KuKumber the Dungeon (7, 1, D) an uncursed ring of flight a +6 ring of strength (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +16,+6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a +3,+7 morningstar of freezing (62, 1, D) a +5,+2 falchion of holy wrath (63, 1, D) a manual of Polearms (67, 1, D) the Catalogue of Igneous Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 Sticky Flame Conjuration/Fire 4 Delayed Fireball Conjuration/Fire 7 (68, 1, D) an uncursed staff of energy an uncursed staff of wizardry (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 sabre a +5,+5 dagger (62, 2, D) a +0,+2 spear of piercing (73, 2, D) an uncursed staff of power (75, 2, D) a +1 ice dragon armour (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (69, 3, D) a ball python corpse (rotten by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a +6 ring of strength a tome of Destruction a tome of Destruction a disc of storms (68, 4, D) an adder corpse (rotten by now) (74, 4, D) a +2,+0 elven short sword a +0 elven ring mail (75, 4, D) a +2,+0 elven short sword a +3,+2 elven longbow 22 arrows a +2 elven ring mail an elf corpse (skeletalised by now) (4, 5, D) a +5,+5 executioner's axe (unseen) (7, 5, D) 5 scrolls of remove curse (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (9, 7, D) a wand of disintegration (7) (10, 7, D) a wand of fire (5) a wand of cold (5) a wand of draining (5) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a disc of storms (62, 9, D) a cursed staff of power (63, 9, D) a +0,+0 battleaxe (70, 9, D) a book of the Sky (71, 9, D) an uncursed staff of earth (72, 9, D) a cursed -3 ring of protection (70, 10, D) an uncursed staff of power (61, 12, D) a water moccasin corpse (62, 12, D) the +6,+6 great sword "Istrimami" {vamp, rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. a +0 robe a water moccasin corpse (rotten by now) (71, 14, D) Iskenderun's Collected Works on Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Frost Conjuration/Ice 2 Throw Flame Conjuration/Fire 2 Mephitic Cloud Conjuration/Poison/Air 3 Force Lance Conjuration 5 Poisonous Cloud Conjuration/Poison/Air 6