KuKumber the Dungeon (3, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity 4 potions of might 5 potions of agility 3 potions of berserk rage a wand of draining (5) a wand of fire (5) (5, 1, D) a wand of cold (5) a wand of disintegration (7) 4 meat rations (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (6, 2, D) 2 scrolls of fear 6 potions of speed (73, 2, D) a +2,+0 quarterstaff of draining (75, 2, D) an uncursed ring of protection from magic (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen)