Dungeon Crawl Stone Soup version 0.19-a0-713-g934ebc7 (webtiles) character file. 1 KuKumber the Stinger (level 1, 0/10 HPs) Began as a Tengu Venom Mage on June 20, 2016. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (145 turns). KuKumber the Stinger (Tengu Venom Mage) Turns: 145, Time: 00:00:49 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a Young Poisoner's Handbook Comestibles c - a bread ration {@e1} Skills: + Level 0.4 Short Blades - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, KuKumber the Tengu Venom Mage. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 13 gold pieces. d - a short sword d - a +0 short sword (weapon) You open the door. There is an open door here. There is an open door here. You open the door. A bat comes into view. There is an open door here. Aim: a bat (resting) The sting hits the bat. The bat is poisoned. You kill the bat! You now have 3/4 mp. You start resting. MP restored: 4 Unknown command. A giant newt comes into view. Aim: a giant newt (resting) The sting hits the giant newt. The giant newt is poisoned. You now have 3/4 mp. You kill the giant newt! You start resting. MP restored: 4 Found a stone staircase leading down. A rat comes into view. Aim: a rat (resting) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/4 mp. You barely miss the rat. You claw the rat, but do no damage. The rat bites you but does no damage. You hit the rat but do no damage. Your kick misses the rat. You peck the rat, but do no damage. The rat closely misses you. You hit the rat. The rat bites you. You barely miss the rat. The rat bites you. You take 2 damage, and have 8/10 hp. You closely miss the rat. The rat closely misses you. You barely miss the rat. The rat bites you. You take 1 damage, and have 7/10 hp. You barely miss the rat. The rat bites you. You take 2 damage, and have 5/10 hp. You hit the rat but do no damage. The rat completely misses you. The rat bites you. You take 1 damage, and have 4/10 hp. Aim: a rat (heavily wounded) You miscast Sting. Sparks fly from your hands! The rat misses you. Aim: a rat (heavily wounded) You miscast Sting. You feel slightly ill. The rat twitches its whiskers. The rat bites you but does no damage. You now have 2/4 mp. Aim: a rat (heavily wounded) The sting misses the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. You now have 1/4 mp. Unknown command. Aim: a rat (heavily wounded) You miscast Sting. You feel a strange surge of energy! The rat bites you. You die... P.P..#..# .....#..# ### P....#..#♣ ##.. .P.......♣ #>.. .........♣ #..# ###......♣ #..# ........♣♣ #..####.# ........♣ #..r....# ###....♣♣ #####.@####### .......♣ #............. .......♣ #.###......... .......♣ #.#....####### .......####.#.######### .......#............... .......#..#.#....###### ♣......#..#.####.#....# ♣♣♣.#..#..#.# #.#.##.# You could see a rat. Vanquished Creatures A bat (D:1) A giant newt (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | KuKumber the Tengu Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 144 | D:1 | HP: 2/10 [rat (2)] 145 | D:1 | Slain by a rat Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 Action || total -------------------------++------- Melee: Short sword || 8 Kick || 1 Peck || 1 Cast: Sting || 3 Armor: Robe || 2 Dodge: Dodged || 4 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.9 | 5.9 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.9 | 5.9 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------