2 arrows (43, -28, D:10) 2 arrows (45, -47, D:10) a +0 flail (46, -46, D:10) a +4 trident a +0 robe (47, -45, D:10) a +0 short sword a +0 robe a +0 dagger a +0 robe (47, -8, D:10) a +0 robe a +0 dagger (52, -25, D:10) a +0 robe a cursed -1 dagger (53, -14, D:10) a +0 ring mail a +0 dagger (54, -15, D:10) a cursed -2 leather armour (54, -14, D:10) a +0 chain mail a cursed -3 flail (55, -16, D:10) a +0 robe a +0 dagger (57, -26, D:10) a +2 robe of magic resistance a cursed +0 long sword a +4 spear a +0 robe (57, -25, D:10) a +2 robe of magic resistance a +0 spear (58, -28, D:10) a cursed +0 robe a +0 dagger (59, -28, D:10) a +0 scale mail a +0 mace (62, 2, D:10) 15 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +3 plate armour the +4 hand axe of Doors {drain, rElec Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It makes you more stealthy. a +0 buckler the +3 leather armour of the Mackerel {rF+} It protects you from fire. (1, 50, D:11) a +0 mace (3, 13, D:11) a +0 giant club (3, 26, D:11) a +0 robe (5, 49, D:11) a +0 robe (7, 48, D:11) a cursed +0 trident a +0 robe (13, 37, D:11) a +0 robe a +0 morningstar (14, 35, D:11) a +0 dagger (14, 36, D:11) a +0 dagger (29, 38, D:11) a +0 club (31, 39, D:11) a +0 dagger (36, 23, D:11) 27 arrows (48, 38, D:11) a +0 scale mail (49, 37, D:11) a +0 leather armour (49, 38, D:11) a +2 ring of dexterity a +0 dire flail (55, 7, D:11) a +0 morningstar (55, 8, D:11) a +0 mace (55, 9, D:11) a +0 trident Level 12 of the Dungeon [Shop] Toawigg's Weapon Shoppe a +4 war axe of freezing (367 gold) a cursed -3 club (1 gold) a +0 long sword (45 gold) a +0 lajatang (195 gold) a +1 hunting sling of velocity (119 gold) a +0 quarterstaff of protection (88 gold) a +0 rapier (52 gold) a +0 hand axe of flaming (96 gold) the cursed +1 short sword "Baririk" {venom, rPois Dex+4} (327 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. 10 arrows (26 gold) 15 stones (19 gold) a +0 short sword (39 gold) the +8 falchion of the Warrior-Mage {vamp, rElec} (819 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. (0, 0, D:12) 2 poisoned needles a +2 dagger of draining (0, 1, D:12) a +0 flail (1, 0, D:12) a poisoned needle a cursed -2 blowgun a +0 robe a +0 dagger (2, 1, D:12) a +0 robe a +0 dagger (2, 2, D:12) a +0 robe a +0 dagger (3, 3, D:12) a tomahawk (7, 17, D:12) 16 arrows (10, 2, D:12) a +0 robe (10, 6, D:12) a +0 club a +0 leather armour (10, 10, D:12) a +0 trident a cursed -2 leather armour a +0 mace a +0 leather armour 4 tomahawks (12, -19, D:12) 19 bolts (14, 41, D:12) a +0 flail (26, -4, D:12) a +0 war axe (34, 2, D:12) a +0 long sword a +0 ring mail an elf corpse (36, 2, D:12) a cursed +0 shortbow 13 arrows a centaur corpse (37, 31, D:12) 26 stones (42, 26, D:12) a +0 war axe (44, 19, D:12) a +0 flail (44, 28, D:12) an arrow (45, -1, D:12) the +2 war axe "Ucoklam" {chop, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). a bullfrog skeleton a bullfrog skeleton (46, 27, D:12) a large rock (47, 26, D:12) a sling bullet (still there?) 2 large rocks (still there?) 2 arrows (still there?) (48, 25, D:12) an arrow (49, 24, D:12) a large rock (50, 34, D:12) an arrow (51, 21, D:12) 26 arrows a +0 shortbow (51, 34, D:12) an arrow (52, 33, D:12) an arrow (53, 21, D:12) a scroll of noise