Dungeon Crawl Stone Soup version 0.19-a0-1007-g133f65f (webtiles) character file. 32 KuKumber the Magician (level 3, -3/19 HPs) Began as a Deep Elf Wizard on July 21, 2016. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (1106 turns). KuKumber the Magician (Deep Elf Wizard) Turns: 1106, Time: 00:03:05 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 8% Magic: 2/11 EV: 13 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 1 memorised, 11 levels left rFire . . . SeeInvis . m - +0 hand axe rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons m - a +0 hand axe (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles n - 5 curare-tipped needles Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls e - a scroll of teleportation {unknown} j - a scroll of remove curse {unknown} l - a scroll of fear {unknown} Potions g - a potion of haste {unknown} k - 2 potions of curing {unknown} Books c - a book of Minor Magic Comestibles d - a bread ration {@e1} f - a meat ration {@e2} h - a slice of pizza i - a beef jerky Skills: - Level 2.5 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 2.4 Conjurations Level 1.1 Summonings Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 osmosisch's ghost, amateur HOBe Message History There is a stone staircase leading up here. Aim: a ball python (resting) The magic dart hits the ball python. The ball python hisses angrily. You now have 1/10 mp. Aim: a ball python (moderately wounded) The magic dart hits the ball python. You kill the ball python! You now have 0/10 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 2/10 mp. You start resting. Health restored: 15; MP restored: 10 l - a scroll labeled ZEUCSORPHOV An orc comes into view. It is wielding a hand axe. Aim: an orc, wielding a hand axe The magic dart hits the orc. Aim: an orc, wielding a hand axe (heavily wounded) The magic dart hits the orc. You kill the orc! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading up. You see here a hand axe. m - a hand axe m - a +0 hand axe (weapon) You drop a +0 mace. k - 2 ruby potions MP restored: 10 You see here 13 poisoned needles. Osmosisch's ghost (amateur Hill Orc Berserker) comes into view. A goblin comes into view. An adder comes into view. The adder hisses angrily. Aim: an adder The magic dart hits the adder. The adder closely misses you. x2 You now have 9/10 mp. Aim: an adder (moderately wounded) The magic dart hits the adder. The adder closely misses you. You now have 8/10 mp. Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Health restored: 19 You now have 7/11 mp. You see here an adder corpse. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. MP restored: 11 You now have 65 gold pieces (gained 19). Found a stone staircase leading up. n - 5 curare-tipped needles An ogre comes into view. It is wielding a giant club. An ogre is nearby! Aim: an ogre, wielding a giant club (resting) The magic dart hits the ogre. The ogre shouts! The ogre moves out of view. You now have 10/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an ogre, wielding a giant club (lightly wounded) The magic dart hits the ogre. You now have 9/11 mp. Aim: an ogre, wielding a giant club (lightly wounded) The magic dart hits the ogre. Aim: an ogre, wielding a giant club (moderately wounded) The magic dart hits the ogre. You now have 7/11 mp. Aim: an ogre, wielding a giant club (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your hands! You now have 6/11 mp. Aim: an ogre, wielding a giant club (moderately wounded) The magic dart hits the ogre. You now have 5/11 mp. Aim: an ogre, wielding a giant club (moderately wounded) The magic dart hits the ogre. The ogre hits you with a giant club. You take 2 damage, and have 17/19 hp. Aim: an ogre, wielding a giant club (heavily wounded) The magic dart hits the ogre. You now have 4/11 mp. Aim: an ogre, wielding a giant club (severely wounded) The magic dart hits the ogre. The ogre barely misses you. You now have 3/11 mp. Aim: an ogre, wielding a giant club (severely wounded) The magic dart hits the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ..... .. .... ..... ###.#.# $.... .....#####..... #.#.........?. #...........# #..#....##...........# ........##.....O.....# ...#....##.....@.....# ##......+............# ........###..........# .....#### ........# #............ ....... #....# #.............#.....# #....###.............#.....## #...........##+#.....#....... #...........................# .......<......................# You could see an ogre. Vanquished Creatures 2 adders An orc (D:3) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:2) 3 jackals (D:2) A ball python (D:3) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KuKumber the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 230 | D:2 | HP: 2/10 [jackal (1)] 280 | D:2 | Reached XP level 2. HP: 6/15 MP: 0/9 516 | D:2 | Reached skill level 5 in Spellcasting 516 | D:2 | Reached skill level 2 in Conjurations 897 | D:3 | Noticed osmosisch's ghost (amateur HOBe) 1026 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/11 1095 | D:4 | Noticed an ogre 1106 | D:4 | Slain by an ogre Vault maps used: D:1: lightli_arrival_isolated_outpost D:2: marbit_many_paths, first_bread D:3: serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_broadway_c, co_window_broadway_c, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_unsneaky_path_d, glass_columns_a, glass_columns_b, glass_columns_a, gammafunk_pakellas_statue_experiment D:4: grunt_temple_overflow_forces_of_nature, old_standard_altar, fedhas_bush_and_centaur_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.2 Conjurations | 2 | 2.4 Dodging | | 2.5 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 54 Armor: Robe || 5 Dodge: Dodged || 39 Vault maps used: D:1: lightli_arrival_isolated_outpost D:2: marbit_many_paths, first_bread D:3: serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_broadway_c, co_window_broadway_c, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_unsneaky_path_d, glass_columns_a, glass_columns_b, glass_columns_a, gammafunk_pakellas_statue_experiment D:4: grunt_temple_overflow_forces_of_nature, old_standard_altar, fedhas_bush_and_centaur_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.5 | 4.0 | 94.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.5 | 4.0 | 94.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 +-------+-------+-------+-------+-------+----------------------