KrisztiCat Level 1 of the Dungeon (0, 0, D:1) 14 stones (13, 52, D:1) a +0 club (24, 40, D:1) 18 poisoned needles (38, 18, D:1) 25 arrows (48, 43, D:1) 22 bolts (58, 42, D:1) a stone (59, 41, D:1) a +1 dagger of venom 2 stones (60, 39, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -7, D:2) a +0 club (16, 11, D:2) a +0 leather armour (19, -12, D:2) a book of Burglary (20, -12, D:2) 13 arrows (22, -9, D:2) a +0 dagger (26, 5, D:2) a +0 club a +0 club (26, 6, D:2) a +0 dagger a +0 club a +0 club a +0 club (26, 7, D:2) a +0 spear a cursed +0 animal skin (27, 4, D:2) a +0 club a +0 club (29, 3, D:2) a +0 club (33, -13, D:2) 24 arrows (40, 7, D:2) a +0 dagger (44, -7, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 6 arrows (3, -12, D:3) a +0 ring mail (9, -7, D:3) 11 bolts (10, 0, D:3) a +0 leather armour (20, -24, D:3) a +0 short sword (25, -51, D:3) 14 poisoned needles (26, -29, D:3) 20 sling bullets (29, 3, D:3) 15 stones (44, -7, D:3) 10 arrows (51, -16, D:3) 19 stones (58, -42, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qingash's Jewellery Emporium an uncursed ring of wizardry (390 gold) an uncursed ring of wizardry (390 gold) the amulet of Imicoajoq {rC++ Regen+} (708 gold) [amulet of regeneration] It greatly protects you from cold. It increases your rate of regeneration. the ring "Doymoun" {*Tele Int+3} (270 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). the ring of Casyry Pouch {rF+ rN+ Dex+2} (525 gold) [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. an uncursed ring of wizardry (390 gold) an uncursed ring of stealth (227 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of magical power (260 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:4) a +0 robe (14, -22, D:4) 10 sling bullets (23, -4, D:4) 29 sling bullets (35, -35, D:4) a +0 leather armour a +2 short sword of flaming 4 tomahawks (35, -34, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (35, -33, D:4) a tomahawk (38, 17, D:4) 30 stones (49, 3, D:4) 24 arrows (49, 12, D:4) a +0 leather armour (54, 3, D:4) a +0 robe of cold resistance a +0 club a +0 leather armour (62, -25, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 59, D:5) a +0 dagger (2, 60, D:5) a +0 dagger a +0 flail a cursed -3 club (3, 58, D:5) a +0 chain mail a cursed +0 club (6, 7, D:5) a +0 robe (8, 11, D:5) a +0 ring mail a +0 hand axe (12, 17, D:5) a +0 short sword (31, 8, D:5) a +0 leather armour a cursed -1 mace (31, 23, D:5) a +0 war axe (32, 8, D:5) a +0 long sword (34, 7, D:5) a +0 mace a +0 robe (48, 8, D:5) a +0 dagger (50, 61, D:5) 16 stones (51, 7, D:5) a +0 helmet (52, 22, D:5) a +3 quarterstaff of chaos (54, 23, D:5) a +0 mace (61, 4, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) 13 sling bullets (2, -5, D:6) a scroll of amnesia (3, 24, D:6) 19 sling bullets (4, 19, D:6) 13 stones (7, 12, D:6) a +0 club a cursed +0 ring mail (7, 13, D:6) a +0 trident a +0 chain mail (8, 5, D:6) a +0 dagger a +0 robe a cursed +0 ring mail (9, -10, D:6) a +0 robe (27, 17, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, -6, D:7) a cursed -3 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 whip (6, -24, D:7) a +0 war axe (16, -41, D:7) a +0 club (17, -41, D:7) a +0 whip (17, -40, D:7) a +0 mace a +0 giant club (18, -40, D:7) a +0 spear (20, -9, D:7) 21 arrows (22, -47, D:7) 13 stones (26, -39, D:7) a +0 dagger a +0 robe (27, -51, D:7) 17 stones (27, -39, D:7) a +0 giant spiked club (29, -51, D:7) a +0 leather armour (30, -14, D:7) a +0 giant spiked club (40, -3, D:7) 16 arrows (41, -33, D:7) a +0 leather armour a +0 short sword (42, -31, D:7) a +0 leather armour a cursed +0 plate