KuKumber Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 38, D:1) a +0 scale mail (4, 37, D:1) a +0 hand axe (6, 12, D:1) 24 stones (14, 1, D:1) a +0 scale mail (15, 21, D:1) a +0 hunting sling (19, 37, D:1) a +0 chain mail (37, -3, D:1) a +0 club (48, 14, D:1) 18 stones (50, 14, D:1) 16 stones (52, 13, D:1) a +0 club (55, -1, D:1) 10 poisoned needles (59, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (12, 9, D:2) 20 sling bullets (22, 11, D:2) a +0 dagger (25, 6, D:2) a +0 dagger (29, 27, D:2) a +0 whip (40, 6, D:2) 24 stones (42, 4, D:2) a +0 leather armour (50, 37, D:2) a +0 robe (52, 21, D:2) a +0 short sword a stone (52, 23, D:2) a stone (55, 46, D:2) a +0 scale mail (56, 28, D:2) a +0 mace (59, 44, D:2) a +0 club (62, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of cure mutation (0, 5, D:3) a beef jerky (1, 0, D:3) an arrow (2, 0, D:3) an arrow (3, 1, D:3) an adder corpse (6, -5, D:3) a +0 hand axe (7, -2, D:3) 20 sling bullets (32, -5, D:3) a quokka corpse