KuKumber Level 1 of the Dungeon (2, -11, D:1) a +0 whip (3, 0, D:1) a +0 club (16, -10, D:1) a +0 dagger (23, 4, D:1) 18 poisoned needles (26, 3, D:1) a +0 club (27, 18, D:1) a +0 dagger (28, 18, D:1) a +0 whip (29, 3, D:1) 14 stones (34, 1, D:1) a +0 dagger (42, -1, D:1) 25 stones (43, -9, D:1) 3 stones (43, -7, D:1) a +0 club a +0 whip Level 2 of the Dungeon (7, -10, D:2) 21 stones (7, 9, D:2) 27 arrows (12, -5, D:2) a +0 mace (12, 15, D:2) a +0 spear (17, 13, D:2) a +0 robe (19, -14, D:2) a +0 short sword (19, 2, D:2) a +0 short sword (26, 6, D:2) a +0 club (35, -22, D:2) a +0 short sword 4 stones (42, -13, D:2) 12 stones (43, -13, D:2) a +0 club (44, -13, D:2) a cursed +0 whip a +0 club a +0 spear (60, -10, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger of the Foremost Dances {drain, +Rage rF+ Str+4 Int-3} (4820 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-3). It protects you from fire. It lets you go berserk. the +3 hand axe "Nydidifa" {flame, rPois rC- rN+} (2880 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. the ring of Qukhlira {rN+ MR+ Str+6 Slay+3} (5780 gold) [ring of positive energy] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. the +0 robe of Satisfaction {rN+ MR+ Str-3 Dex+2} (1540 gold) It affects your strength (-3). It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (3, -15, D:3) a +0 robe (9, -33, D:3) a +0 club (10, 13, D:3) a +0 mace a +0 chain mail (12, -33, D:3) a +0 dagger 5 stones (17, -31, D:3) 20 bolts (18, -4, D:3) 12 stones (20, -3, D:3) 3 stones (20, 0, D:3) a stone (20, 2, D:3) a cursed +0 dagger 8 stones a +0 scale mail (22, -15, D:3) a +0 quarterstaff (23, -16, D:3) 2 stones a +0 dagger (24, -20, D:3) a stone (26, -36, D:3) a stone (26, -35, D:3) a +0 leather armour (33, -28, D:3) a cursed -3 short sword (36, -26, D:3) a +0 club (36, -15, D:3) a +0 club (43, -2, D:3) a cursed +0 robe a +0 short sword (49, -11, D:3) a +0 plate armour (50, -16, D:3) 23 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, -1, D:4) a howler monkey skeleton (15, -10, D:4) an adder skeleton (20, -21, D:4) 17 arrows (22, -29, D:4) a +0 flail (25, -30, D:4) a +0 chain mail (29, -33, D:4) a +0 spear (34, -32, D:4) a +0 quarterstaff