KuKumber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -22, D:1) 18 arrows (8, -29, D:1) a stone (8, -25, D:1) 3 stones (24, -19, D:1) a stone (25, -20, D:1) a stone (25, 9, D:1) 18 arrows (26, -24, D:1) 21 stones (26, -20, D:1) a stone (31, 8, D:1) 17 stones (33, 11, D:1) a stone (34, 10, D:1) a stone (36, 10, D:1) a +4 short sword 2 stones (38, -42, D:1) a +0 dagger (40, -42, D:1) a stone (44, -42, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -18, D:2) 17 bolts (5, -21, D:2) a +0 club (7, -6, D:2) a +0 club (15, -33, D:2) a +0 club (21, 5, D:2) a +0 leather armour (25, -3, D:2) 20 stones a +0 hunting sling a +1 dagger of flaming (27, -2, D:2) a stone (47, -2, D:2) a +0 pair of gloves (50, -12, D:2) 3 stones (55, -2, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) 22 stones (11, -32, D:3) a scroll of noise (13, 1, D:3) a +0 robe (20, -29, D:3) a +0 club (20, -19, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -12, D:4) a +0 club (9, -7, D:4) 28 stones (13, -30, D:4) a +0 robe (20, 9, D:4) 20 stones (23, -16, D:4) 16 stones (26, -4, D:4) a +0 short sword (27, -26, D:4) 20 stones (32, -10, D:4) an uncursed ring of fire {rF+, rC-} an uncursed ring of teleportation {+/*tele, !d} 2 scrolls of random uselessness (32, -8, D:4) a +0 dagger a +0 robe Sif Muna's Handbook of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 (33, -8, D:4) a +0 dagger a +0 robe (40, 5, D:4) an uncursed ring of positive energy {rN+} (48, -11, D:4) a +0 flail a +0 chain mail (53, -24, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 8 stones (5, 35, D:5) a +0 hand axe (13, 46, D:5) 14 stones (19, 34, D:5) a +0 dagger a +0 club 3 tomahawks a +0 ring mail a cursed -2 war axe a +0 scale mail a +0 club (20, 33, D:5) a +0 short sword a +0 ring mail (35, 24, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) the +3 long sword of Irrepressible Laughter {flame, +Fly Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It lets you fly. (9, 5, D:6) 3 javelins of returning (19, 16, D:6) a cursed +0 giant club (20, -6, D:6) a +0 falchion (23, -9, D:6) a +0 club (24, -9, D:6) a cursed -1 trident (27, -20, D:6) a +0 robe (28, 7, D:6) 2 stones (28, 8, D:6) 2 stones (28, 9, D:6) 2 stones (29, 4, D:6) 22 stones (37, -20, D:6) 13 stones (39, -32, D:6) a +0 chain mail (50, 15, D:6) a +0 giant spiked club (60, 9, D:6) a cursed -2 spear (61, 9, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +2 scale mail of positive energy (4, -9, D:7) a cursed +0 hand axe a +0 animal skin (5, -9, D:7) a +0 animal skin (5, 1, D:7) 14 poisoned needles (5, 10, D:7) 24 arrows a +0 shortbow (5, 12, D:7) an arrow (5, 17, D:7) 18 stones (7, 22, D:7) 23 stones (10, 20, D:7) a +0 dagger (13, 31, D:7) a +0 robe (22, 0, D:7) a +0 giant club (25, 14, D:7) 2 arrows (25, 35, D:7) 17 stones (26, 4, D:7) a +0 chain mail (26, 12, D:7) 25 arrows a +0 shortbow (26, 13, D:7) an arrow (27, 14, D:7) an arrow (32, 23, D:7) a +0 war axe a +0 ring mail a +0 club a +0 plate armour a +0 scimitar of holy wrath (37, -1, D:7) 9 stones (40, 12, D:7) a -3 hand axe a -2 long sword a -3 short sword (42, 11, D:7) a -3 mace (44, 7, D:7) a -2 mace (44, 11, D:7) a +0 dire flail Level 8 of the Dungeon [Shop] Xiwetexu's Antique Armour Boutique a +1 chain mail of magic resistance (313 gold) a +0 helmet (85 gold) a +0 robe (13 gold) a +0 shield (85 gold) a cursed +0 robe (1 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +3 scale mail of cold resistance (494 gold) a cursed +0 helmet (66 gold) (0, 0, D:8) a +0 chain mail (15, 15, D:8) 27 stones (23, 25, D:8) 6 stones (34, 34, D:8) 22 stones Level 9 of the Dungeon (10, -17, D:9) a +0 short sword a +0 leather armour a +0 club a +0 flail (18, -16, D:9) a cursed +0 leather armour (24, 34, D:9) a +0 long sword (54, -17, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) 18 sling bullets (9, -14, D:10) 23 stones (11, -12, D:10) 7 stones (32, 15, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) 