armour a +0 hand axe a +2 flail of holy wrath (48, -24, D:7) a +0 pair of gloves (52, -1, D:7) a +0 trident Level 8 of the Dungeon [Shop] Unattint's Book Shoppe a book of Maledictions (375 gold) the Volume of Ice and Malediction (720 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Tukima's Dance Hexes 3 c - Leda's Liquefaction Hexes/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 e - Invisibility Hexes 6 a book of Callings (450 gold) a book of Death (1050 gold) a book of Party Tricks (750 gold) a book of Frost (525 gold) a book of Beasts (825 gold) a book of Debilitation (600 gold) a book of Party Tricks (750 gold) the Handbook of the Dark Blaze (849 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Fireball Conjuration/Fire 5 e - Bolt of Draining Conjuration/Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 [Shop] Vusiuhut's Book Shoppe a book of Unlife (975 gold) a Young Poisoner's Handbook (600 gold) a book of Changes (375 gold) a book of Misfortune (300 gold) a book of Conjurations (450 gold) a book of Transfigurations (825 gold) a book of the Sky (975 gold) a book of Maledictions (375 gold) a book of Flames (525 gold) the Handbook of Assistive Earth (1149 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Shatter Earth 9 a book of Frost (525 gold) Inkeusoh's Incunabulum of the Beginning (1050 gold) Spells Type Level a - Cause Fear Hexes 4 b - Deflect Missiles Charms/Air 6 c - Invisibility Hexes 6 a book of the Earth (975 gold) [Shop] Naillaso's Weapon Emporium a +0 flail (45 gold) 16 stones (20 gold) 26 stones (33 gold) a +1 short sword of venom (137 gold) 16 stones (20 gold) a +0 long sword (45 gold) a +0 flail (45 gold) 14 sling bullets (91 gold) 11 stones (14 gold) a +1 scimitar of electrocution (221 gold) 15 bolts (39 gold) a +1 mace of protection (137 gold) (0, 0, D:8) a +2 dagger of venom a cursed +0 robe (1, -43, D:8) a +0 scale mail (1, 0, D:8) a +0 dagger a +0 robe (13, -23, D:8) a +0 chain mail (16, -22, D:8) a +0 leather armour (20, -12, D:8) 3 tomahawks (21, -11, D:8) 17 bolts (39, -35, D:8) a +0 buckler (39, -1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 0, D:8) a +0 club a +0 hunting sling a +2 dagger of freezing a cursed +0 robe (42, -40, D:8) 28 sling bullets (50, -17, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (4, 24, D:9) 2 arrows (4, 26, D:9) an arrow (4, 27, D:9) an arrow (4, 28, D:9) an arrow (4, 30, D:9) a +0 shortbow 6 arrows (5, 23, D:9) the cursed +0 short sword "Meg Naja" {protect, rElec Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (9, 27, D:9) a +2 ring mail of fire resistance (12, 8, D:9) a +0 ring mail (14, 9, D:9) 10 stones (18, 33, D:9) a +0 pair of boots (19, 11, D:9) a +0 trident of protection a +0 robe (20, 9, D:9) a +0 whip a +0 dagger a +0 robe (20, 10, D:9) a cursed +2 short sword a +0 robe a cursed +3 morningstar of freezing a +0 robe a +0 club (20, 11, D:9) a +2 trident a +0 robe (21, 11, D:9) a +0 dagger a +0 robe (22, -8, D:9) a lamp of fire (23, 7, D:9) 27 sling bullets (32, 2, D:9) a +0 dagger of flaming a +0 robe (32, 3, D:9) a +0 shortbow 14 arrows (33, 3, D:9) a cursed -3 club a +0 flail (34, 4, D:9) 2 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 dagger a +0 ring mail a +2 dagger of venom a +0 robe (7, 5, D:10) 2 potions of degeneration (8, 5, D:10) a +0 dagger a +0 robe (8, 7, D:10) a +0 battleaxe a +0 chain mail (8, 12, D:10) a +0 dagger (8, 21, D:10) a +0 chain mail (8, 35, D:10) a +0 whip (16, 4, D:10) a +0 quarterstaff (17, 15, D:10) a +0 leather armour a +0 scale mail a +0 war axe a +0 hand axe a +0 club a +0 hand axe (32, 11, D:10) a sling bullet (34, 10, D:10) a