KrisU Level 1 of the Dungeon (0, 0, D:1) 160 stones (3, 14, D:1) 171 stones (5, -21, D:1) a +0 club (8, -21, D:1) 129 stones (10, -29, D:1) a +0 club (10, -3, D:1) 133 stones (13, -22, D:1) a +0 robe (21, -22, D:1) a +0 hunting sling (27, -18, D:1) a +0 short sword (30, -5, D:1) a +0 robe (34, -1, D:1) 60 tomahawks (39, -35, D:1) a +0 dagger a +0 dagger (39, -3, D:1) a +0 club (40, -3, D:1) a +0 whip (49, 8, D:1) a +0 dagger (54, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -1, D:2) a +0 dagger (26, -36, D:2) a +0 ring mail (26, 2, D:2) a +0 club (27, -16, D:2) a +0 club (29, 0, D:2) a cursed -3 club (40, -14, D:2) a cursed -3 war axe a +0 ring mail (41, -17, D:2) a +0 robe (55, 3, D:2) 203 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 22, D:3) a +0 dagger (5, -1, D:3) a +0 club (6, 20, D:3) a +0 short sword (15, 37, D:3) a +0 blowgun 21 poisoned needles (23, -5, D:3) a +0 short sword (24, -7, D:3) a +0 flail (24, -6, D:3) a +0 club (25, 39, D:3) a +0 club (26, 22, D:3) a +0 club (26, 38, D:3) a +0 club (27, 1, D:3) a +0 club (29, -1, D:3) a +0 dagger (31, 30, D:3) a +0 leather armour (35, 16, D:3) a +0 giant spiked club (42, 15, D:3) a +0 mace (47, 10, D:3) a +0 whip (48, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Qopunerr's Armour Shoppe a +3 plate armour of poison resistance (420 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +2 plate armour of cold resistance (400 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +1 hat (110 gold) a cursed +0 leather armour (1 gold) a +2 ring mail of poison resistance (180 gold) a +0 cloak (45 gold) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} (381 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). a +0 plate armour of poison resistance (270 gold) a +0 robe (7 gold) a +0 buckler (45 gold) a +0 robe (7 gold) (0, 0, D:4) a cursed -1 scale mail (12, 1, D:4) 90 bolts (29, -29, D:4) a +0 flail (30, -29, D:4) a +0 spear (30, -27, D:4) a +0 whip (30, -26, D:4) a +1 falchion of electrocution Level 5 of the Dungeon [Shop] Carhow's Assorted Antiques a +0 dagger (62 gold) a cursed +0 leather armour (3 gold) a +0 arbalest (139 gold) a potion of might (124 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) a scroll of vulnerability (232 gold) a scroll of identify (62 gold) a scroll of remove curse (93 gold) a scroll of blinking (232 gold) (3, 48, D:5) a +0 mace (3, 55, D:5) a +0 long sword (4, 48, D:5) 18 gold pieces (6, 45, D:5) 9 gold pieces (unseen) (10, 13, D:5) a +0 club a +0 leather armour (11, 41, D:5) a +0 ring mail (12, 54, D:5) a cursed +0 halberd (12, 55, D:5) a +0 spear (13, 11, D:5) a cursed +0 spear (13, 55, D:5) a +0 spear (15, 55, D:5) a +0 club (36, 20, D:5) a +0 ring mail (39, 33, D:5) a +0 trident a +0 robe (40, 39, D:5) a +0 ring mail (47, 25, D:5) a +2 robe of positive energy (51, 39, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (2, -12, D:6) a cursed +2 dagger (unseen) (9, -14, D:6) a ration