14 stones (16, -3, D:11) a +0 giant club a cursed -1 dire flail a +0 giant club a +0 giant club a +0 giant club (17, -2, D:11) a +0 flail a +0 giant club a +0 giant spiked club a +0 robe 188 gold pieces (20, -10, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (24, -8, D:11) 2 potions of flight (46, 8, D:11) a cursed -2 morningstar Level 12 of the Dungeon (0, 0, D:12) 26 stones (6, -5, D:12) a potion of degeneration (42, -21, D:12) 3 large rocks {!d} Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (6, 25, D:13) a +0 arbalest (12, 11, D:13) a +0 buckler (13, 11, D:13) a +0 buckler a +0 leather armour a +3 war axe (29, 5, D:13) a +1 mace of freezing a +0 robe (30, -1, D:13) a large rock {!d} (30, 1, D:13) 3 large rocks {!d} (31, -2, D:13) a large rock {!d} (34, -30, D:13) 16 sling bullets (35, -24, D:13) a stone (36, -24, D:13) 4 stones Level 14 of the Dungeon [Shop] Gyx Yss's Magic Scroll Boutique a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of fog (20 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) (0, 0, D:14) 18 arrows (1, -1, D:14) a large rock {!d} (1, 0, D:14) a large rock {!d} (3, -4, D:14) 2 large rocks {!d} (6, -5, D:14) a +0 mace (18, -10, D:14) a scroll of summoning (31, 19, D:14) a large rock {!d} (31, 20, D:14) 2 large rocks {!d} (33, 16, D:14) 2 large rocks (37, 24, D:14) 25 stones (44, 3, D:14) a +0 giant club Level 15 of the Dungeon [Shop] Liedo's Food Shoppe a bread ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) a slice of pizza (19 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) 3 fruits (58 gold) a bread ration (65 gold) (0, 0, D:15) a +0 rapier (1, 26, D:15) a +0 short sword (3, 25, D:15) a +0 giant club (45, 44, D:15) a bolt (46, 51, D:15) a bolt (47, 44, D:15) 3 bolts (47, 48, D:15) a bolt (47, 51, D:15) a +0 arbalest 8 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a large rock (2, -2, Orc:1) a large rock {!d} (4, -4, Orc:1) a large rock {!d} Level 2 of the Orcish Mines [Shop] Orulur's Antique Armour Shoppe a +0 leather armour (64 gold) a +0 cloak (144 gold) the +0 leather armour "Acokuvim" {+Inv rF- MR++ rCorr} (736 gold) It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It protects you from acid and corrosion. a cursed +0 pair of gloves (48 gold) a +0 chain mail of fire resistance (368 gold) a +3 scale mail of fire resistance (832 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +3 plate armour of magic resistance (1440 gold) the +9 plate armour "Heugaere" {rN+ rCorr Dex+4} (2982 gold) It affects your dexterity (+4). It protects you from negative energy. It protects you from acid and corrosion. a +0 scale mail (128 gold) [Shop] Xodielio's Antique Weapon Emporium a +0 spear (81 gold) the +6 scimitar of Zoyff {slice, rC+ Int+2} (1463 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. a +0 morningstar (108 gold) a +2 vampiric broad axe (648 gold) a +0 great mace (175 gold) a +0 executioner's axe (270 gold) a +0 short sword (81 gold) a +0 falchion (81 gold) a +2 falchion of holy wrath (469 gold) a +0 club (27 gold) a +0 shortbow (81 gold) a +0 broad axe (108 gold) a +0 short sword (81 gold) [Shop] Ymocu's Weapon Emporium a +0 long sword (42 gold) a +0 greatsling (180 gold) 20 stones (24 gold) a +0 falchion (36 gold) a +0 dagger of venom (52 gold) a +3 mace of crushing (258 gold) 20 sling bullets (120 gold) a +0 morningstar (48 gold) a +0 halberd (48 gold) 16 stones (19 gold) a +0 dagger of venom (52 gold) a +0 flail (42 gold) [Shop] Exit's Food Emporium a meat ration (60 gold) a slice of pizza (18 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) (2, -1, Orc:2) a +0 flail a +0 hand axe a +0 flail 4 tomahawks a +0 leather armour (5, -5, Orc:2) a +0 flail a +0 plate armour (14, -6, Orc:2) a +0 club (35, 10, Orc:2) 2 tomahawks (35, 12, Orc:2) a +0 war axe a +0 plate armour a +0 morningstar a +0 chain mail (36, 12, Orc:2) a tomahawk (37, 12, Orc:2) a +0 great mace a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a cursed +0 dagger a +0 leather armour (1, -9, Elf:1) a +1 long sword of slicing (2, -10, Elf:1) a cursed -3 short sword (2, -9, Elf:1) 18 stones (4, 10, Elf:1) a +0 vampiric hand axe (18, 22, Elf:1) 5 large rocks (20, 24, Elf:1) a +5 giant spiked club (32, -6, Elf:1) a +0 mace a +0 leather armour (38, -25, Elf:1) 19 stones (41, 28, Elf:1) a +0 longbow a +0 scimitar 12 arrows a +0 chain mail a +0 halberd of venom (42, 28, Elf:1) a +0 long sword a +0 ring mail 2 scrolls of random uselessness an arrow (49, -19, Elf:1) an arrow (49, -18, Elf:1) 2 arrows (49, -17, Elf:1) an arrow (49, -16, Elf:1) an arrow (49, -15, Elf:1) a +0 leather armour 7 arrows a -1 dagger a +0 shortbow (49, -13, Elf:1) a +3 leather armour 10 arrows a +0 short sword of protection a +1 shortbow of flaming (49, -12, Elf:1) a +0 whip a +0 ring mail (49, -11, Elf:1) an arrow (52, -11, Elf:1) a +0 short sword (54, -9, Elf:1) a +0 flail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger (0, 3, Elf:2) a +0 long sword (2, 0, Elf:2) a +2 war axe of electrocution (3, 0, Elf:2) a cursed -2 short sword a +0 long sword of electrocution a +0 ring mail a +0 short sword a +2 trident of venom an elf corpse (skeletalised by now) (5, -1, Elf:2) a +0 long sword a +0 long sword a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (5, 14, Elf:2) 16 stones (6, -2, Elf:2) a +0 dagger of protection a +0 leather armour (6, 14, Elf:2) a +2 war axe of venom (14, 14, Elf:2) an arrow (16, 11, Elf:2) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (17, 14, Elf:2) a cursed +0 blowgun (17, 17, Elf:2) an arrow a +0 dagger (18, 18, Elf:2) a +1 trident of venom a +0 long sword a +0 buckler a +0 ring mail a +0 short sword (19, 19, Elf:2) 2 arrows a +0 dagger (20, 20, Elf:2) a +0 short sword (20, 21, Elf:2) a +0 short sword a +4 longbow 21 arrows a +0 leather armour (21, -12, Elf:2) a cursed -3 long sword (unseen) (22, -10, Elf:2) a +0 long sword (23, -14, Elf:2) a +2 vampiric short sword (24, -13, Elf:2) a +0 dagger (unseen) (40, 18, Elf:2) 21 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (36, 11, Lair:1) the +6 morningstar "Eviscerator" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. the +7 Singing Sword Level 2 of the Lair of Beasts (0, 0, Lair:2) Sif Muna's Grimoire of Enchanting Earth Spells Type Level a - Sandblast Earth 1 b - Confusing Touch Hexes 1 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Statue Form Transmutation/Earth 6 (19, 12, Lair:2) 8 arrows (24, 12, Lair:2) 17 bolts (27, 16, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (0, 45, Lair:3) 23 stones (58, 41, Lair:3) 18 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (9, -1, Lair:4) a +0 robe a +0 dagger (14, 40, Lair:4) 25 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 stones (2, 19, Lair:5) 6 stones (11, 9, Lair:5) 13 stones (14, 1, Lair:5) 26 stones (18, 32, Lair:5) 15 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) 6 stones (1, -14, Lair:6) a +0 falchion (18, -24, Lair:6) a wand of random effects (20/48) (21, 14, Lair:6) 21 stones (63, -1, Lair:6) 16 stones (64, 0, Lair:6) the cursed +0 trident of Vumotah {pierce, -Tele +Inv rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. (65, 8, Lair:6) a +2 robe of magic resistance (67, -26, Lair:6) a disc of storms Level 1 of the Swamp (0, 0, Swamp:1) 28 stones (3, 7, Swamp:1) 17 arrows (14, -9, Swamp:1) the +9 lajatang of Forced Transition {pain, Str+4 Int+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+4). It lets you see invisible. Level 5 of the Pits of Slime (0, 0, Slime:5) 19 stones (0, 12, Slime:5) the cursed +1 broad axe "Miwicw" {venom, MR+ Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (2, 2, Slime:5) 18 stones (8, 10, Slime:5) 12 stones (9, 1, Slime:5) the +6 great sword "Lifebane" {holy, +Rage Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It lets you go berserk.