sling bullet (35, 8, D:10) a sling bullet (35, 9, D:10) a sling bullet (35, 32, D:10) 23 stones (35, 34, D:10) 7 needles of confusion (36, 6, D:10) a cursed +0 ring mail a +1 hunting sling of flaming 15 sling bullets a +0 quarterstaff (37, 3, D:10) a +0 scale mail (42, 7, D:10) an arrow (42, 10, D:10) an uncursed ring of magical power (42, 15, D:10) a +0 club (42, 16, D:10) a +0 robe a +0 dagger (43, 7, D:10) 2 arrows (43, 16, D:10) a +0 ring mail a +0 hand axe (43, 18, D:10) 22 stones (44, 5, D:10) 2 arrows 3 curare-tipped needles (44, 6, D:10) 2 arrows (44, 7, D:10) a curare-tipped needle (44, 8, D:10) 2 curare-tipped needles an arrow (44, 16, D:10) a +0 dagger (45, 3, D:10) 2 arrows (45, 7, D:10) a curare-tipped needle (46, 4, D:10) a +0 shortbow an arrow (46, 6, D:10) a curare-tipped needle (47, -3, D:10) a +0 dagger of draining a +0 blowgun (50, 35, D:10) 11 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (0, 1, D:11) 2 scrolls of amnesia (1, 17, D:11) a +0 club a +0 ring mail (8, 2, D:11) a +4 vampiric trident a +0 scale mail (8, 3, D:11) a +0 whip (8, 15, D:11) a +0 club (9, 2, D:11) a +0 spear (12, 19, D:11) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (12, 20, D:11) a +3 vampiric falchion (12, 21, D:11) a +0 spear of piercing (13, 19, D:11) a +3 scimitar of holy wrath (13, 20, D:11) a phial of floods (14, 20, D:11) a +0 long sword of protection (16, -3, D:11) a +0 giant club a cursed -2 robe a +3 morningstar a +2 flail of venom a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (18, -2, D:11) a +0 short sword (22, 4, D:11) 21 bolts (32, 32, D:11) a book of Changes a book of Clouds (39, 9, D:11) a large rock (43, 9, D:11) 2 large rocks (43, 10, D:11) a +4 dagger of venom a +2 robe (46, 43, D:11) a +0 war axe (47, 21, D:11) a +1 halberd a +0 animal skin (47, 22, D:11) 31 sling bullets (48, 45, D:11) a +0 war axe (55, 30, D:11) a +0 arbalest Level 12 of the Dungeon [Shop] Ucwanna's General Store a +0 hand axe (54 gold) a +0 robe (12 gold) a scroll of remove curse (54 gold) a +0 quarterstaff (72 gold) a +0 scale mail (72 gold) a ration (90 gold) a potion of invisibility (144 gold) an uncursed ring of fire (450 gold) 23 stones (41 gold) a +0 cloak (81 gold) 19 stones (34 gold) a +2 bardiche of protection (410 gold) a scroll of silence (135 gold) a ration (90 gold) (0, 0, D:12) 17 arrows (1, -21, D:12) an uncursed ring of magical power (11, -12, D:12) 14 stones (14, -21, D:12) a cursed +0 dire flail a +0 robe (15, -22, D:12) an uncursed amulet of regeneration (15, 0, D:12) 4 large rocks (15, 22, D:12) a +0 shortbow (16, -9, D:12) a +0 short sword (16, -8, D:12) a +0 short sword (17, -1, D:12) a large rock (17, 6, D:12) a +0 club (19, -12, D:12) a +0 flail a +0 robe (19, -11, D:12) a +3 dagger (20, -12, D:12) a cursed +4 short sword a +2 robe of fire resistance (21, -12, D:12) a +0 great sword a +0 robe (21, -11, D:12) a +0 battleaxe a +0 robe (21, 12, D:12) an uncursed staff of wizardry (21, 21, D:12) 18 sling bullets (24, 23, D:12) a +0 giant spiked club (31, 13, D:12) a +0 plate armour (31, 22, D:12) a +0 robe (44, -17, D:12) a cursed -3 dagger a +0 robe (45, -18, D:12) a +0 dagger a +0 robe (45, -17, D:12) a +0 robe a +0 dagger a +0 robe (46, -17, D:12) a +0 dagger a +0 robe (48, 31, D:12) 15 sling bullets (52, -14, D:12) 12 stones (54, 10, D:12) 7 arrows Level 13 of the Dungeon (0, 0, D:13) 2 needles of confusion (3, 2, D:13) 2 arrows (3, 3, D:13) an arrow (4, -4, D:13) a +2 longbow of flaming 11 arrows a +0 centaur barding Level 14 of the Dungeon (0, 0, D:14) 15 stones (6, 2, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail the Ecumenical Temple